{"id":3662,"date":"2022-10-13T11:33:53","date_gmt":"2022-10-13T11:33:53","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=3662"},"modified":"2025-02-17T12:53:48","modified_gmt":"2025-02-17T12:53:48","slug":"pure-voxel-sculpting","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/pure-voxel-sculpting\/","title":{"rendered":"Pure Voxel Sculpting"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Voxels produce a virtual grid in 3D space, and the mesh then occupies sections of this grid to form its shape. Low-resolution voxels are a common art style in video games, for example, Minecraft or Roblox. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote has-background is-layout-flow wp-block-quote-is-layout-flow\" style=\"background-color:#f1f1f1\">\n<p class=\"wp-block-paragraph\">The word voxel comes from combining the term pixel with volume. <\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">While voxels are based on cubes, the high resolution of the grids means smooth curves are still possible. Similar to how polygonal meshes are flat planes that can make smooth curves by having a high number of polygons and using smoothing groups.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Since the mesh in 3DCoat uses voxels, you do not need to subdivide polygons which can give you better performance on some PC setups. <br \/>The other benefit is that your 3D object is solid and isn\u2019t just a shell like a polygonal mesh. This makes some sculpting and deformation techniques easier, both computationally and creatively, for the artist.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Starting with an &#8220;empty&#8221; space or starting with a volume of some sort are both options within the Voxel environment.<br \/>Everything you add or subtract is done as you would expect when dealing with real materials like clay, wax, wood, or stone.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">What is more extraordinary are those tools and functions which create or subtract more volume from an object as you use them, like the Move or the Grow tool.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"600\" height=\"266\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/7.1.2.jpg\" alt=\"\" class=\"wp-image-2758\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/7.1.2.jpg 600w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/7.1.2-300x133.jpg 300w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><figcaption class=\"wp-element-caption\">visual and technical differences between surface and voxel sculpting.<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">You should know some limitations of this technology; the surface can\u2019t be too thin in voxel representation. If you want to make it too thin a surface, you should increase the resolution of scene to avoid the appearance of 3D \u201cjaggies\u201d or use the \u201cSurface mode\u201d. <br \/>This can be done by clicking on the [<strong>V<\/strong>] icon next to the particular layer you would like to work the surface of, and it will change to a [<strong>S<\/strong>] that represents this \u201cSurface mode\u201d.<\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Voxel Conversion Dialog Options\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/H8aZBVpTqXw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">So what are these voxels anyway?<\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p class=\"wp-block-paragraph\">Mathematically, voxels are numerical values [0..1] placed in a cubic grid. The object\u2019s surface is located where the value is equal to 0.5<\/p>\n\n\n\n<blockquote class=\"wp-block-quote has-background is-layout-flow wp-block-quote-is-layout-flow\" style=\"background-color:#f1f1f1\">\n<p class=\"wp-block-paragraph\">Simply put: Voxels are points in 3D space that contain information on volume and color.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">This unique method of sculpting voxels is akin to traditional clay sculpting. If you need to sculpt an ear, simply start sculpting the ear. The same thing goes with arms, legs, or anything else for that matter. If you need it, sculpt it.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"what_are_voxels\">Voxels as 3D pixels<\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p class=\"wp-block-paragraph\">Voxels are the 3D version of pixels in a grid. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A pixel is represented by a square, having the same height and width and a specific size. <br \/>Given any two-dimensional area, this area can only contain a set number of pixels.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" width=\"512\" height=\"303\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/pixel-voxel.png?wsr\" alt=\"\" class=\"wp-image-11003\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/pixel-voxel.png 512w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/10\/pixel-voxel-300x178.png 300w\" sizes=\"(max-width: 512px) 100vw, 512px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Voxel stands for \u201cvolumetric pixel\u201d since it has depth, as well as height, and width.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Like pixels, voxels have the same width and height but also have dimension along the typically \u201cz\u201d axis which is the same as the distance for its height and width. <br \/>In essence, a voxel is a cube floating in an invisible mass of voxels which occupy an infinite volume of space.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For any given three-dimensional volume, there can only be a set number of voxels occupying this space.<br \/>In a black and white painting program, \u201cpaint\u201d is applied to a given area by giving any number of invisible pixels occupying that area a value of black or white (a pixel is either \u201con\u201d or \u201coff\u201d) thus making it appear that some of the areas are \u201cempty\u201d while other parts are painted like black paint on white paper.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In a voxel program, painted \u201cvolume\u201d is applied to &#8220;empty&#8221; space by giving any number of invisible voxel cubes an \u201con\u201d or \u201coff\u201d value, which produces the impression of a 3-dimensional shape floating in an &#8220;empty&#8221; space. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some cubes are turned \u201con\u201d while others are turned \u201coff\u201d (some represent occupied space, and some represent &#8220;empty&#8221; space).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">An additional benefit of voxels in 3DCoat is their ability to be assigned a color and a \u201cshader\u201d.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For the user, this experience simulates working with a solid or semi-solid material (like clay or molten wax) using functions that mimic real-world sculpting tools.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nearly every other 3D-sculpting program is polygon based, which means that they work only with the surface of 3D objects; they manipulate a \u201cskin\u201d which has no thickness. <br \/>But voxel-based sculpting programs work with the volume of 3D objects, manipulating a kind of cubic array or \u201csolid mass\u201d.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This approach lets you sculpt without any topological constraints: <br \/>it lets you build up complex objects from \u201cnothing\u201d and endlessly add and subtract volume \u201cmass\u201d and easily punch holes in the objects. This approach gives you total freedom in your 3D sculpting.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When you\u2019ve finished your sculpture in 3DCoat, you can export it directly for 3D printing using their wizard. <br \/>Due to voxels making a solid model similar to that in CAD software, it\u2019s much easier to convert it to a format 3D printers understand. It\u2019s a useful feature if you want to print off small models of your sculptures.<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2334,"menu_order":0,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-3662","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Pure Voxel Sculpting - 3DCoat Documentation<\/title>\n<meta name=\"description\" content=\"Voxels produces a virtual grid in 3D space and the mesh then occupies sections of this grid to form its shap\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/voxel-mode\/pure-voxel-sculpting\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Pure Voxel Sculpting - 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