{"id":2334,"date":"2022-09-19T22:40:27","date_gmt":"2022-09-19T22:40:27","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2334"},"modified":"2026-02-12T18:02:52","modified_gmt":"2026-02-12T18:02:52","slug":"voxel-mode","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/","title":{"rendered":"modo Voxel"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/pure-voxel-sculpting\/\">O que s\u00e3o Voxels<\/a> : <strong>Voxels s\u00e3o pixels volum\u00e9tricos<\/strong> .<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> A grande diferen\u00e7a que separa o 3DCoat de outros programas de escultura \u00e9 que ao inv\u00e9s de usar apenas malhas poligonais, ele tamb\u00e9m pode usar voxels. Voxels s\u00e3o como um equivalente 3D de pixels.<br \/> Quando esculpir opera sobre o volume e permite esculpir sem quaisquer restri\u00e7\u00f5es topol\u00f3gicas e fazer detalhes complexos do nada. Voc\u00ea pode alterar a topologia como desejar.<br \/> Esta abordagem d\u00e1 a voc\u00ea uma sensa\u00e7\u00e3o absoluta de liberdade na escultura. N\u00e3o se baseia na deforma\u00e7\u00e3o da superf\u00edcie, mas na constru\u00e7\u00e3o e preenchimento de volumes. <\/p>\n\n\n\n<pre class=\"wp-block-preformatted\"> A densidade de voxels padr\u00e3o \u00e9 muito diferente na impress\u00e3o e no revestimento porque a impress\u00e3o funciona com mm e s\u00e3o 5 voxels\/mm por padr\u00e3o, no Coat temos 1 voxel\/mm por padr\u00e3o.<\/pre>\n\n\n\n<p class=\"wp-block-paragraph\"> Fluffy disse: Voxels s\u00e3o melhores para modelagem org\u00e2nica e a fase inicial de bloqueio, enquanto o modo Surface \u00e9 melhor para modelagem de superf\u00edcie dura, pois \u00e9 muito mais f\u00e1cil reter bordas duras ao manipular seu modelo, <strong>MAS<\/strong> &#8230;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> H\u00e1 uma variedade de ferramentas e m\u00e9todos que voc\u00ea pode usar no modo Voxel , que, desde que voc\u00ea mantenha sua camada de voxel em uma resolu\u00e7\u00e3o razoavelmente alta e evite opera\u00e7\u00f5es que apliquem suaviza\u00e7\u00e3o autom\u00e1tica, permitir\u00e1 que voc\u00ea crie alguns modelos de superf\u00edcie dura bastante agrad\u00e1veis usando voxels.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Se voc\u00ea quiser fazer modelagem de superf\u00edcie dura em 3DCoat, eu recomendo fortemente que voc\u00ea verifique esta incr\u00edvel s\u00e9rie de tutoriais de Anton Tenitsky. <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n <iframe title=\"3D Coat Hard Surface Sphere Sculpting\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/UkiV0_9yIHk?list=PLEj8R69pAab0Icpar9FRaaDxJieejXHOi\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"clay_engine\"> M\u00e1quina de Barro <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#clay_engine\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/clay-engine\/\" target=\"_blank\" rel=\"noreferrer noopener\">M\u00e1quina de Barro<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Um novo mecanismo de pincel voxel \u00e9 introduzido, criando altera\u00e7\u00f5es semelhantes ao mecanismo de pincel de superf\u00edcie.<br \/> O mecanismo de pincel Voxel ganhou a op\u00e7\u00e3o \u201cModo pincel suave\u201d, que permite a cria\u00e7\u00e3o de pinc\u00e9is semelhantes aos pinc\u00e9is de superf\u00edcie, mas nativamente baseados em voxel. Torna poss\u00edvel fazer argila, achatar, borrar e beliscar com mais precis\u00e3o. <\/p>\n\n\n\n<pre class=\"wp-block-preformatted\"> Preste aten\u00e7\u00e3o, o Voxel Engine est\u00e1 sujeito a altera\u00e7\u00f5es, ent\u00e3o n\u00e3o podemos garantir que suas predefini\u00e7\u00f5es ANTIGAS relacionadas ao mecanismo voxel ser\u00e3o preservadas. Enfim, \u00e9 mais r\u00e1pido, mais flex\u00edvel. E muito bom ponto, oferece pinc\u00e9is semelhantes a argila para voxels.<\/pre>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/v5sVq8CwHAY\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Novo Voxel Brush Engine Part1<\/a> Este v\u00eddeo explora o novo Voxel Clay Brush Engine no 3DCoat, que \u00e9 muito semelhante ao novo Brush Engine introduzido no 3DCoat 2021, para o Modo de Superf\u00edcie. Ele inclui uma breve explica\u00e7\u00e3o dos Voxels e do modo Surface para o benef\u00edcio de novos usu\u00e1rios.<br \/> <a href=\"https:\/\/youtu.be\/j4d4mKasJ2w\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Novo motor Voxel Brush Part2<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/ku2KuCO1Cy8\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Preservando as Camadas de Esculpir<\/a> Este v\u00eddeo demonstra um m\u00e9todo que os artistas podem usar para preservar as Camadas de Esculpir ao alternar do modo Superf\u00edcie para o modo Voxel &#8230; o que, de outra forma, anularia as informa\u00e7\u00f5es da Camada de Esculpir. <\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"voxel_sculpting_tools\">Ferramentas de escultura de Voxel <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#voxel_sculpting_tools\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> Quando voc\u00ea est\u00e1 na Voxel Room, h\u00e1 um conjunto robusto de ferramentas que voc\u00ea pode usar para esculpir e realizar diferentes opera\u00e7\u00f5es.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/voxel-tools\/\">Ferramentas Voxels<\/a> <\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"surface_tools_on_voxels\"> Ferramentas de Superf\u00edcie em Voxels <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#surface_tools_on_voxels\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/surface-tools-on-voxels\/\">Ferramentas de Superf\u00edcie<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"adjusting_tools\"> ferramentas de ajuste <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#adjusting_tools\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/voxel-adjustment-tools\/\">Ferramentas de ajuste<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"paint_tools\"> ferramentas de pintura <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#paint_tools\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> Esta op\u00e7\u00e3o foi adicionada para a vers\u00e3o 2022+<br \/> Permita a pintura no modo Voxel ou Surface usando as mesmas ferramentas que voc\u00ea pode encontrar ao alternar para o Paint Room.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"pose_tools\"> Ferramentas de pose <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#pose_tools\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/pose-tools\/\">Ferramentas de pose<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/www.youtube.com\/watch?v=LevHy6Oksv4\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Introdu\u00e7\u00e3o ao 3DCoat 012 &#8211; Sculpt Room &#8211; Pose Tools<\/a> : Anton Tenitsky nos mostra neste v\u00eddeo as fun\u00e7\u00f5es das ferramentas do grupo Pose no Sculpt Room trabalhando no modo voxel.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"objects_tools\"> Objetos Ferramentas<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#objects_tools\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/objects-tools\/\" target=\"_blank\" rel=\"noreferrer noopener\">ferramentas<\/a><a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/objects-tools\/\">de objeto<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/vQQlLb7OXeU\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Introdu\u00e7\u00e3o ao 3DCoat 013 &#8211; Sculpt Room &#8211; Object Tools<\/a> por Anton Tenitsky.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"curves_tools\"> Ferramentas de Curvas <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#curves_tools\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/curves\/\">Ferramentas de Curvas<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"commands\"> Comandos <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#commands\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/commands\/\">Comandos<\/a> <\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"density_and_resolution\"> Densidade e resolu\u00e7\u00e3o <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#density_and_resolution\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/density-and-resolution\/\">Densidade e<\/a> <a href=\"https:\/\/3dcoat.com\/documentation\/pt_BR\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/density-and-resolution\/\" target=\"_blank\" rel=\"noreferrer noopener\">resolu\u00e7\u00e3o<\/a> <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"tutorials\"> Tutoriais<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode#tutorials\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/sHGfq3W0j1w?list=PLvD5VNbc8nSO9FBZI5L_U6JEONQGecR1v\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Criando Chainmail<\/a><\/strong> Este v\u00eddeo cobre as etapas para comprometer a malha de tecido simulada em uma camada de voxel e, em seguida, usar um est\u00eancil para criar o padr\u00e3o Chainmail.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/Zg4SvDhDOxM?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Cap Open Objects com Voxel Primitive<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/FizkpJjZrzc?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Limpeza de artefatos Voxel<\/a> :<\/strong> Este v\u00eddeo demonstra algumas ferramentas e t\u00e9cnicas para limpar artefatos Voxel que podem aparecer em raras circunst\u00e2ncias devido \u00e0 natureza dos Voxels.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/H8aZBVpTqXw?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Op\u00e7\u00f5es da caixa de di\u00e1logo de convers\u00e3o de Voxel<\/a> :<\/strong> este v\u00eddeo demonstra as novas op\u00e7\u00f5es na caixa de di\u00e1logo de convers\u00e3o de Voxel (que \u00e9 aberta ao converter uma malha do modo de superf\u00edcie para voxels).<br \/> Ele tamb\u00e9m explica considera\u00e7\u00f5es importantes para importar modelos corretamente para evitar facetas ou outros problemas relacionados \u00e0s subdivis\u00f5es.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/ZgeqC4HB4HI?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">C\u00f3pia de simetria local<\/a> :<\/strong> este v\u00eddeo demonstra algumas ferramentas e t\u00e9cnicas para copiar uma parte local de um modelo no plano de simetria em vez de toda a lateral do modelo.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/U0gsauPVHWI?list=PLlQ3JITh9bXOcshH7ALiXsMJlP4hrZjd4\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Adicionando espessura<\/a> :<\/strong> este v\u00eddeo aborda a adi\u00e7\u00e3o de espessura a um objeto voxel no 3DCoat e por que \u00e9 t\u00e3o importante us\u00e1-lo. Os voxels s\u00e3o volum\u00e9tricos por natureza e, portanto, n\u00e3o podem funcionar adequadamente com malhas abertas e de um lado. Portanto, alguma \u201cespessura\u201d \u00e9 necess\u00e1ria para faz\u00ea-lo funcionar.<br \/> \u00c9 ideal aplicar essa espessura em um aplicativo host antes de importar, mas se isso n\u00e3o for vi\u00e1vel, esta \u00e9 a maneira de adicion\u00e1-la antes de voxelizar o objeto.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/qsOKPzWYDAU?list=PL7D9A514EEC320105\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Criando chanfros<\/a> :<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/7QmMvP_ICh4?list=PL7D9A514EEC320105\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Primer de escultura de Voxel<\/a><\/strong> Tutorial antigo mostrando os princ\u00edpios de navega\u00e7\u00e3o e Voxel .<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/G6UJOx2Endc?list=PL7D9A514EEC320105\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Pinc\u00e9is de escultura de Voxel<\/a><\/strong> V\u00eddeo antigo mostrando os principais pinc\u00e9is de voxel, suaviza\u00e7\u00e3o precisa, ferramentas de superf\u00edcie e v\u00e1rias dicas sobre o uso do pincel.<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2256,"menu_order":9,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-2334","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - 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