add(const MeshTube &b) | coat::scripto::AMesh< MeshTube > | inline |
add(const MeshTube &, const Bevel &) | coat::scripto::AMesh< MeshTube > | |
addCopy(const MeshTube &b) const | coat::scripto::AMesh< MeshTube > | |
addCopy(const MeshTube &, const Bevel &) const | coat::scripto::AMesh< MeshTube > | |
details(const float &d) | coat::scripto::AMesh< MeshTube > | inline |
details() const | coat::scripto::AMesh< MeshTube > | inline |
intersect(const MeshTube &b) | coat::scripto::AMesh< MeshTube > | inline |
intersect(const MeshTube &, const Bevel &) | coat::scripto::AMesh< MeshTube > | |
intersectCopy(const MeshTube &b) const | coat::scripto::AMesh< MeshTube > | |
intersectCopy(const MeshTube &, const Bevel &) const | coat::scripto::AMesh< MeshTube > | |
Mode enum name | coat::scripto::AMesh< MeshTube > | |
operator&(const MeshTube &) const | coat::scripto::AMesh< MeshTube > | |
operator-(const MeshTube &) const | coat::scripto::AMesh< MeshTube > | |
operator==(const AMesh &b) const | coat::scripto::AMesh< MeshTube > | inline |
operator|(const MeshTube &) const | coat::scripto::AMesh< MeshTube > | |
position(const Vec3 &p) | coat::scripto::AMesh< MeshTube > | inline |
position() const | coat::scripto::AMesh< MeshTube > | inline |
rotation(const Angles &a) | coat::scripto::AMesh< MeshTube > | inline |
rotation() const | coat::scripto::AMesh< MeshTube > | inline |
subtruct(const MeshTube &b) | coat::scripto::AMesh< MeshTube > | inline |
subtruct(const MeshTube &, const Bevel &) | coat::scripto::AMesh< MeshTube > | |
subtructCopy(const MeshTube &b) const | coat::scripto::AMesh< MeshTube > | |
subtructCopy(const MeshTube &, const Bevel &) const | coat::scripto::AMesh< MeshTube > | |
transform(const Mat4 &m) | coat::scripto::AMesh< MeshTube > | inline |
transform() const | coat::scripto::AMesh< MeshTube > | inline |