MAR-z0 is 3d low poly model realized in spare time. I had a friend he liked very much “Toki”. MAR-z0 is an acronym that recalls its name. 3D-Coat has had a lot importance for creation model. I have retopogized from hi-poly model, texturized, baked. I think about 3D-Coat is one of best software for this. Maya it was the main program for all the rest of creation process.
Rendered in 3D-Coat
Polycount 47550 faces cockpit included
I saw this Soviet-era monster once and was impressed by its sheer scale so much that I just had to model it.
I collected some reference material and started working on it, drawing inspiration from similar works.
This is a concept for a sci-fi city, I did this Project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop.
Video with some cameras animations and a little making of: