Finished Works
For finished work only. No WIPs. Got a great looking piece of art? Post here to show it to the community
Albums
-
- 2 images
- 0 comments
- 0 image comments
-
-
- 2 images
- 0 comments
- 1 image comment
-
Sculptures for Tabletop Games Updated
This is a set of five 40 mm bases I've created for Tabletop games. The bases are created for a world of Lava or cold Lava, where Knights, Giants and Dragons fight for their power. But even if you are not fighting with dragons, the bases may fit into you Space collection? The "dragon egg" could be an Alien egg, right?
Package includes
The Dragon Egg - A Fire Dragon placed its egg into a lava base, but it could has been an Alien too. The Lava Stones - Some stones, somewhere in the lava sea... on a hot planet. Lava Chains - Who lost this chains? An escaped dragon or a fled Alien?! Lava Stream - "Slowly travels a lava stream, somewhere in the lava sea." The Broken Dragon Anchor - Someone tried to keep a proud dragon. Nice try... Turntable on YouTube
The turntable is rendered in Blender. I've used Blenders new realtime render engine Eevee . The animation has 1.000 frames at 50/s in Full HD. Render time is 2 seconds per image!
- 6
- 0
- 1
-
-
Yu-Gi-Oh Set Updated
Yu-Gi-Oh Set of characters for 3d printing design!
Check portfolio here- http://zatun.com/game-art-portfolio/3d-game-art/3d-characters/
- 2
- 0
- 0
- 2 images
- 0 comments
- 0 image comments
-
Vordak Soldier Suit Updated
A 3D coat sketch with post processing done in Photoshop.
You can check out making of videos on my channel - https://www.youtube.com/c/AntonTenitsky
- 2
- 0
- 0
- 2 images
- 0 comments
- 0 image comments
-
Mud Creatures Updated
Sketching in 3d coat using this photopack for reference - https://www.fotoref.com/products/mud-pools
- 3
- 0
- 0
-
Alien Leader Updated
A guy I've made for my Mudworld series.
Sculpt is done in Zbrush but all of the clothing design was only possible in 3D coat!
- 4
- 0
- 0
-
MAR-z0
MAR-z0 is 3d low poly model realized in spare time. I had a friend he liked very much “Toki”. MAR-z0 is an acronym that recalls its name. 3D-Coat has had a lot importance for creation model. I have retopogized from hi-poly model, texturized, baked. I think about 3D-Coat is one of best software for this. Maya it was the main program for all the rest of creation process.
Rendered in 3D-Coat
Polycount 47550 faces cockpit included
- 0
- 0
- 0
-
MAR-z0 Updated
MAR-z0 is 3d low poly model realized in spare time. I had a friend he liked very much “Toki”. MAR-z0 is an acronym that recalls its name. 3D-Coat has had a lot importance for creation model. I have retopogized from hi-poly model, texturized, baked. I think about 3D-Coat is one of best software for this. Maya it was the main program for all the rest of creation process.
Rendered in 3D-Coat
Polycount 47550 faces cockpit included
- 5
- 0
- 0
-
Space Communists Updated
While Space Nazis are based on the Moon, Space Communists are gone to Phobos!
- 1
- 0
- 4
-
-
Concept art for dark fantasy movie Updated
Concept art for dark fantasy movie "Behind blue eyes". Concept art is inspired by works of Guillermo del Toro and H. P. Lovecraft.
SYNOPSIS:
Behind Blue Eyes is a short dark fantasy film following a little girl named Gabrielle. Gabrielle wakes up in a barren and ghostly forest, unlike any forest on earth. Upon waking she finds herself being hunted by a faceless ghoul known as the Gaunt. Gabrielle runs away and seeks refuge in an abandoned greenhouse. There she meets a monstrous-looking man named Gisher. There she must convince this monster to help her escape this unforgiving land...
First character design is for creature called Mud Monster - Creature has low IQ, and lives in strange symbiotic relationship with other creature Weeping Tree. Mud Monster is Tree's protector and guardian, and is connected with tree with "umbilical cord" from his back...
Second creature is called Gisher, Gisher was once a human, but when Weeping Tree came to that land it brought evil in that land and that evils slowly started to poses and corrupt everything. But deep inside Gisher is still a human.
Third creature is called Weeping Tree - creature that brought evil and destruction with its arrival.
Everything was sculpted in 3d coat, then rendered in Keyshot with little bit work in Photoshop
- 8
- 0
- 4
-
- 2 images
- 0 comments
- 9 image comments
-
Bust Concept
A personal project to practice and refine my workflow. Tried to make few options for them.
https://www.artstation.com/artwork/W5rED
1. Sculpting and modeling was made in 3D Coat.
2. Texturing in 3D Coat
3. Render in Octane.
4. And paint over in PS
- 0
- 0
- 0
-
The Forester Updated
Hello, everyone!
This is WIP P11 and I finished the character. Now will start to rig him and setup the pose.
In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the retopology of some objects in 3d-Soat, texturing in the Substance Painter and setting up materials in the Corona render. Show using the textures for scuffs and dirt from the site Poliigon, as well as creating chains using the script BraidedHair. Combing the hair and fur in Ornatrix. Rendered on the Forrender.com farm. ( 2*Xeon e5 2670 56Gb RAM)
The noise threshold was originally set at 5%, as the developers themselves advise for Denoiser. But later I realized that I'd better render a little longer and bring the threshold to 2-3%, instead of using Denoiser. He did not like me very much. Still, the eye is pleasant more natural photo noise, rather than a smoothed picture. Especially if you put a threshold of 3-4% - the noise is almost invisible in 1:1.
- 14
- 0
- 0
-
Image Comments
-
-
-
By Glitch Gremlin · Posted
God. its absolutely beautiful.
-
By Jamie Norton · Posted
Absolutely EXQUISITE work by Kargall once more. Beyond inspiring
-
-
-
Albums