{"id":2536,"date":"2022-09-26T14:09:01","date_gmt":"2022-09-26T14:09:01","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2536"},"modified":"2026-09-11T17:35:40","modified_gmt":"2026-09-11T17:35:40","slug":"voxel-objects-tools","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/voxel-objects-tools\/","title":{"rendered":"Instrumente pentru obiecte Voxel"},"content":{"rendered":"\n<h4 class=\"wp-block-heading\" id=\"primitives\">Primitive <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#primitives\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/ro_RO\/manual\/workspaces-rooms\/sculpt\/surface-mode\/objects-tools\/sculpt-primitives-import-tools\/\" target=\"_blank\" rel=\"noreferrer noopener\">Primitive<\/a> <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"import\"> Import <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#import\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/3dcoat.com\/documentation\/ro_RO\/manual\/workspaces-rooms\/sculpt\/import-to-sculpt-room\/\" target=\"_blank\" rel=\"noreferrer noopener\">Import \u00een spa\u021biul de lucru Sculpt<\/a><br \/> Acest instrument v\u0103 permite s\u0103 import ochiuri poligonale. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"tree_generator\"> Generator de arbori <\/h4>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"926\" height=\"705\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/02\/TreeGenerator.jpg\" alt=\"\" class=\"wp-image-5362\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/02\/TreeGenerator.jpg 926w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/02\/TreeGenerator-300x228.jpg 300w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/02\/TreeGenerator-768x585.jpg 768w\" sizes=\"(max-width: 926px) 100vw, 926px\" \/><figcaption class=\"wp-element-caption\"> Generator de arbori <\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#tree_generator\"><\/a> <a href=\"https:\/\/youtu.be\/CGK39ENScDc\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">O privire rapid\u0103 asupra noului instrument Tree Generator<\/a> : O prim\u0103 privire asupra noului instrument Tree Generator din interiorul 3D Coat. Este un instrument procedural, nedistructiv. Chiar mai important dec\u00e2t mecanismul bun creat \u00een 3DCoat pentru a face instrumente procedurale, nedistructive.<br \/> Instrumentul Trees Generator a avut posibilitatea de a genera Leafs. Pute\u021bi ad\u0103uga propriile tipuri de frunze, pute\u021bi sculpta forma crone dac\u0103 este necesar, export toate acestea ca FBX. \u00cen CoreAPI ai posibilitatea de a ad\u0103uga obiecte texturate \u00een scena sculpt\u0103rii (vezi exemplul generatorului de copaci). <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"logo\"> Sigl\u0103 <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#logo\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/FL4QCXauHFg?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Logo<\/a> :<\/strong> instrumentul logo v\u0103 permite s\u0103 import orice imagine alb-negru \u0219i s\u0103 o converti\u021bi \u00een voxeli. Pute\u021bi converti imaginile care sunt \u00een formatele .BMP, .TGA, .jpeg \u0219i .PNG. Face\u021bi clic pe instrumentul Logo \u0219i selecta\u021bi o imagine. C\u00e2nd sunt importate, voxelurile vor fi create pe baza unei imagini \u00een tonuri de gri. Se va folosi implicit instrumentul de \u00eembinare, astfel \u00eenc\u00e2t s\u0103 pute\u021bi utiliza gizmo-ul standard de \u00eembinare aici. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"contructor\"> Constructor <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#contructor\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/g4e1vu6HdSs?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Constructor<\/a> :<\/strong> simplific\u0103 procesul de modelare 3D pentru PixelArt folosind forme geometrice de baz\u0103 ca c\u0103r\u0103mizi.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Acest instrument este compus din mai multe forme prestabilite cu diferite componente de montare. Imagina\u021bi-v\u0103 un set de juc\u0103rii din c\u0103r\u0103mid\u0103; fiecare parte se poate fixa \u0219i se poate conecta la aproape orice alt\u0103 parte pentru a realiza construc\u021bii mai mari. Acesta este ceea ce face acest instrument, dar orice parte se poate conecta la orice alt\u0103 parte \u0219i, la plasare, piesa le conecteaz\u0103 pentru a le face f\u0103r\u0103 sudur\u0103 \u0219i un obiect solid. Pute\u021bi plasa col\u021buri \u0219i margini folosind Plasare margini sau, respectiv, Plasare col\u021buri.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> De asemenea, pute\u021bi permite instrumentului s\u0103 decid\u0103 cum va fi plasat\u0103 piesa folosind Smart Placement. Cu Brick Size X\/Y\/Z, pute\u021bi decide, de asemenea, c\u00e2t de mare sau mic\u0103 va fi suprafa\u021ba fiec\u0103rei piese.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Modelele create cu Constructor sunt ideale pentru:<br \/> &#8211; Construirea de lumi de realitate virtual\u0103<br \/> &#8211; Dezvoltarea jocurilor<br \/> &#8211; printare 3d<br \/> &#8211; \u00cenv\u0103\u021bare bazat\u0103 pe STEM. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"sketch\"> Schi\u021b\u0103<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> Este un instrument pentru a crea primitive 3D \u00een mod dinamic, pict\u00e2nd m\u0103\u0219ti pe trei planuri \u00een fa\u021b\u0103, lateral \u0219i inferioar\u0103.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>comenzi:<\/strong><br \/> <strong>Alb:<\/strong> ad\u0103uga\u021bi geometrie.<br \/> <strong>Negru:<\/strong> sc\u0103derea geometriei.<br \/> <strong>Ctrl + LMB:<\/strong> pentru a picta negru.<br \/> <strong>Curent de cur\u0103\u021bare:<\/strong> umple\u021bi negru, fiecare ax\u0103 separat.<br \/> <strong>Curent de umplere:<\/strong> Umple\u021bi alb, fiecare ax\u0103 separat.<br \/> <strong>Reseteaz\u0103 schi\u021ba:<\/strong> Reseteaz\u0103 toate axele la alb, iar cubul este creat din nou.<br \/> <strong>Imagine de referin\u021b\u0103:<\/strong> activa\u021bi.<br \/> Imagine alb-negru 512&#215;512. <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#sketch\"><\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/qqhs468E3fQ\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Instrument de schi\u021b\u0103 2022+<\/a> de Anton Tenitsky.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/ZcLHFFKXqa8?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Schi\u021b\u0103<\/a> :<\/strong> Acest instrument este o completare foarte important\u0103 la setul de instrumente. V\u0103 permite s\u0103 crea\u021bi un obiect de volum cu 2 sau 3 proiec\u021bii de imagine; dac\u0103 utiliza\u021bi trei imagini, obiectul voxel va fi mai detaliat. Este excelent pentru a crea forme de baz\u0103 pentru obiecte mai detaliate foarte rapid. Acest instrument are c\u00e2teva opera\u021bii, toate care se explic\u0103 de la sine. <br \/><a href=\"https:\/\/3dcoat.com\/dokuwiki\/lib\/exe\/detail.php?id=general%3Asculpt_workspace%3Avoxel_mode%3Aobject_tools_2021&#038;media=general:sculpt_workspace:voxel_mode:sketch2.jpg\"><\/a><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"840\" height=\"320\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch1.jpg\" alt=\"\" class=\"wp-image-4593\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch1.jpg 840w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch1-300x114.jpg 300w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch1-768x293.jpg 768w\" sizes=\"(max-width: 840px) 100vw, 840px\" \/><figcaption class=\"wp-element-caption\"> \u00cen fa\u021b\u0103 planurile laterale \u0219i cele de jos <\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"519\" height=\"573\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch2.jpg\" alt=\"\" class=\"wp-image-4594\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch2.jpg 519w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch2-272x300.jpg 272w\" sizes=\"(max-width: 519px) 100vw, 519px\" \/><figcaption class=\"wp-element-caption\"> 3D primitiv <\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch3.jpg\" alt=\"\" class=\"wp-image-4595\" width=\"520\" height=\"524\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch3.jpg 476w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch3-298x300.jpg 298w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/12\/sketch3-150x150.jpg 150w\" sizes=\"(max-width: 520px) 100vw, 520px\" \/><figcaption class=\"wp-element-caption\"> Rezultat final <\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\"><a href=\"https:\/\/3dcoat.com\/dokuwiki\/lib\/exe\/detail.php?id=general%3Asculpt_workspace%3Avoxel_mode%3Aobject_tools_2021&#038;media=general:sculpt_workspace:voxel_mode:sketch3.jpg\"><\/a> Despic\u0103 <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#split\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/Xbpt-vN8N6U?list=PLvD5VNbc8nSO9FBZI5L_U6JEONQGecR1v\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Split<\/a> :<\/strong> Acest instrument este foarte asem\u0103n\u0103tor cu instrumentul Cut&#038;Clone. Are acelea\u0219i set\u0103ri de chenar. Diferen\u021ba este c\u0103 rupe o bucat\u0103 din obiectul pe care operezi \u0219i \u00ee\u0219i creeaz\u0103 Stratul de obiect \u00een VoxTree. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\"> Dac\u0103 utiliza\u021bi instrumentul Split cu Split Border Width (controale barei de sus) setat\u0103 la 1.0 (nu cea mai mic\u0103 valoare de 0.0), noile straturi vor avea o t\u0103ietur\u0103 curat\u0103, spre deosebire de utilizarea Vox Hide + Objectify Hidden Volumes.<br \/> Seta\u021bi Split Border Width la 0 pentru a ob\u021bine te\u0219ituri la marginile despicate. <\/p>\n<\/blockquote>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"clone\"> Cloneaz\u0103 <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#clone\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/3LErOQyaNIc\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Cloneaz\u0103<\/a> :<\/strong> Cloneaz\u0103 selec\u021bia f\u0103r\u0103 a t\u0103ia. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"cut_clone\"> T\u0103ia\u021bi \u0219i clona\u021bi <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#cut_clone\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> Acest instrument v\u0103 va permite s\u0103 t\u0103ia\u021bi \u0219i s\u0103 clona\u021bi volumul unui obiect voxel pe baza parametrilor tipului de perie. Este implicit la modul de tragere dreptunghi stilou \u0219i va copia \u00eentregul volum al obiectului de dedesubt. De asemenea, pute\u021bi ajusta parametrii de chenar cu trei tipuri diferite:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li> Rotund, Plan \u0219i Ascu\u021bit.<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"> Vox Extrude<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/Yvv1rDLXmvc?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener\">Vox Extrude<\/a> func\u021bioneaz\u0103 \u00een mod similar cu VoxLayer f\u0103r\u0103 a crea un nou strat de obiecte, dar trec\u00e2nd \u00eentregul strat \u00een modul Surface. Ap\u0103sa\u021bi \u201eAplica\u021bi\u201d \u00een timp ce \u021bine\u021bi ap\u0103sat Ctrl dac\u0103 dori\u021bi s\u0103 inversa\u021bi instrumentul.<br \/> Stratul Vox <\/p>\n\n\n\n<h4 class=\"wp-block-heading\"> Stratul Vox<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/MCOiESk3t0c\" target=\"_blank\" rel=\"noreferrer noopener\">Vox Layer<\/a> creeaz\u0103 un strat sub\u021bire \u00een jurul zonei \u00eenghe\u021bate a volumului curent. Picta\u021bi cu \u00eenghe\u021barea pentru a marca zona \u0219i apoi ap\u0103sa\u021bi pe Aplicare. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"coat\"> Palton <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#coat\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> Acest instrument permite ad\u0103ugarea de acoperire peste strat \u00eentr-un mod nedistructiv. Este similar cu VoxLayer, dar pute\u021bi defini zona folosind curbe \u0219i pute\u021bi schimba punctele de col\u021b mai t\u00e2rziu. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"points_to_polygons\"> Indic\u0103 poligoane <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#points_to_polygons\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> Ad\u0103uga\u021bi puncte cu LMB. Ajusta\u021bi punctele \u0219i ad\u0103uga\u021bi fe\u021be cu RMB. (Uit\u0103-te la previzualizare) For\u021b\u0103 triunghiuri cu SHIFT. \u021aine\u021bi cursorul aproape de centrul poten\u021bialului quad pentru o plasare mai precis\u0103 a quad-ului. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"snake\"> \u015earpe <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#snake\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/SG4yHvDlbMA?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Snake<\/a> :<\/strong> F\u0103c\u00e2nd clic \u0219i trage\u021bi cu LMB, se creeaz\u0103 o form\u0103 asem\u0103n\u0103toare unui \u0219arpe \u00een fereastra dvs. de vizualizare. Pozi\u021bia sa se bazeaz\u0103 pe primul clic \u0219i pe perspectiva ferestrei. Ca \u0219i \u00een cazul instrumentului curbe, \u00eel pute\u021bi reseta cu butonul Tub. Pute\u021bi selecta mai multe profiluri \u0219i, desigur, pute\u021bi utiliza \u0219i preset\u0103ri spline.<br \/> Un parametru unic pentru acest instrument este * <strong>Viteza de netezire:<\/strong> \u0219arpele se va netezi pe toat\u0103 lungimea, f\u0103c\u00e2ndu-l s\u0103 se mi\u0219te. Cu c\u00e2t valoarea este mai mare, cu at\u00e2t mai mult\u0103 netezire. (Valori min\/max: 1-5) <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"spikes\"> Spikes <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#spikes\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/Y02CVipl3zM?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Spikes<\/a> :<\/strong> Func\u021bioneaz\u0103 ca instrumentul \u0219arpe, cu excep\u021bia faptului c\u0103 se \u00eengusteaz\u0103 la punctul final, provoc\u00e2nd un aspect ca un v\u00e2rf. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"tooth_paste\"> Pasta de dinti <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#tooth_paste\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/ZwTciEvCU7Q?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Past\u0103 de din\u021bi<\/a> :<\/strong> acest instrument partajeaz\u0103 toate op\u021biunile cu instrumentul Muschi, cu excep\u021bia tipurilor de mu\u0219chi. Func\u021bia sa este similar\u0103 cu numele s\u0103u: este ca \u0219i cum ai aplica past\u0103 de din\u021bi pe o suprafa\u021b\u0103. Un mare avantaj este c\u0103 respect\u0103 Brush alphas, a\u0219a c\u0103 le pute\u021bi folosi pentru a crea perii unice. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"muscle\"> Mu\u015fchi <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#muscle\"><\/a><\/h4>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"500\" height=\"209\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/muscles.jpeg\" alt=\"\" class=\"wp-image-3304\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/muscles.jpeg 500w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/muscles-300x125.jpeg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/eAuK-VYKZI0?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Mu\u0219chi<\/a> :<\/strong> V\u0103 permite s\u0103 sculpta\u021bi cu u\u0219urin\u021b\u0103 forme cu aspect muscular \u0219i tendon. Pute\u021bi ob\u021bine multe efecte diferite, de exemplu, sculpt\u00e2nd cu acest instrument \u00een afara unui volum pentru a crea obiecte care arat\u0103 ca aripi.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Exist\u0103 mai multe set\u0103ri \u00een acest instrument:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li> <strong>Viteza de netezire:<\/strong> aceasta v\u0103 permite s\u0103 regla\u021bi viteza cu care este netezit\u0103 cursa.<\/li>\n\n\n\n<li> <strong>Conform<\/strong> : for\u021beaz\u0103 cursa dumneavoastr\u0103 s\u0103 adere la suprafa\u021ba obiectului \u00een loc s\u0103 treac\u0103 prin fa\u021ba obiectului de baz\u0103 sau chiar prin el.<\/li>\n\n\n\n<li> <strong>Tipuri de mu\u0219chi:<\/strong> Selecta\u021bi \u00eentre dou\u0103 tipuri diferite: Muschi \u0219i Tendon.<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"cloth\">P\u00e2nz\u0103 <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#cloth\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/3dcoat.com\/dokuwiki\/lib\/exe\/detail.php?id=general%3Asculpt_workspace%3Avoxel_mode%3Aobject_tools_2021&#038;media=general:sculpt_workspace:voxel_mode:cloth.jpg\"><\/a><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"500\" height=\"147\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/cloth.jpeg\" alt=\"\" class=\"wp-image-3305\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/cloth.jpeg 500w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/cloth-300x88.jpeg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><br \/> &#8211; <a href=\"https:\/\/youtu.be\/-EQVlxXUmmA\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Simularea de c\u00e2rp\u0103 \u00een timp real \u00een 3DCoat este acum la un nou nivel de calitate \u0219i vitez\u0103<\/a> .<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/www.youtube.com\/watch?v=s1q0qRADy90&#038;list=UUz7E0meXd2yMj4TKY2h0Rbg&#038;index=26\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">P\u00e2nz\u0103<\/a> :<\/strong> Acest instrument este un simulator de p\u00e2nz\u0103 pe care \u00eel pute\u021bi folosi pentru a \u00eentinde o plas\u0103 poligonal\u0103 peste alt obiect. Exist\u0103 o c\u00e2rp\u0103 implicit\u0103 cu care pute\u021bi testa, dar nu v\u0103 limita\u021bi la aceasta deoarece pute\u021bi import \u0219i o plas\u0103 poligonal\u0103 extern\u0103.<br \/> Re\u021bine\u021bi c\u0103, cu c\u00e2t rezolu\u021bia plasei pe care o utiliza\u021bi pentru a drapa este mai mare, cu at\u00e2t simularea va fi mai lent\u0103 \u0219i va dura mai mult pentru a ob\u021bine rezultatele dorite. Simularea poate fi pornit\u0103 cu butonul Start; odat\u0103 ce simularea ruleaz\u0103, pute\u021bi \u00eentrerupe\/relua, sf\u00e2r\u0219it \u0219i reseta simularea.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Parametrii acestui instrument sunt urm\u0103torii:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li> <strong>Selecta\u021bi re\u021beaua:<\/strong> v\u0103 solicit\u0103 un dialog de deschidere a fi\u0219ierului care v\u0103 permite s\u0103 selecta\u021bi un fi\u0219ier (.OBJ, .LWO, .FBX, .STL, .PLY \u0219i .3b) de pe disc pentru a-l utiliza ca obiect de drapat.<\/li>\n\n\n\n<li> <strong>Subdivide:<\/strong> Subdivizeaz\u0103 obiectul pe care \u00eel ai plas\u0103 peste alt obiect. Exist\u0103 un test, dar nu v\u0103 limita\u021bi la acesta, deoarece pute\u021bi import \u0219i unul extern. Poate fi folosit \u00eenainte sau dup\u0103 ce rula\u021bi simularea.<\/li>\n\n\n\n<li> <strong>Start\/Reset:<\/strong> Aceste dou\u0103 butoane pornesc \u0219i reseteaz\u0103 simularea.<\/li>\n\n\n\n<li> <strong>Alege\u021bi din retopo:<\/strong> Dac\u0103 a\u021bi retopologizat ceva \u0219i se afl\u0103 \u00een fila Retopo , atunci pute\u021bi utiliza acest buton pentru a selecta acea plas\u0103 ca obiect de drapat.<\/li>\n\n\n\n<li> <strong>C\u0103tre retopo:<\/strong> trimite re\u021beaua drapat\u0103 recent la fila Retopo pentru o retopologizare ulterioar\u0103.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Altele:<\/strong> Seteaz\u0103 al\u021bi c\u00e2\u021biva parametri, cum ar fi gravita\u021bia \u0219i frecarea obiectului drapat pe obiectul pe care \u00eel draperi, precum \u0219i grosimea p\u00e2nzei. Pentru grosime, cu c\u00e2t valoarea este mai mare, cu at\u00e2t p\u00e2nza este mai groas\u0103.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Respecta\u021bi obiectul curent:<\/strong><br \/> <strong>Gravita\u021bie:<\/strong> Schimba\u021bi gravita\u021bia pentru a face obiectul s\u0103 cad\u0103 mai repede\/mai lent \u0219i, de asemenea, greutatea general\u0103 a draperiei.<br \/> <strong>Frecare:<\/strong> determin\u0103 c\u00e2t de \u201elipicioas\u0103\u201d este draperiile cu obiectul pe care este drapat.<br \/> <strong>Grosimea p\u00e2nzei:<\/strong> Dup\u0103 ce v-a\u021bi drapat articolul, dar \u00eenainte de a-l aplica ca sculptur\u0103, trebuie s\u0103 specifica\u021bi grosimea.<br \/> <strong>Rapid:<\/strong> Foarte rapid pentru construirea rapid\u0103 a formei.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Instrument \u00eembun\u0103t\u0103\u021bit de simulare a p\u00e2nzei<\/strong> .<br \/> Videoclipul demonstreaz\u0103 instrumentul pentru c\u00e2rp\u0103 \u00een ac\u021biune \u00een timp ce modeleaz\u0103 un pat.<br \/> <a href=\"https:\/\/youtu.be\/1Psbrf85lZE\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Instrumentul de p\u00e2nz\u0103 \u00een ac\u021biune<\/a> <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"tutorials\"> Tutoriale <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:voxel_mode:object_tools_2021#tutorials\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/ylqrnYAQF3I\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Simulare de c\u00e2rp\u0103 3DCoat<\/a> :<\/strong> 3D Coat are o simulare de p\u00e2nz\u0103 surprinz\u0103tor de puternic\u0103. \u00cel po\u021bi folosi \u00een camera de voxel sculpting . Pute\u021bi fie s\u0103 utiliza\u021bi obiectul din p\u00e2nz\u0103, fie s\u0103 \u00eel utiliza\u021bi pe cel implicit. Pute\u021bi interac\u021biona cu simularea \u00een curs de desf\u0103\u0219urare trec\u00e2nd peste ea cu mouse-ul. Acest lucru v\u0103 ofer\u0103 o modalitate frumoas\u0103 de a face rezultatul s\u0103 par\u0103 mai organic.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/MWp47SjC1NU\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">3DCoat Cloth Tool<\/a> :<\/strong> Folosi\u021bi Cloth Tool pentru a crea un articol de \u00eembr\u0103c\u0103minte. Scuze pentru lipsa edit\u0103rii \u0219i audio slab \u00een acest tutorial; Am avut foarte pu\u021bin timp, a\u0219a c\u0103 am luat-o dintr-o singur\u0103 mi\u0219care. Exist\u0103 un link mai jos pentru a-i ajuta pe cei care nu sunt familiariza\u021bi cu retopologia (de Ian Thompson).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/MWp47SjC1NU\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Tricou \u00een 3DCoat<\/a> :<\/strong> Iat\u0103 o demonstra\u021bie de realizare rapid\u0103 a unui tricou pentru un personaj cu simulatorul de c\u00e2rp\u0103 \u0219i instrumentele de retopologie 3DCoat.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/vNDwZbpunpg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Voxel Sketch<\/a> :<\/strong> 3DCoat v3.01 a ad\u0103ugat un nou instrument la setul de instrumente voxel numit instrument Sketch. Acest instrument v\u0103 permite s\u0103 import 2 sau 3 imagini ca planuri de referin\u021b\u0103, iar apoi aplica\u021bia va extrapola un obiect volumetric pe baza acelor imagini. Este excelent pentru a crea un volum de baz\u0103 rapid pentru sculptur\u0103 sau lucruri precum greebles \u0219i nurnies. (De Javis Jones).<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2334,"menu_order":8,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[30],"class_list":["post-2536","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual","manual_doc_tag-voxel-objects"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Voxel Objects Tools - Documenta\u021bia 3DCoat<\/title>\n<meta name=\"description\" content=\"Explic\u0103 principalii parametri \u0219i caracteristici ale utiliz\u0103rii instrumentelor Voxel Objects\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/voxel-objects-tools\/\" \/>\n<meta property=\"og:locale\" content=\"ro_RO\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Voxel Objects Tools - 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