general:sculpt_workspace:voxel_mode

All usual sculpting programs operate with the surface of the object.

Voxel sculpting operates over volume and allows you to sculpt without any topological constraints and make complex details from nothing. You can change topology as you wish.
This approach gives you an absolute feeling of freedom in sculpting. It is not based on surface deformation but on volume building and filling.

. Voxels Tools
When you’re in the Voxel Room, there are a robust set of tools that you can use for sculpting and to perform different operations.

Creating Chainmail This videos covers the steps to commit the simulated cloth mesh to a voxel layer and then using a stencil to create the Chainmail pattern.

Cap Open Objects with Voxel Primitive

Cleaning Voxel Artifacts: This video demonstrates some tools and techniques for cleaning Voxel artifacts that can appear in some rare circumstances, due to the nature of Voxels in general.

Voxel Conversion Dialog Options: This video demonstrates the new options in the Voxel Conversion Dialog (which opens when converting a mesh from Surface Mode to Voxels).
It also explains important considerations for Importing models correctly, in order to avoid faceting or other problems relating to Subdivisions.

Local Symmetry Copying: This video demonstrates a few tools and techniques for copying a local portion of a model across the Symmetry plane, rather than the entire side of the model.

Adding Thickness: This video covers the topic of adding thickness to a voxel object in 3D Coat, and why it is so important to use. Voxels are volumetric by nature, and thus cannot work properly with single-sided and open meshes. Therefore some “thickness” is required to make it work.
It is ideal to apply that thickness in one's host application, prior to importing, but if that is not feasible, this is the way to add it just before voxelizing the object.

Creating Bevels:

Voxel sculpting primer Old tutorial showing Navigation and Voxel principles.

Voxel sculpting brushes Old video showing The main voxel brushes, Accurate smoothing, Surface tools, Various tips on brush usage.

  • general/sculpt_workspace/voxel_mode.txt
  • Last modified: 2020/04/16 23:09
  • by carlosan