3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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This is the complete list of members for ReconstructMeshFromEdges, including all inherited members.
addEdge(const vertex &n1, const vertex &n2) | ReconstructMeshFromEdges | |
AutoWeld(float AbsoluteWeldRatio, float LocalWeldRatio) | ReconstructMeshFromEdges | protected |
edges | ReconstructMeshFromEdges | protected |
MakeMesh(cList< vertex > &outPositions, cList< int > &outFaces, int maxring=12, float AbsoluteWeldRatio=0.00001, float LocalWeldRatio=0.05) | ReconstructMeshFromEdges | |
ReconstructMeshFromEdges() | ReconstructMeshFromEdges | |
vertices | ReconstructMeshFromEdges | protected |