{"id":6905,"date":"2023-09-07T22:07:39","date_gmt":"2023-09-07T22:07:39","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=6905"},"modified":"2026-05-20T10:06:13","modified_gmt":"2026-05-20T10:06:13","slug":"commands","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/modeling\/left-tool-panel-in-modeling\/uv\/commands\/","title":{"rendered":"Kommandoer"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" width=\"185\" height=\"441\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/modeling_commands.jpg\" alt=\"\" class=\"wp-image-4815\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/modeling_commands.jpg 185w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/modeling_commands-126x300.jpg 126w\" sizes=\"(max-width: 185px) 100vw, 185px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"> <strong>Transformer:<\/strong> Transformer valgte ansikter\/vertekser. Hvis ingenting er, vil hele det valgte nettet bli transformert.<br \/> <strong>Snap:<\/strong> Fest retopo mesh toppunkter til overflaten. Det hjelper hvis du har endret objektets tilstand i scenen og \u00f8nsker \u00e5 feste retopo nettverk p\u00e5 nytt. Bare utvalgte toppunkter vil bli p\u00e5virket hvis du er i &#8220;Velg&#8221;-verkt\u00f8yet i toppunktmodus.<br \/> <strong>Skala:<\/strong> Skaler valgt eller hele mesh. Hver koblingsklynge vil bli transformert separat.<br \/> <strong>Slapp av:<\/strong> Slapp av hele retopo nettet eller undersettet. Hvis du er i &#8220;Velg&#8221;-verkt\u00f8yet i toppunktmodus, vil bare utvalgte toppunkter bli p\u00e5virket.<br \/> <strong>Import:<\/strong> Import retopo mesh.<br \/> <strong>Export:<\/strong> Export poly mesh.<br \/> <strong>Del inn<\/strong> .<br \/> <strong>Glatt (CC):<\/strong> Del inn og jevn ut den gjeldende gruppen med Catmull-Clark-underavdelingen.<br \/> <strong>Slett mesh<\/strong> .<br \/> <strong>Symmetri:<\/strong> P\u00e5f\u00f8r symmetri p\u00e5 nettet.<br \/> <strong>Unwarp:<\/strong> Plasser alle \u00f8yene p\u00e5 UV kartet.<br \/> <strong>Butikkvalg<\/strong> .<br \/> <strong>Lastevalg<\/strong> .<br \/> <strong>Fjern markering<\/strong> .<br \/> <strong>Lagre kontur:<\/strong> Denne kommandoen lar deg lagre kontur i reell skala som EPS eller DXF for ytterligere laserskj\u00e6ring. Lengden p\u00e5 linjene tilsvarer den geometriske lengden. Det er nyttig hvis du vil kutte figurer med en laserskj\u00e6rer og lime sammen deler. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"selecteda-hrefhttps3dcoatcomdokuwikidokuphpidgeneralmodelingworkspacelefttoolpanelselecteda\"> Valgt <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:modeling_workspace:left_tool_panel#selected\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/3dcoat.com\/dokuwiki\/lib\/exe\/detail.php?id=general%3Amodeling_workspace%3Aleft_tool_panel&#038;media=general:modeling_selected.jpg\"><\/a> <strong>Utvid:<\/strong> Utvid omr\u00e5det til valgte elementer.<br \/> <strong>Kontrakt:<\/strong> Kontraher arealet til valgte elementer.<br \/> <strong>Transformer:<\/strong> Transformer valgte ansikter\/vertekser. Hvis ingenting er valgt, vil hele nettet bli transformert.<br \/> <strong>Normal ekstruder:<\/strong> Ekstruder langs den gjennomsnittlige normalretningen. Husk at nye hj\u00f8rner ikke blir snappet automatisk, men de vil snappe i ytterligere operasjoner hvis du ikke sl\u00e5r av Auto snap.<br \/> <strong>Ekstruder ansikter:<\/strong> Ekstruder ansikter slik at hver side vil bli flyttet med samme avstand n\u00e5r det er mulig. V\u00e6r oppmerksom p\u00e5 at i noen tilfeller er forskyvning av n\u00f8yaktig parallelle flater umulig, men 3DCoat pr\u00f8ver \u00e5 forskyve s\u00e5 n\u00f8yaktig som mulig.<br \/> <strong>Ekstruder toppunkter:<\/strong> Ekstruder flater slik at hvert toppunkt vil bli forskj\u00f8vet i samme avstand.<br \/> Intrude: Intrude valgte ansikter.<br \/> <strong>Skall:<\/strong> Lag et skall av utvalgte ansikter. Fluffy sa: Velg f\u00f8rst ansiktene du vil &#8220;st\u00f8rkne&#8221;, og aktiver deretter <em>Shell-<\/em> verkt\u00f8yet &#8230; <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.08b568a08c6953ae44c46d86de5cee46.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.08b568a08c6953ae44c46d86de5cee46.jpeg\" alt=\"image.jpeg.08b568a08c6953ae44c46d86de5cee46.jpeg\"\/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"> Bruk deretter knappene i <em>Verkt\u00f8yalternativer-<\/em> vinduet eller pil-dip for \u00e5 stille inn mengden ekstrudering&#8230; <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.12203acf70cee66f2fa4ecc2f4a3dd0d.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.12203acf70cee66f2fa4ecc2f4a3dd0d.jpeg\" alt=\"image.jpeg.12203acf70cee66f2fa4ecc2f4a3dd0d.jpeg\"\/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><br \/> <strong>Gratis ekstruder:<\/strong> Ekstruder i alle retninger. Husk at nye hj\u00f8rner ikke blir snappet automatisk, men de vil snappe i ytterligere operasjoner hvis du ikke sl\u00e5r av Auto snap.<br \/> <strong>Cut Edges:<\/strong> Cut Edges i like segmenter. Brukeren vil forh\u00e5ndsbestemme antall segmenter langs den(e) valgte kanten(e).<br \/> <strong>Snap:<\/strong> Fest retopo mesh toppunkter til overflaten. Det hjelper hvis du har endret objektets tilstand i scenen og \u00f8nsker \u00e5 feste retopo nettverk p\u00e5 nytt. Bare utvalgte toppunkter vil bli p\u00e5virket hvis du er i &#8220;Velg&#8221;-verkt\u00f8yet i toppunktmodus.<br \/> <strong>Skala:<\/strong> Skaler valgt eller hele mesh. Hver koblingsklynge vil bli transformert separat.<br \/> <strong>Slapp av:<\/strong> Slapp av hele retopo nettet eller undersettet. Bare utvalgte toppunkter vil bli p\u00e5virket hvis du er i &#8220;Velg&#8221;-verkt\u00f8yet i toppunktmodus.<br \/> <strong>Roter CW:<\/strong> Roter valgte kanter med klokken.<br \/> <strong>Roter moturs:<\/strong> Roter valgte kanter mot klokken.<br \/> <strong>Ekstruder:<\/strong> Ekstruder valgte kanter.<br \/> <strong>Del:<\/strong> Velg flere kanter, og klikk deretter p\u00e5 Del. Flytt musen over kantene for \u00e5 spesifisere delingsposisjonen, og klikk deretter for \u00e5 dele. Du kan utl\u00f8se dette verkt\u00f8yet og dele valgte kanter ved \u00e5 bruke INSERT-tasten.<br \/> Skjul: Bruk BKSP for \u00e5 skjule valgte kanter.<br \/> <strong>Slett:<\/strong> Bruk DELETE-tasten for \u00e5 slette valgte kanter.<br \/> <strong>Edge Loop:<\/strong> Trykk p\u00e5 L for \u00e5 velge en kantl\u00f8kke. Velg to kanter p\u00e5 en kantl\u00f8kke for \u00e5 begrense effekten.<br \/> <strong>Kantring:<\/strong> Trykk p\u00e5 R for \u00e5 velge en kantring. Velg to kanter p\u00e5 en kantring for \u00e5 begrense effekten.<br \/> <strong>Sel.Sharp:<\/strong> Velg skarpe kanter.<br \/> <strong>Del kant:<\/strong> Del opp de valgte kantene.<br \/> <strong>Bro:<\/strong> Ved \u00e5 velge to kanter kan du lage et ansikt.<br \/> <strong>Sett s\u00f8mmer:<\/strong> Merk valgte kanter som s\u00f8mmer (i UV forh\u00e5ndsvisningsvindu).<br \/> <strong>Slett UV s\u00f8mmer:<\/strong> Slett s\u00f8mmer over valgte kanter (i UV forh\u00e5ndsvisningsvinduet).<br \/> <strong>Merk som skarp:<\/strong> Merk valgte kanter som skarpe. Normaler vil bli delt langs kantene.<br \/> <strong>Clear Sharp:<\/strong> Klare, skarpe kanter. Normaler vil ikke deles.<br \/> <strong>Butikkvalg:<\/strong> Butikkvalg.<br \/> <strong>Load Selection:<\/strong> LoadSelection.<br \/> <strong>Slett utvalg:<\/strong> Slett utvalg.<br \/> <strong>Align Vertices:<\/strong> Alignment Vertex by Plane. Du kan se bevegelsesretningen til toppunktene. Hvis ansikter er valgt, kan justering skje etter sirkel (Du kan redigere sentrum av sirkelen og radius), sylinder eller kule.<br \/> Justering med plan Ortogonal til Normal er implementert. <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler\"><div class=\"wp-block-embed__wrapper\">\n https:\/\/youtube.com\/watch?v=-k_qBh0I9-c%3Ffeature%3Doembed \n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"entire-mesha-hrefhttps3dcoatcomdokuwikidokuphpidgeneralmodelingworkspacelefttoolpanelentiremesha\"> Hele mesh <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:modeling_workspace:left_tool_panel#entire_mesh\"><\/a><\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" width=\"186\" height=\"224\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/modeling_entiremesh.jpg\" alt=\"\" class=\"wp-image-4833\"\/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"> <strong>Import:<\/strong> Import retopo mesh.<br \/> <strong>Export:<\/strong> Export retopo mesh.<br \/> <strong>Del opp:<\/strong> Del opp polymesh.<br \/> <strong>Glatt (CC):<\/strong> Del inn og jevn ut den gjeldende gruppen med Catmull-Clark-underavdelingen.<br \/> <strong>Smooth Selection CC:<\/strong> Del inn og jevn ut valgte ansikter ved hjelp av Catmull-Clark-algoritmen.<br \/> <strong>Slett mesh:<\/strong> Slett poly mesh.<br \/> <strong>Symmetri:<\/strong> P\u00e5f\u00f8r symmetri p\u00e5 nettet.<br \/> <strong>Pakk ut:<\/strong> Plasser alle \u00f8yene p\u00e5 UV kartet.<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":6903,"menu_order":4,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[48],"class_list":["post-6905","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual","manual_doc_tag-modeling"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>UV: Selected and Commands - 3DCoat dokumentasjon<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/modeling\/left-tool-panel-in-modeling\/uv\/commands\/\" \/>\n<meta property=\"og:locale\" content=\"nb_NO\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"UV: Selected and Commands - 3DCoat dokumentasjon\" \/>\n<meta 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