3DCoat  3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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coat::scripto::Angles Member List

This is the complete list of members for coat::scripto::Angles, including all inherited members.

Angles(float pitch, float yaw, float roll)coat::scripto::Anglesinline
clamp(const Angles &min, const Angles &max)coat::scripto::Anglesinline
clampCopy(const Angles &min, const Angles &max) const coat::scripto::Anglesinline
forward() const coat::scripto::Angles
lerp(const Angles &b, float s)coat::scripto::Anglesinline
lerpCopy(const Angles &b, float s) const coat::scripto::Anglesinline
normalize180()coat::scripto::Anglesinline
normalize180Copy() const coat::scripto::Anglesinline
normalize360()coat::scripto::Anglesinline
normalize360Copy() const coat::scripto::Anglesinline
operator Mat3() const coat::scripto::Angles
operator Mat4() const coat::scripto::Angles
operator Quat() const coat::scripto::Angles
operator std::string() const coat::scripto::Angles
operator()(int i, float v)coat::scripto::Anglesinline
operator()(int i) const coat::scripto::Anglesinline
operator-() const coat::scripto::Anglesinline
operator==(const Angles &b) const coat::scripto::Anglesinline
pitch(const float &v)coat::scripto::Anglesinline
pitch() const coat::scripto::Anglesinline
right() const coat::scripto::Angles
roll(const float &v)coat::scripto::Anglesinline
roll() const coat::scripto::Anglesinline
round()coat::scripto::Anglesinline
roundCopy() const coat::scripto::Anglesinline
up() const coat::scripto::Angles
yaw(const float &v)coat::scripto::Anglesinline
yaw() const coat::scripto::Anglesinline