Finished Works
For finished work only. No WIPs. Got a great looking piece of art? Post here to show it to the community
Albums
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Comet for Ambition, The Film Updated
Let me share with you a 3D-Coat work of Andrzej Przydatek made for the short film "Ambition". Here is a description:
"Ambition" is a short film created by Platige Image in collaboration with European Space Agency to celebrate their pioneer Rosetta mission, which, successful, objective was to land on a comet for the first time in human history."
Find out more about the projekt and Mission
www.ambitionfilm.com
www.platige.com
www.youtube.com/AmbitionTheFilm
http://rosetta.esa.int/- 16
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Felicity Updated
Felicity is an example character I did for a night class I taught in character modelling at a local Uni.
She is supposed to look like Felicity from Arrow but I haven't quite got to the point yet where I can create very recognizable likenesses.- 16
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Sci-Fi Updated
This is a concept for a sci-fi city, I did this Project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop.
Video with some cameras animations and a little making of:
Cheers.
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KRISS Super Vector Russian Mafia Updated
Some bunch of "pew pew" renders and experiments in PBR texturing with 3d coat. Project Super Kriss Vector for russian criminal force "Pacanchik's". Adidas is just most preferable personal style of dress among the bad guys in Russia) Fullsize here http://www.devmod.net/#!kriss/csoh- 14
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The Forester Updated
Hello, everyone!
This is WIP P11 and I finished the character. Now will start to rig him and setup the pose.
In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the retopology of some objects in 3d-Soat, texturing in the Substance Painter and setting up materials in the Corona render. Show using the textures for scuffs and dirt from the site Poliigon, as well as creating chains using the script BraidedHair. Combing the hair and fur in Ornatrix. Rendered on the Forrender.com farm. ( 2*Xeon e5 2670 56Gb RAM)
The noise threshold was originally set at 5%, as the developers themselves advise for Denoiser. But later I realized that I'd better render a little longer and bring the threshold to 2-3%, instead of using Denoiser. He did not like me very much. Still, the eye is pleasant more natural photo noise, rather than a smoothed picture. Especially if you put a threshold of 3-4% - the noise is almost invisible in 1:1.
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AT-T Soviet Heavy Artillery Prime Mover Updated
I saw this Soviet-era monster once and was impressed by its sheer scale so much that I just had to model it.
I collected some reference material and started working on it, drawing inspiration from similar works.
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Apollo Starship Tin Toy (Masudaya) Updated
Contribution to 3D-Coat Challenge #13: "Tin Toys" based on Apollo Starship toy once produced by Japanese toy company Masudaya (Modern Toys).
Sculpted, retopologized and textured in 3D-Coat. Normal map baked in xNormal.
Rendered in Marmoset Toolbag 2.- 11
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Image Comments
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By Glitch Gremlin · Posted
God. its absolutely beautiful.
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By Jamie Norton · Posted
Absolutely EXQUISITE work by Kargall once more. Beyond inspiring
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Albums