general:uv_workspace:textures_menu

Import UV: Actually imports a mesh that has UV coordinates and maps - replacing those maps with new ones present in the UV Room selected map.
Export UV: Exports the model currently being worked on without its accompanying textures. This allows for editing of the UV map, itself, within a 2D image editing program.

  • general/uv_workspace/textures_menu.txt
  • Last modified: 2019/09/17 12:47
  • by carlosan