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3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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This is the complete list of members for coat::ui, including all inherited members.
| apply() | coat::ui | static |
| cmd(const char *id, std::function< void()> process_in_modal_dialog=0) | coat::ui | static |
| currentRoom() | coat::ui | static |
| getBoolField(const char *id) | coat::ui | static |
| getEditBoxValue(const char *id, str &result) | coat::ui | static |
| getSliderValue(const char *id) | coat::ui | static |
| roomID(int index) | coat::ui | static |
| roomName(int index) | coat::ui | static |
| roomsCount() | coat::ui | static |
| setBoolValue(const char *id, bool value) | coat::ui | static |
| setEditBoxValue(const char *id, const char *value) | coat::ui | static |
| setEditBoxValue(const char *id, int value) | coat::ui | static |
| setEditBoxValue(const char *id, float value) | coat::ui | static |
| setFileForFileDialog(const char *filename) | coat::ui | static |
| setSliderValue(const char *id, float value) | coat::ui | static |
| toRoom(const char *name) | coat::ui | static |
| wait(const char *id, float max_seconds) | coat::ui | static |