3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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This is the complete list of members for coat::SceneElement, including all inherited members.
addChild(const char *name) | coat::SceneElement | |
changeParent(SceneElement newParent) | coat::SceneElement | |
child(int index) | coat::SceneElement | |
childCount() | coat::SceneElement | |
clear() | coat::SceneElement | |
duplicate() | coat::SceneElement | |
duplicateAsInstance() | coat::SceneElement | |
findInSubtree(const char *name) | coat::SceneElement | |
getTransform() | coat::SceneElement | |
isCurve() | coat::SceneElement | |
isSculptObject() | coat::SceneElement | |
mergeSubtree(bool booleanMerge=false) | coat::SceneElement | |
name() | coat::SceneElement | |
parent() | coat::SceneElement | |
remove() | coat::SceneElement | |
removeSubtree() | coat::SceneElement | |
removeSubtreeItem(int index) | coat::SceneElement | |
rename(const char *name) | coat::SceneElement | |
setTransform(const mat4 &Transform) | coat::SceneElement | |
transform(const mat4 &Transform) | coat::SceneElement | |
visible() | coat::SceneElement | |
Volume() | coat::SceneElement |