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Finished Works


For finished work only. No WIPs. Got a great looking piece of art? Post here to show it to the community


Albums

  1. Alex Z Updated

    Alex Z
    Album created by by
    Alex Z Updated
    • 8
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    • 1
    • 8 images
    • 0 comments
    • 1 image comment
  2. organic Updated

    organic sculpting practice
    cerokyn
    Album created by by
    cerokyn Updated
    • 14
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    • 7
  3. Sniper rifle AS50 Updated

    Accuracy International AS50

    Yury
    Album created by by
    Yury Updated
    • 2
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    • 2 images
    • 0 comments
    • 0 image comments
  4. Planets Updated

    Skye
    Album created by by
    Skye Updated
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    • 1 image
    • 0 comments
    • 0 image comments
  5. concept art

    dimitrineron
    Album created by by
    dimitrineron
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    • 0 image comments
  6. Micro26 Updated

    Orion helmet design. A scifi sketch i made with 3dcoat. Everything is sculpted in 3dc decimated and rendered in cycles. It was very fun to make , hope you like it.



    micro26
    Album created by by
    micro26 Updated
    • 2
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    • 1
    • 2 images
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    • 1 image comment
  7. Characters Updated

    dimitribastos
    Album created by by
    dimitribastos Updated
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    • 1 image comment
  8. Sculptures for Tabletop Games Updated

    This is a set of five 40 mm bases I've created for Tabletop games. The bases are created for a world of Lava or cold Lava, where Knights, Giants and Dragons fight for their power. But even if you are not fighting with dragons, the bases may fit into you Space collection? The "dragon egg" could be an Alien egg, right?
    Package includes
    The Dragon Egg - A Fire Dragon placed its egg into a lava base, but it could has been an Alien too. The Lava Stones - Some stones, somewhere in the lava sea... on a hot planet. Lava Chains - Who lost this chains? An escaped dragon or a fled Alien?! Lava Stream - "Slowly travels a lava stream, somewhere in the lava sea." The Broken Dragon Anchor - Someone tried to keep a proud dragon. Nice try... Turntable on YouTube
    The turntable is rendered in Blender. I've used Blenders new realtime render engine Eevee . The animation has 1.000 frames at 50/s in Full HD. Render time is 2 seconds per image!
     
    Taros
    Album created by by
    Taros Updated
    • 6
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    • 6 images
    • 0 comments
    • 1 image comment
  9. CharlieT visual design Updated

    My visuals designs avec 3d Coat

    CharlieT
    Album created by by
    CharlieT Updated
    • 11
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    • 1
    • 11 images
    • 0 comments
    • 1 image comment
  10. Star Wars Updated

    Everything from the greatest series movie that ever made.
    Rubytron129
    Album created by by
    Rubytron129 Updated
    • 1
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    • 1 image
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  11. Yu-Gi-Oh Set Updated

    Yu-Gi-Oh Set of characters for 3d printing design!
    Check portfolio here- http://zatun.com/game-art-portfolio/3d-game-art/3d-characters/

    arjun07
    Album created by by
    arjun07 Updated
    • 2
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    • 2 images
    • 0 comments
    • 0 image comments
  12. Vordak Soldier Suit Updated



    A 3D coat sketch with post processing done in Photoshop.
    You can check out making of videos on my channel -  https://www.youtube.com/c/AntonTenitsky
    AntonTenitsky
    Album created by by
    AntonTenitsky Updated
    • 2
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    • 2 images
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    • 0 image comments
  13. Mud Creatures Updated

    Sketching in 3d coat using this photopack for reference -  https://www.fotoref.com/products/mud-pools
    AntonTenitsky
    Album created by by
    AntonTenitsky Updated
    • 3
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    • 3 images
    • 0 comments
    • 0 image comments
  14. Alien Leader Updated

    A guy I've made for my Mudworld series.
    Sculpt is done in Zbrush but all of the clothing design was only possible in 3D coat!
    AntonTenitsky
    Album created by by
    AntonTenitsky Updated
    • 4
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    • 4 images
    • 0 comments
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  15. Bigrail Updated

    A rail gun turret designed in 3D coat
    AntonTenitsky
    Album created by by
    AntonTenitsky Updated
    • 7
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    • 3
    • 7 images
    • 0 comments
    • 3 image comments
  16. MAR-z0

    MAR-z0 is 3d low poly model realized in spare time. I had a friend he liked very much “Toki”. MAR-z0 is an acronym that recalls its name. 3D-Coat has had a lot importance for creation model. I have retopogized from hi-poly model, texturized, baked. I think about 3D-Coat is one of best software for this. Maya it was the main program for all the rest of creation process.
    Rendered in 3D-Coat
    Polycount 47550 faces cockpit included





    Wybie
    Album created by by
    Wybie
    • 0
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  17. MAR-z0 Updated

    MAR-z0 is 3d low poly model realized in spare time. I had a friend he liked very much “Toki”. MAR-z0 is an acronym that recalls its name. 3D-Coat has had a lot importance for creation model. I have retopogized from hi-poly model, texturized, baked. I think about 3D-Coat is one of best software for this. Maya it was the main program for all the rest of creation process.
    Rendered in 3D-Coat
    Polycount 47550 faces cockpit included

    Wybie
    Album created by by
    Wybie Updated
    • 5
    • 0
    • 0
    • 5 images
    • 0 comments
    • 0 image comments
  18. Space Communists Updated

    While Space Nazis are based on the Moon, Space Communists are gone to Phobos!
    AntonTenitsky
    Album created by by
    AntonTenitsky Updated
    • 1
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    • 4
    • 1 image
    • 0 comments
    • 4 image comments
  19. Marci Fabian

    Experimenting 3d-coat

    Marci Fabian
    Album created by by
    Marci Fabian
    • 0
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    • 5
    • 0 images
    • 0 comments
    • 5 image comments
  20. Concept art for dark fantasy movie Updated

    Concept art for dark fantasy movie "Behind blue eyes". Concept art  is inspired by works of Guillermo del Toro and H. P. Lovecraft.

    SYNOPSIS:
    Behind Blue Eyes is a short dark fantasy film following a little girl named Gabrielle. Gabrielle wakes up in a barren and ghostly forest, unlike any forest on earth. Upon waking she finds herself being hunted by a faceless ghoul known as the Gaunt. Gabrielle runs away and seeks refuge in an abandoned greenhouse. There she meets a monstrous-looking man named Gisher. There she must convince this monster to help her escape this unforgiving land...


    First character design is for creature called Mud Monster - Creature has low IQ, and lives in strange symbiotic relationship with other creature Weeping Tree. Mud Monster is Tree's protector and guardian, and is connected with tree with "umbilical cord" from his back... 

    Second creature is called Gisher, Gisher was once a human, but when Weeping Tree came to that land it brought evil in that land and that evils slowly started to poses and corrupt everything. But deep inside Gisher is still a human.
    Third creature is called Weeping Tree - creature that brought evil and destruction with its arrival. 


    Everything was sculpted in 3d coat, then rendered in Keyshot with little bit work in Photoshop





    racerx11080
    Album created by by
    racerx11080 Updated
    • 8
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    • 4
    • 8 images
    • 0 comments
    • 4 image comments
  21. 3D Coat Orc Updated

    3D Coat Orc
    Michaelgdrs
    Album created by by
    Michaelgdrs Updated
    • 2
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    • 9
    • 2 images
    • 0 comments
    • 9 image comments
  22. Lamnho Updated

    Digital sculpt inspired by Alien.  Video turn around   https://www.artstation.com/artwork/wY0aV

    lala14
    Album created by by
    lala14 Updated
    • 5
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    • 2
    • 5 images
    • 0 comments
    • 2 image comments
  23. Bust Concept

    A personal project to practice and refine my workflow. Tried to make few options for them.  
    https://www.artstation.com/artwork/W5rED
    1. Sculpting and modeling was made in 3D Coat. 
    2. Texturing in 3D Coat  
    3. Render in Octane.  
    4. And paint over in PS







    tam.ntart
    Album created by by
    tam.ntart
    • 0
    • 0
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    • 0 images
    • 0 comments
    • 0 image comments
  24. Mecha Updated

    Modeled and textured in 3Dcoat
    Skye
    Album created by by
    Skye Updated
    • 4
    • 0
    • 0
    • 4 images
    • 0 comments
    • 0 image comments
  25. The Forester Updated

    Hello, everyone!
    This is WIP P11 and I finished the character. Now will start to rig him and setup the pose.
     
    In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the retopology of some objects in 3d-Soat, texturing in the Substance Painter and setting up materials in the Corona render. Show using the textures for scuffs and dirt from the site Poliigon, as well as creating chains using the script BraidedHair. Combing the hair and fur in Ornatrix. Rendered on the Forrender.com farm. ( 2*Xeon e5 2670 56Gb RAM)
    The noise threshold was originally set at 5%, as the developers themselves advise for Denoiser. But later I realized that I'd better render a little longer and bring the threshold to 2-3%, instead of using Denoiser. He did not like me very much. Still, the eye is pleasant more natural photo noise, rather than a smoothed picture. Especially if you put a threshold of 3-4% - the noise is almost invisible in 1:1.
    artofcharly
    Album created by by
    artofcharly Updated
    • 14
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