general:render_workspace

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general:render_workspace [2019/08/25 01:16]
carlosan
general:render_workspace [2019/10/08 03:44] (current)
carlosan
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 ===== Render Workspace =====  ===== Render Workspace ===== 
 +When creating a portfolio of your work, it is often advantageous to include both “Turntable” and “Flyby” animations of your 3D sculptures and scenes.\\ ​
 This Room allows you to test your model and its textures in an environment much closer to a 3rd party rendering This Room allows you to test your model and its textures in an environment much closer to a 3rd party rendering
-environment ​and to create animated “Turntables” and “Fly-throughs” of your model and scene.\\ ​+environment and to create animated “Turntables” and “Fly-throughs” of your model and scene.\\ ​
  
-You can add multiple colored light sourcesadjust ​the Camera Depth of Fieldsoften or accentuate shadow effects ​and define how many “Rays” will be traced in the final rendering.\\ ​+Alsoall through ​the creation processit is helpful to get a reasonable approximation of your rendered models ​and 
 +scenes without ​the added difficulty of exporting to 3rd party rendering ​applications.\\ 
  
 +You can add multiple colored light sources, adjust the Camera Depth of Field, soften or accentuate shadow effects and define how many “Rays” will be traced in the final rendering.\\ ​
 Real-Time Rendering is also possible, making it quick and easy to see the many Lighting, Focus and Ambient Occlusion possibilities - from any angle or view.\\ ​ Real-Time Rendering is also possible, making it quick and easy to see the many Lighting, Focus and Ambient Occlusion possibilities - from any angle or view.\\ ​
  
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 Upload your animated scenes directly to YouTube or Vimeo or choose to upload a Screenshot to the Pilgway servers Upload your animated scenes directly to YouTube or Vimeo or choose to upload a Screenshot to the Pilgway servers
-for sharing with other users - all by means of the “Help” menu within ​3D-Coat.\\ +for sharing with other users - all by means of the “Help” menu within ​3DCoat.\\  
 +==== Parameters Panel Explained ==== 
 +3DCoat’s internal Render Room provides all of these convenient and fast methods for viewing, evaluating and exporting realistic views of your models and scenes.\\ 
  
-==== Customizing your 3D-Coat Experience ==== +[[general:​Render workspace:​Render Menu|Render Menu]]\\ 
-From directly in the interface, you can assign single and multi-key shortcuts to nearly every 3D-Coat function or +
-tool. Simply press the “END” key while hovering the mouse over any item - followed by the keyboard combination of +
-your choice.\\ +
  
-If you find that you rarely or never use certain, more obscure functions of the application,​ choose “Customize +====Tutorials====
-UI” from the “Edit” menu and uncheck any items that you wish no longer appear in the interface - thus reducing +
-unwanted clutter.\\ ​+
  
-Use the “Edit/Preference” option to completely customize ​the color scheme and appearance ​of the overall 3D-Coat +**[[https://​youtu.be/​TNWF_Oj1Y-0?​list=UUz7E0meXd2yMj4TKY2h0Rbg|Renderman Integration]]:​** This video provides a brief overview of the Renderman integration in 3DCoat 4.8 (as of build 4.8.04). It is still a Work in Progress at the time of this recording, but highly functional/​usableStay tuned for updates ​to the toolset.\\ 
-interface to whatever suits your fancyWe want you to make 3D-Coat “yours” in every way possible.\\ +
  
-==== Render Menu ==== +**[[https://​youtu.be/​CzayA1BHPZ4?​list=PL0614F2A03AD725CD|3DCoat to Thea Render]]:** This video shows 2 ways to quickly get 3DCoat'​s PBR textures into Thea Render.\\ 
-[[general:Render workspace:​Render Menu|Render ​Menu]]\\ +
  
-==== Rendering ==== +**[[https://​youtu.be/​EPe9157gIcg?​list=PL0614F2A03AD725CD|HDR Environment Map Options]]:​** This video covers a number ​of new options for previewing and utilizing HDR environment maps within a scenefor both lighting ​and for the background.\\
-Render internally using Ambient Occlusion, Depth of Fieldray traced shadows and multiple light sources - in real time - with up to 32 bits of information. Render turntables ​and fly-throughs at real time speeds.\\  +
-Shaders\\  +
-Materials\\  +
-Smart Materials\\  +
-Lights\\  +
-Rendering\\+
  
-==== Parameters Panel Explained ==== 
-When creating a portfolio of your work, it is often advantageous to include both “Turntable” and “Flyby” animations of your 3D sculptures and scenes.\\ ​ 
-Also, all through the creation process, it is helpful to get a reasonable approximation of your rendered models and 
-scenes - without the added difficulty of exporting to 3rd party rendering applications.\\ ​ 
-3dcoat’s internal Render Room provides all of these convenient and fast methods for viewing, evaluating and exporting realistic views of your models and scenes.\\ ​ 
-[[general:​Render workspace:​Parameters|Parameters]]\\ ​ 
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  • Last modified: 2019/08/25 01:16
  • by carlosan