{"id":2262,"date":"2022-09-19T17:55:43","date_gmt":"2022-09-19T17:55:43","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2262"},"modified":"2023-02-01T14:57:58","modified_gmt":"2023-02-01T14:57:58","slug":"simplest","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/simplest\/","title":{"rendered":"Nejjednodu\u0161\u0161\u00ed"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Tento pracovn\u00ed prostor je postaven na z\u00e1klad\u011b pot\u0159eby modelovat z\u00e1kladn\u00ed tvary pomoc\u00ed jednoduch\u00fdch n\u00e1stroj\u016f.<br \/> Je d\u016fle\u017eit\u00e9 zam\u011b\u0159it se na blokovac\u00ed f\u00e1zi modelov\u00e1n\u00ed a vytvo\u0159it z\u00e1kladn\u00ed formy pro blokov\u00e1n\u00ed z\u00e1kladn\u00edho tvaru t\u011bl, zv\u00ed\u0159at, robot\u016f, vozidel atd.<br \/> Kdy\u017e \u0159e\u0161\u00edte celkov\u00fd tvar toho, co chcete vytvo\u0159it, slo\u017eit\u00e9 tvary jsou v\u017edy jen kombinac\u00ed jednoduch\u00fdch tvar\u016f.<br \/> Neil Blevens m\u00e1 legend\u00e1rn\u00ed blogov\u00fd p\u0159\u00edsp\u011bvek o <a href=\"http:\/\/www.neilblevins.com\/art_lessons\/primary_secondary_and_tertiary_shapes\/primary_secondary_and_tertiary_shapes.htm\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">prim\u00e1rn\u00edch, sekund\u00e1rn\u00edch a terci\u00e1rn\u00edch tvarech<\/a> .<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"left_tool_panel\"> Lev\u00fd panel n\u00e1stroj\u016f <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:simplest_workspace#left_tool_panel\"><\/a><\/h3>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"150\" height=\"826\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/simplestlefttoolbar.jpeg\" alt=\"\" class=\"wp-image-3385\"\/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"objects\"> Objekty <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:simplest_workspace#objects\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Primitiva:<\/strong> Pou\u017eijte primitiva k vytvo\u0159en\u00ed z\u00e1kladu pro mnoho r\u016fzn\u00fdch v\u00fdchoz\u00edch tvar\u016f.<br \/> <strong>Import:<\/strong> Tento n\u00e1stroj umo\u017e\u0148uje import polygon\u00e1ln\u00ed s\u00edt\u011b.<br \/> <strong>K\u0159ivky:<\/strong> Umo\u017e\u0148uje um\u00edstit spline body p\u0159\u00edmo do sc\u00e9ny nebo aplikovat \u0161t\u011btec pod\u00e9l k\u0159ivky.<br \/> <strong>Text:<\/strong> Umo\u017e\u0148uje um\u00edstit text pod\u00e9l k\u0159ivky spline a vytvo\u0159it text ve form\u011b voxelu.<br \/> Logo: N\u00e1stroj pro logo v\u00e1m umo\u017e\u0148uje import jak\u00fdkoli \u010dernob\u00edl\u00fd obr\u00e1zek a p\u0159ev\u00e9st jej na voxely.<br \/> Konstruktor: Zjednodu\u0161uje proces 3D modelov\u00e1n\u00ed pro PixelArt pomoc\u00ed z\u00e1kladn\u00edch geometrick\u00fdch tvar\u016f jako cihel.<br \/> Skica: Tento n\u00e1stroj je velmi d\u016fle\u017eit\u00fdm dopl\u0148kem sady n\u00e1stroj\u016f. Umo\u017e\u0148uje v\u00e1m vytvo\u0159it objemov\u00fd objekt se 2 nebo 3 projekcemi obrazu; pokud pou\u017eijete t\u0159i obr\u00e1zky, bude objekt voxel podrobn\u011bj\u0161\u00ed.<br \/> Had: Kliknut\u00edm a p\u0159eta\u017een\u00edm pomoc\u00ed LMB vytvo\u0159\u00edte ve v\u00fd\u0159ezu tvar podobn\u00fd hadu.<br \/> Hroty: Funguje jako n\u00e1stroj had, krom\u011b toho, \u017ee se zu\u017euje na koncov\u00e9m bodu, co\u017e zp\u016fsobuje vzhled hrotu.<br \/> Sval: Umo\u017e\u0148uje v\u00e1m snadno tvarovat tvary vypadaj\u00edc\u00ed jako svaly a \u0161lachy.<br \/> L\u00e1tka: Tento n\u00e1stroj je simul\u00e1tor l\u00e1tky, kter\u00fd m\u016f\u017eete pou\u017e\u00edt k p\u0159ehozen\u00ed polygonov\u00e9 s\u00edt\u011b p\u0159es jin\u00fd objekt.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"adjust\"> Upravit <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:simplest_workspace#adjust\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Od\u0159\u00edznout:<\/strong> Od\u0159\u00edzne polygon\u00e1ln\u00ed nebo spline tvarovan\u00e9 \u010d\u00e1sti od sochy p\u0159es objem.<br \/> M\u011b\u0159en\u00ed: Kliknut\u00edm a ta\u017een\u00edm pomoc\u00ed \u201eLMB\u201c m\u016f\u017eete m\u011b\u0159it od za\u010d\u00e1tku do konce tahu, co\u017e v\u00e1m umo\u017en\u00ed v\u00edce vy\u0159ez\u00e1vat.<br \/> Pose: Tento n\u00e1stroj je skv\u011bl\u00fd pro rychlou zm\u011bnu rotace, m\u011b\u0159\u00edtka a posunu v\u00fdb\u011bru.<br \/> Move: Tento n\u00e1stroj je jedn\u00edm z nejv\u00fdkonn\u011bj\u0161\u00edch a nejuniverz\u00e1ln\u011bj\u0161\u00edch n\u00e1stroj\u016f ve voxelov\u00e9m arzen\u00e1lu. Nejen, \u017ee dok\u00e1\u017ee \u201eupravit\u201c jak\u00fdkoli tvar, velk\u00fd nebo mal\u00fd, ale m\u016f\u017ee tak\u00e9 fungovat jako n\u00e1stroj \u201eVyta\u017een\u00ed\/Vniknut\u00ed\u201c.<br \/> Transformace: Oto\u010den\u00ed, zm\u011bna m\u011b\u0159\u00edtka a p\u0159elo\u017een\u00ed aktu\u00e1ln\u011b vybran\u00e9 vrstvy. Uchopen\u00edm jednoho z \u00fachyt\u016f Gizmos m\u016f\u017eete omezit jakoukoli osu, na kterou kliknete.<br \/> Warp: Umo\u017e\u0148uje v\u00e1m zkroutit a ohnout aktu\u00e1ln\u011b vybran\u00fd objekt Vrstva ve Voxtree.<br \/> Axi\u00e1ln\u00ed: N\u011bkter\u00e9 aplikace tomu \u0159\u00edkaj\u00ed \u201eRadi\u00e1ln\u00ed symetrie\u201c. Libovolnou vrstvu Voxel lze duplikovat a ot\u00e1\u010det v po\u010dtu a \u00fahlu od st\u0159edov\u00e9 osy.<br \/> Basreli\u00e9f: Toto se pod\u00edv\u00e1 na existuj\u00edc\u00ed objem objektu a vysunut\u00edm vytvo\u0159\u00ed nov\u00fd objem zalo\u017een\u00fd na poloze v\u011bci\u010dky.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"commands\"> P\u0159\u00edkazy <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:simplest_workspace#commands\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Res +:<\/strong> Pou\u017eijte pro p\u0159id\u00e1n\u00ed voxelov\u00e9ho rozli\u0161en\u00ed pouze tehdy, kdy\u017e jste vy\u010derpali schopnost aktu\u00e1ln\u00edho rozli\u0161en\u00ed p\u0159idat do sochy dostate\u010dn\u00e9 detaily. Zv\u00fd\u0161en\u00ed rozli\u0161en\u00ed \u00fa\u010dinn\u011b zdvojn\u00e1sob\u00ed po\u010det voxel\u016f, kter\u00e9 m\u00e1 aktu\u00e1ln\u00ed vrstva objekt\u016f.<br \/> P\u0159evzorkovat: Zobraz\u00ed se v\u00e1m dialogov\u00e9 okno, kter\u00e9 v\u00e1m umo\u017en\u00ed upravit rozli\u0161en\u00ed va\u0161eho modelu \u201enahoru nebo dol\u016f\u201c, jak pot\u0159ebujete.<br \/> <strong>Clear:<\/strong> Vyma\u017ee v\u0161echny voxelov\u00e9 informace z aktu\u00e1ln\u00ed vrstvy.<br \/> <strong>Smooth All:<\/strong> Prov\u00e1d\u00ed krokov\u00e9 vyhlazen\u00ed v\u0161eho na aktu\u00e1ln\u00ed vrstv\u011b voxelu.<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2072,"menu_order":8,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-2262","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Simplest - Dokumentace 3DCoat<\/title>\n<meta name=\"description\" content=\"Pracovn\u00ed prostor je postaven na z\u00e1klad\u011b pot\u0159eb modelov\u00e1n\u00ed z\u00e1kladn\u00edch tvar\u016f pomoc\u00ed jednoduch\u00fdch n\u00e1stroj\u016f. 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