3DCoat  3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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coat::scripto::BoltHeadPrim Member List

This is the complete list of members for coat::scripto::BoltHeadPrim, including all inherited members.

AxisX(const Vec3 &ax)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
AxisX() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
AxisY(const Vec3 &ay)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
AxisY() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
AxisZ(const Vec3 &az)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
AxisZ() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
BasePrim()coat::scripto::BasePrim< BoltHeadPrim >inline
bltpm_t_ptr() const coat::scripto::BoltHeadPriminline
ClickToPlace(const float &brushRadius)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
Diameter() const coat::scripto::BoltHeadPriminline
Diameter(const float &d)coat::scripto::BoltHeadPriminline
EarThickness() const coat::scripto::BoltHeadPriminline
EarThickness(const float &e)coat::scripto::BoltHeadPriminline
fstn_prm_ptr() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
HeadDiameter() const coat::scripto::BoltHeadPriminline
HeadDiameter(const float &h)coat::scripto::BoltHeadPriminline
HeadDiameterDown() const coat::scripto::BoltHeadPriminline
HeadDiameterDown(const float &h)coat::scripto::BoltHeadPriminline
HeadDiameterUpper() const coat::scripto::BoltHeadPriminline
HeadDiameterUpper(const float &h)coat::scripto::BoltHeadPriminline
HeadHeight() const coat::scripto::BoltHeadPriminline
HeadHeight(const float &h)coat::scripto::BoltHeadPriminline
HeadType() const coat::scripto::BoltHeadPriminline
HeadType(const SHeadType &t)coat::scripto::BoltHeadPriminline
Height() const coat::scripto::BoltHeadPriminline
Height(const float &h)coat::scripto::BoltHeadPriminline
InnerRadius() const coat::scripto::BoltHeadPriminline
InnerRadius(const float &in)coat::scripto::BoltHeadPriminline
InsideDiameter() const coat::scripto::BoltHeadPriminline
InsideDiameter(const float &in)coat::scripto::BoltHeadPriminline
Length() const coat::scripto::BoltHeadPriminline
Length(const float &val)coat::scripto::BoltHeadPriminline
Mode enum namecoat::scripto::BasePrim< BoltHeadPrim >
OutsideDiameter() const coat::scripto::BoltHeadPriminline
OutsideDiameter(const float &in)coat::scripto::BoltHeadPriminline
param(int i) const coat::scripto::BoltHeadPriminline
param(int i, float val)coat::scripto::BoltHeadPriminline
Position(const Vec3 &c)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
Position() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
Position2(const Vec3 &c)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
Position2() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
ResetAxis()coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
ResetPosition()coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
ResetSize()coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
RestoreFP(const FPRec &fp)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
ScaleRadius(const float &r)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
ScaleRadius() constcoat::scripto::IFastenerBasePrim< BoltHeadPrim >inlinevirtual
SlitHeight() const coat::scripto::BoltHeadPriminline
SlitHeight(const float &h)coat::scripto::BoltHeadPriminline
SlitLength() const coat::scripto::BoltHeadPriminline
SlitLength(const float &l)coat::scripto::BoltHeadPriminline
SlitType() const coat::scripto::BoltHeadPriminline
SlitType(const SSlitType &t)coat::scripto::BoltHeadPriminline
SlitWidth() const coat::scripto::BoltHeadPriminline
SlitWidth(const float &w)coat::scripto::BoltHeadPriminline
StoreFP(FPRec &fp)coat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
Thickness() const coat::scripto::BoltHeadPriminline
Thickness(const float &e)coat::scripto::BoltHeadPriminline
update()coat::scripto::BoltHeadPriminlinevirtual
UpdateModel()coat::scripto::IFastenerBasePrim< BoltHeadPrim >inline
UseSlit() const coat::scripto::BoltHeadPriminline
UseSlit(const bool &b)coat::scripto::BoltHeadPriminline
Width() const coat::scripto::BoltHeadPriminline
Width(const float &val)coat::scripto::BoltHeadPriminline