general:interface_navigation:symmetry

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general:interface_navigation:symmetry [2019/10/13 22:48]
carlosan [Symmetry]
general:interface_navigation:symmetry [2020/08/03 01:12] (current)
carlosan [Symmetry Type]
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 ====Symmetry Type==== ====Symmetry Type====
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 +{{:​general:​interface_navigation:​symmetry_translation.jpg?​400|}}
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 **Mirror:** Paint, Sculpt or Retopologize across a plane, or multiple planes.\\ **Mirror:** Paint, Sculpt or Retopologize across a plane, or multiple planes.\\
 **Radial Symmetry:** Paint, Sculpt or Retopologize radially, with as many radial slices as need. Can create radially and across a symmetry plane simultaneously for more complex procedures if needed. Creates radial objects before the mirrored symmetry.\\ **Radial Symmetry:** Paint, Sculpt or Retopologize radially, with as many radial slices as need. Can create radially and across a symmetry plane simultaneously for more complex procedures if needed. Creates radial objects before the mirrored symmetry.\\
 **Radial Mirror:** Paint, Sculpt or Retopologize across a symmetry plane. A hybrid of Mirror and Radial modes. Creates the radial objects after the mirrored symmetry plane.\\ **Radial Mirror:** Paint, Sculpt or Retopologize across a symmetry plane. A hybrid of Mirror and Radial modes. Creates the radial objects after the mirrored symmetry plane.\\
 +**Translation:​** It is enabled only is beta tools enabled. It allows to paint/​create periodical structures in space and tiled textures. The tiles from splash screen are good when you use only colour. They cause artifacts as soon as you try to sculpt. The translation symmetry method above is perfect for sculpting to export depth. No artifacts...\\
  
 ====X,Y, Z Toggles==== ====X,Y, Z Toggles====
  • general/interface_navigation/symmetry.txt
  • Last modified: 2020/08/03 01:12
  • by carlosan