3DCoat  3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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jcc::LocalServer Member List

This is the complete list of members for jcc::LocalServer, including all inherited members.

alive(int ms_max=2000)jcc::LocalServerinline
allowConsoleOutput(bool enable=true)jcc::LocalServerinline
console()jcc::LocalServerinline
createPath(const std::string &path)jcc::LocalServerinlinestatic
el(const std::string &domElementID)jcc::LocalServerinline
eval()jcc::LocalServerinline
exchange(std::function< json::JSON(const json::JSON &)> f)jcc::LocalServerinline
get(requestHandler f, const char *pattern=nullptr)jcc::LocalServerinline
listenAsync()jcc::LocalServerinline
msSincePing()jcc::LocalServerinline
open(const Html &page)jcc::LocalServerinline
openFile(const std::string &filepath)jcc::LocalServerinline
path(const std::string &filename)jcc::LocalServerinlinestatic
pathIsRelative(const std::string &path)jcc::LocalServerinlinestatic
port()jcc::LocalServerinline
post(requestHandler f, const char *pattern=nullptr)jcc::LocalServerinline
put(requestHandler f, const char *pattern=nullptr)jcc::LocalServerinline
read(const std::string &filename, std::string &to)jcc::LocalServerinlinestatic
server()jcc::LocalServerinline
setServerFilesPlacement(const char *path)jcc::LocalServerinlinestatic
signalToStop()jcc::LocalServerinline
stopGracefully()jcc::LocalServerinline
wait(int ms_amount=-1)jcc::LocalServerinline
write(const std::string &filename, std::string &from)jcc::LocalServerinlinestatic