This is the complete list of members for coat::boltHead, including all inherited members.
_this (defined in coat::prim) | coat::prim | protected |
add(Volume &v) | coat::prim | |
auto_divide(float average_div) | coat::prim | |
boltHead() | coat::boltHead | |
class_name() | coat::prim | |
color(DWORD CL) | coat::prim | |
color(float r, float g, float b, float a) | coat::prim | |
color(float r, float g, float b) | coat::prim | |
color(const char *colorid) | coat::prim | |
create_mesh() | coat::boltHead | protectedvirtual |
debug_clear() | coat::prim | static |
debug_on(bool isOn=true) | coat::prim | static |
details(const float det_level) | coat::prim | |
details() | coat::prim | |
fillet(float radius) | coat::prim | |
fillet_relative() | coat::prim | virtual |
gloss(float value) | coat::prim | |
head(const HeadParams &_h) | coat::boltHead | |
head() | coat::boltHead | |
head() const | coat::boltHead | |
head(const int &_type, void *data) | coat::boltHead | |
intersect(Volume &v) | coat::prim | |
isAs() | coat::prim | inline |
merge(Volume &v, const BoolOpType op) | coat::prim | |
merge_debug(Volume &vol, Mesh &mesh) | coat::prim | protected |
mesh() | coat::prim | |
metal(float value) | coat::prim | |
name(const char *s) | coat::prim | |
name() const | coat::prim | |
Obj() | coat::prim | inline |
opacity(float value) | coat::prim | |
operator=(const boltHead &h) | coat::boltHead | |
prim() | coat::prim | |
push_details(float details_modulator) | coat::prim | static |
push_scale(float scale) | coat::prim | static |
push_scale(const vec3 &s) | coat::prim | static |
push_transform(const mat4 &t) | coat::prim | static |
push_translate(const vec3 &d) | coat::prim | static |
reset_transform() | coat::prim | static |
roughness(float value) | coat::prim | |
scale(float scale) | coat::prim | |
scale(const vec3 &v) | coat::prim | |
scale() const | coat::prim | |
slit(const Slit &_s) | coat::boltHead | |
slit() | coat::boltHead | |
slit() const | coat::boltHead | |
step_divide(float step) | coat::prim | |
subtract(Volume &v) | coat::prim | |
to_cast_this() | coat::prim | inlineprotected |
transform(const mat4 &t) | coat::prim | |
transform() const | coat::prim | |
translate(const vec3 &_pos) | coat::prim | |
translate() const | coat::prim | |
translate(float x, float y, float z) | coat::prim | |
x(float x) | coat::prim | |
y(float y) | coat::prim | |
z(float z) | coat::prim | |