{"id":2549,"date":"2022-09-26T14:33:37","date_gmt":"2022-09-26T14:33:37","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2549"},"modified":"2025-08-16T18:11:52","modified_gmt":"2025-08-16T18:11:52","slug":"voxel-primitives-import-tools","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/voxel-primitives-import-tools\/","title":{"rendered":"Primitives"},"content":{"rendered":"\n<p>As with all modeling and sculpting applications, primitives form the basis for many and varied starting shapes. <br \/>Almost any model can be composed, almost entirely, from a positive and negative combination of basic primitive shapes. <\/p>\n\n\n\n<p>Each can be modified using variation transform tools, placement, posing, and sculpting.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"281\" height=\"323\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-115.png?wsr\" alt=\"\" class=\"wp-image-11967\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-115.png 281w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-115-261x300.png 261w\" sizes=\"(max-width: 281px) 100vw, 281px\" \/><\/figure>\n<\/div>\n\n\n<p>Using these two panels and their functions, you can interactively add new basic and custom shapes to your scene with various boolean operations to interact with existing forms.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"800\" height=\"43\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/primitivestopbar.jpeg\" alt=\"\" class=\"wp-image-3308\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/primitivestopbar.jpeg 800w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/primitivestopbar-300x16.jpeg 300w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/primitivestopbar-768x41.jpeg 768w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><\/figure>\n\n\n\n<p>When using the Primitives tool, you may toggle between two different transformation modes with the Transform\/Lattice Toggle function in the Tool Options panel of the Primitives Tool. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"281\" height=\"345\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-116.png?wsr\" alt=\"\" class=\"wp-image-11968\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-116.png 281w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-116-244x300.png 244w\" sizes=\"(max-width: 281px) 100vw, 281px\" \/><\/figure>\n<\/div>\n\n\n<blockquote class=\"wp-block-quote has-background is-layout-flow wp-block-quote-is-layout-flow\" style=\"background-color:#f1f1f1\">\n<p>Press the plus (+) icon to add your custom primitives by importing your mesh files (.obj, .lwo, .fbx, etc.), adding to the Models and\/or Splines panels.<\/p>\n<\/blockquote>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"518\" height=\"338\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-119.png?wsr\" alt=\"\" class=\"wp-image-11971\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-119.png 518w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-119-300x196.png 300w\" sizes=\"(max-width: 518px) 100vw, 518px\" \/><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">Record Script<\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>You can record the commands in the script file. File is placed in the user documents 3DCoat installation folder \/<em>UserPrefs\/Scripts <\/em>and will write to the script history after it&#8217;s running.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"231\" height=\"49\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-147.png?wsr\" alt=\"\" class=\"wp-image-12625\"\/><\/figure>\n<\/div>\n\n\n<p><a href=\"https:\/\/youtu.be\/kla9HYBYHIo\">This video show<\/a> the process of Script recording and playback in the Primitives Tool inside the Sculpt Room of 3DCoat. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"41\" height=\"34\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-146.png\" alt=\"\" class=\"wp-image-12624\"\/><\/figure>\n<\/div>\n\n\n<p>Press this record icon to start recording.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"primitive_types\">Primitive types<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:primitives#primitive_types\"><\/a><\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>3DCoat\u2019s arsenal of usual and unusual Primitives proves to be the most powerful and flexible set available. Each can be modified, within the Primitive Workspace, using unique Transform, Placement, and Distortion interface elements.<\/p>\n\n\n\n<p>Let\u2019s look at these modes:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Common Primitives <\/li>\n\n\n\n<li>Free-Form Primitives<\/li>\n<\/ul>\n\n\n\n<p>As with all modeling applications, using Primitives forms the basis for many and varied starting shapes. Many mechanical models can be composed almost entirely from a positive and negative combination of basic primitive shapes.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"common_primitives\">Common Primitives<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:primitives#common_primitives\"><\/a><\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"853\" height=\"47\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-117.png?wsr\" alt=\"\" class=\"wp-image-11969\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-117.png 853w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-117-300x17.png 300w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-117-768x42.png 768w\" sizes=\"(max-width: 853px) 100vw, 853px\" \/><\/figure>\n<\/div>\n\n\n<p>When choosing from any of the Primitive varieties, you are presented with a temporary representation of that Primitive, complete with its unique \u201cGizmo\u201d or \u201cWidget\u201d for manipulating and placing this Primitive into the scene with the desired orientation, distortion, scale, and position. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote has-background is-layout-flow wp-block-quote-is-layout-flow\" style=\"background-color:#f1f1f1\">\n<p>You can adjust all of these parameters visually, or if you prefer, use the numerical entry fields provided in the Primitives Panel. <\/p>\n<\/blockquote>\n\n\n\n<p>If you\u2019d like to use another point in space to base your Primitive Transform value, choose the \u201cMove only gizmo\u201d option and then reposition that Gizmo.<br \/>At any time, you may \u201cReset\u201d any axis or position of your Primitive shape.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"free-form_primitives\">Free-form Primitives<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:primitives#free-form_primitives\"><\/a><\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"417\" height=\"46\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-118.png?wsr\" alt=\"\" class=\"wp-image-11970\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-118.png 417w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-118-300x33.png 300w\" sizes=\"(max-width: 417px) 100vw, 417px\" \/><\/figure>\n<\/div>\n\n\n<p>Derived from the Standard Primitives, this variety allows you to define and use a Distortion Frame composed of rows and columns of movable Points and Edges that determine the nature of the distortion you wish to impose upon your Primitive.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"510\" height=\"177\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-120.png?wsr\" alt=\"\" class=\"wp-image-11972\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-120.png 510w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-120-300x104.png 300w\" sizes=\"(max-width: 510px) 100vw, 510px\" \/><\/figure>\n<\/div>\n\n\n<p>It is possible, to begin with a very basic Primitive shape and alter it substantially using the Free-form lattice (or Distortion Frame), making extremely complex forms practical.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"500\" height=\"353\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/ffprimitive.jpg?wsr\" alt=\"\" class=\"wp-image-12026\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/ffprimitive.jpg 500w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/ffprimitive-300x212.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li>Add your Custom Primitives using the \u201cMore Primitives\u201d option.<\/li>\n\n\n\n<li>Adding your .obj files to a standard folder gives you access to your Custom Primitives.<\/li>\n<\/ul>\n\n\n\n<p>It is important to note that the Primitives Panel is the only limited method of adding and subtracting generic shapes from your Voxel sculpture. For even more convenience and flexibility, choose to use the \u201cImport Panel\u201d and its functions to interactively add new basic and custom shapes to your scene or as boolean shapes to interact with existing forms.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote has-background is-layout-flow wp-block-quote-is-layout-flow\" style=\"background-color:#f1f1f1\">\n<p>Free form primitives got thickness parameter.<\/p>\n<\/blockquote>\n\n\n\n<p>Also, the \u201cWindows &gt; Panels &gt; Sculpt Models Panel\u201d provides a visual interface and storage facility for your most often used Custom models, shapes, greebles, and nurnies.<\/p>\n\n\n\n<p>A few of the parameters for the new Free-form Primitives are as follows:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"276\" height=\"368\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-121.png?wsr\" alt=\"\" class=\"wp-image-11973\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-121.png 276w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-121-225x300.png 225w\" sizes=\"(max-width: 276px) 100vw, 276px\" \/><\/figure>\n<\/div>\n\n\n<p><strong>Transform as a whole:<\/strong>&nbsp; Gives you the ability to translate, rotate and scale using the default transform tool.<br \/><strong>Local Symmetry:<\/strong>&nbsp;Enables local symmetry of the Free-form Primitive, which gives you more creative freedom and control.<br \/><strong>ResetPrim:<\/strong>&nbsp;It lets you reset any changes you\u2019ve made to the object. <br \/><strong>EditPoints:<\/strong>&nbsp;Allows numerical values for each visible point of the lattice cage. Inner\/Outer Radius &amp; Thickness are only applied to some Free-form Primitives, such as Free-form Disc and Free-form Tube; they allow for the radius of the inner section or outer section of the tube and the thickness of some of the primitives with keyable values. <\/p>\n\n\n\n<p>The drop-down list also has a few more options, usually different OBJ files with different cages for similar shapes, such as Free-form Discs. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote has-background is-layout-flow wp-block-quote-is-layout-flow\" style=\"background-color:#f1f1f1\">\n<p>When holding \u201cCtrl\u201d, you can constrain the movement of your selection along its normal.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"merging_on_pen\">Click to place (Merging On Pen)<\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>One of the most fluid and spontaneous ways to add nearly any predefined shape, model, greeble, or nurnie to your existing sculpture is to use the \u201cImport Panel\u201d or, for more frequently used elements, the \u201cWindows &gt; Panels &gt; Sculpt Models\u201d.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"319\" height=\"515\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-123.png?wsr\" alt=\"\" class=\"wp-image-11981\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-123.png 319w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-123-186x300.png 186w\" sizes=\"(max-width: 319px) 100vw, 319px\" \/><\/figure>\n<\/div>\n\n\n<p>Just choose the \u201cClick to place\u201d option to access this powerful set of functions.<br \/>When this option is chosen, you can assemble a composite of any number of shapes, the on-the-fly &#8211; interactively changing the shape\u2019s position, scale, rotation, and \u201cpenetration\u201d or \u201clevitation\u201d on, into, or above the surface of another object or shape.<br \/>Every shape added in this way can be positively combined or negatively subtracted from any existing shape.<\/p>\n\n\n\n<p>Mouse gestures adjust the scale, position, and penetration depth of your \u201cMerged\u201d object.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Use the \u201cRight Mouse Button\u201d and drag to the left or right to Scale the Merged object.<\/li>\n\n\n\n<li>Use the \u201cRight Mouse Button\u201d and drag up or down to adjust the surface penetration of the Merged object.<\/li>\n<\/ul>\n\n\n\n<p>Change the position of this object, respecting the orientation \u201cNormals\u201d of the object that is being added simply by moving the mouse cursor where desired and sliding its preview along the surface of the existing object.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"300\" height=\"242\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/primitivestooloptions.jpeg\" alt=\"\" class=\"wp-image-3309\"\/><\/figure>\n<\/div>\n\n\n<p>If you\u2019d like to use another point in space to base your primitive transform value from, choose the \u201cMove Only Gizmo\u201d option and then reposition that gizmo. <br \/>At any time, you may reset any axis or position of your primitive shape.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"boolean_operators\">Boolean Operations<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:primitives#boolean_operators\"><\/a><\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>As mentioned above, you can import with this tool using boolean operations. <\/p>\n\n\n\n<p>These boolean operations allow you to create very complex shapes quickly with basic shapes and are especially good for hard surface sculpting. <\/p>\n\n\n\n<p>These boolean operators are:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"174\" height=\"109\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-124.png?wsr\" alt=\"\" class=\"wp-image-11984\"\/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Add:<\/strong>&nbsp;Adds the mesh you\u2019re using with the Import tool to the current VoxTree layer, combining them into one sculpt.<\/li>\n\n\n\n<li><strong>Subtract:<\/strong>&nbsp;Subtracts the mesh you\u2019re using with the Import tool from the current VoxTree layer, removing the said piece from the current sculpt.<\/li>\n\n\n\n<li><strong>Intersect:<\/strong>&nbsp;Retains the area inside the Primitive tools mesh of a selected VoxTree layer and removes everything outside the Primitive tools mesh.<\/li>\n\n\n\n<li><strong>Split:<\/strong>&nbsp;Separates, or splits, the area within the Primitive tools mesh from the currently selected VoxTree layer and creates a new layer in the VoxTree for the split item.<\/li>\n<\/ul>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"273\" height=\"59\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-125.png?wsr\" alt=\"\" class=\"wp-image-11985\"\/><\/figure>\n<\/div>\n\n\n<p>Booleans operator can be added with <a href=\"https:\/\/youtu.be\/rKlCl0c2hTI?t=183\" target=\"_blank\" rel=\"noreferrer noopener\">Soft Booleans<\/a> option. In the additive mode it could lead to soft transitions. <br \/>As example use it for combining an organic model&#8217;s body parts into one connected piece without ugly lines.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"tutorials\">Tutorials<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:sculpt_workspace:primitives#tutorials\"><\/a><\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/81k2AjW3C8Q?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">New Primitives Tool Options: Quick Placement &amp; Boolean Modes<\/a>:<\/strong>&nbsp;This video demonstrates some new options in the Primitives tool in 3DCoat. Namely, the ability to quickly place, scale, and align the orientation of a Primitive onto another object in the scene. It also covers some Boolean options (Add, Subtract, Intersect, Split).<\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/7JMGdh-utM0?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Primitives<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/SpAO-0_Fj_E?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Booleans<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/Z9okaYcnEmU?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">New Primitives Tool Options: Lathe Modifier<\/a>:<\/strong>&nbsp;This video demonstrates the usage of the new Lathe Modifier, a component of the Primitives Tool. Other techniques are shown to create objects similar to what the lather can produce for comparison&#8217;s sake.<\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/SJo-NbsBiQI?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Primitives Tool: Fillet Option<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/UqWC1lShz-0?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Primitives Tool additions<\/a>:<\/strong>&nbsp;This video demonstrates some of the new additions to the Primitives tool in 3DCoat 4.5, including a new Text Primitive that can \u201cClick to Place\u201d and conform to the shape of another object.<\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/oiudIY5haTg?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Kitbashing with the Primitives tool<\/a>:<\/strong>&nbsp;This video demonstrates the ability to take any model from the Kitbashing Toolset and immediately use it as a Freeform Primitive. Making very fast work of scaling and shaping an object on the fly.<\/p>\n\n\n\n<p><strong><a href=\"https:\/\/youtu.be\/Om2mATMsJjA?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Kitbashing Tools&nbsp;<\/a>:<\/strong>&nbsp;This video demonstrates the Kitbashing Tools in 3D Coat, which allow for fast and efficient storage or retrieval of Voxel Layer content or standard OBJ format files. 3DCoat creates thumbnail images for each and displays them within a dockable pallet for easy access.<\/p>\n\n\n\n<p><strong><a href=\"http:\/\/Primitives Tool Script Recording\">Primitives Tool Script Recording:<\/a><\/strong> Video showing the process of Script recording and playback in the Primitives Tool inside the Sculpt Room of 3DCoat.<\/p>\n\n\n\n<p><a href=\"https:\/\/youtu.be\/kla9HYBYHIo\"><strong>Primitives Tool Script Recording<\/strong> <strong>Extended<\/strong>:<\/a> The video highlights where you find the script inside <a href=\"https:\/\/www.youtube.com\/hashtag\/3dcoat\">#3DCoat<\/a>, how it looks and what options can be tweaked.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2256,"menu_order":12,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-2549","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - 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