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  1. Past hour
  2. AbnRanger

    DO I NEED TO TRANSFER LICENSE?

    You're very welcome.
  3. Today
  4. Missy

    DO I NEED TO TRANSFER LICENSE?

    Thank you AbnRanger!
  5. AbnRanger

    DO I NEED TO TRANSFER LICENSE?

    You should be able to install it again, on the new machine, and just enter the Serial # when prompted. You can install 3DC on multiple PC's (up to 3, normally...ie.,Work, Desktop, Laptop), but only logged onto/using one license at any given time, simultaneously. Meaning, if you are using 3DC on your laptop, you will get a warning to close one instance of 3DCoat if someone else is using the same license on another machine, like at your work, for example.
  6. Missy

    DO I NEED TO TRANSFER LICENSE?

    Thanks!
  7. Carlosan

    DO I NEED TO TRANSFER LICENSE?

    Please contact sales@3dcoat.com to ask about this issue. Thx
  8. Missy

    DO I NEED TO TRANSFER LICENSE?

    Hello, I had 3DC on my old computer. I have a new one and now I can't find the 3DC app, even after transferring all my files from the old one. How do I get my 3DC app onto my new computer. I have an iMac. Thanks
  9. TrevorD

    What Are You Working On ?

    Looking pretty confident to me. Nice job.
  10. Carlosan

    Skye's sketchbook

    Far better !
  11. rochellej70

    What Are You Working On ?

    Hey guys, WIP. trying to get the hang of doing more hard surface.
  12. Skye

    Skye's sketchbook

    So I finished my corridor project so I can focus on another portfolio pieces, these props were made in 3Dcoat, I redid boxes and added another prop
  13. Yesterday
  14. Carlosan

    How to merge imported normal map with imported color map

    Sadly no, clone tool works with "Depth" channel but will not work on External imported normalmap layer. It is not implemented.
  15. Shift Studio

    How to merge imported normal map with imported color map

    Hi Carlosan. Thanks for that technique. I still would like to clone colour and depth info at the same time, and this doesn't allow it. And the depth I'm referring to is coming from an imported normal map. Any other ideas? --shift studio.
  16. Hi! Please download the attached file, use File->Install extension. After rebooting Korean should appear. Andrew Korean1.3dcpack
  17. Thank you for your prompt response. But ..... the language problem was not resolved. Test results for version 4.8.18 Korean is still not working English characters are not printed normally at the bottom. Chinese and Japanese seem to work normally.
  18. Last week
  19. blade33ru

    vehicles

  20. blade33ru

    vehicles

    ANother quick sketch. 3d coat is actually awesome for vehicles. big surprise
  21. Michaelgdrs

    how can I make a glass pbr material

    Hi , fist of all thanks to Carlosan for notifying me. In order to get the transparency delete part of layer 0 , AO and any other layer that contains info on top of the surface that you are going to apply the glass material. Now you are ready to apply the smart material. In other words the surface that will receive the glass smart material must be transparent.
  22. Carlosan

    How to merge imported normal map with imported color map

    Change Blending Mode from Normal Map to Standard Blend Select Transform/Copy tool (just below ) clone tool. Copy paste an area in the same layer. Switch back Blend Mode to Normal map. This steps help your workflow ?
  23. Shift Studio

    How to merge imported normal map with imported color map

    Thanks Carlosan. This doesn't seem to work when the depth info is coming from an imported normal map... Would love to just get that normal map into a regular 3D coat layer that contains depth info. Can that be done? Thanks, Shift Studio
  24. Hdharris

    Odd looking texture bake

    It did, thank you!
  25. Carlosan

    Odd looking texture bake

    Surelly
  26. Carlosan

    Delete, remove object. Help file/webpage?

    Hello Is there an option to "Auto create layer" when adding an object? Select the option Import As Child. How to delete an object ? Clear current object delete the objet but keep the layer empty Open Voxtree properties by pressing RMB over the object and select the option delete. When you forget to add a new layer and by mistake add a new unwanted object, chances are you have to start all over again. Correct me if I'm wrong If you are working on Surface Mode use the command Geometry > Object-ify to separate the components to new layers. Hope this help.
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