{"id":6719,"date":"2023-08-08T08:19:53","date_gmt":"2023-08-08T08:19:53","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=6719"},"modified":"2024-02-12T10:18:30","modified_gmt":"2024-02-12T10:18:30","slug":"fakebake-the-lighting","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/render\/fakebake-the-lighting\/","title":{"rendered":"Fakebake la iluminaci\u00f3n -sin PBR-"},"content":{"rendered":"\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n <iframe title=\"Quick Start: Light Baking Tool\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/ZDwyvAj0Wag?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe> \n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> A veces intentas falsificar texturas para usarlas en Second Life, por ejemplo, ya que actualmente no tienen un sistema PBR adecuado, por lo que es necesario falsificarlo para hacer que los metales y las cosas brillantes resalten correctamente. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Cosas que debes hacer (por Silas Merlin):<br \/> &#8211; Debes ir a la sala de renderizado antes de usar la herramienta de horneado ligero con reflejos en la sala de pintura. Simplemente vaya a la sala de renderizado, no necesita hacer nada all\u00ed si no es necesario, luego regrese a la sala de pintura. -Vaya al men\u00fa de la c\u00e1mara > Fondo > aseg\u00farese de que &#8220;bloquear entorno&#8221; no est\u00e9 marcado.<br \/> &#8211; Elige tu entorno, te recomiendo este: <a href=\"https:\/\/cdn.discordapp.com\/attachments\/543735674650624010\/1137400011089518623\/image.png\"><\/a><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/media.discordapp.net\/attachments\/543735674650624010\/1137400011089518623\/image.png\" alt=\"Imagen\"\/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"> -Mantenga presionada la tecla May\u00fas y arrastre el mouse para orientar la iluminaci\u00f3n.<br \/> -Debes estar en el modo &#8220;sombreado suave&#8221; (tecla 5 o men\u00fa de vista) para que la herramienta funcione. No funcionar\u00e1 en el modo de sombreado plano, pero, por supuesto, deber\u00e1s ir al modo de sombreado plano despu\u00e9s de usar la herramienta para ver el resultado y pintar sobre los artefactos. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\"> Tenga en cuenta que si la forma del modelo o la iluminaci\u00f3n son complejas, obtendr\u00e1 artefactos en \u00e1reas estrechas sobre las que deber\u00e1 pintar, pero vale la pena. <\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\"> Adem\u00e1s, probablemente lo sepas, pero PBR ya est\u00e1 en RC, se puede probar con el visor de RC en la red principal que ya est\u00e1 en las regiones de Rumpus que son zonas de pruebas.<br \/> Una cosa m\u00e1s sobre la herramienta de horneado de luz, como dije al principio, cuanto m\u00e1s compleja sea la iluminaci\u00f3n, es m\u00e1s probable que haya artefactos, por lo que, si puedes salirte con la tuya usando solo el entorno y sin agregar luces en la sala de renderizado, funcionar\u00e1 mejor. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\"> Puede bake la luz m\u00e1s de una vez y conservar lo que desee de cada bake, para lograr la iluminaci\u00f3n m\u00e1s uniforme que desee, ya sea borrando partes de una capa o usando m\u00e1scaras de clip o cualquier otra cosa.<\/p>\n<\/blockquote>\n","protected":false},"author":3,"featured_media":0,"parent":2258,"menu_order":3,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-6719","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fakebake the lighting -non PBR- Documentaci\u00f3n 3DCoat<\/title>\n<meta name=\"robots\" content=\"index, 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