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Sci-fi Communications Center
 
© Grebenshchikov Andrey (Aniow)

Aniow
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Texturing and UV-mapping.

My very first experience texturing PBR.

Rendered in Unity 5 with PBR ( Standard PBS).

The model contains a very small number of polygons (Low-Poly).

Polygons: 4,900

Vertices: 4,514

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© Grebenshchikov Andrey (Aniow)

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Sci-fi Communications Center

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