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Modeled in Modo. Textured in 3D-Coat. Rendered in Marmoset Toolbag 2.
Posted July 31, 2016
Posted August 2, 2016
Posted August 23, 2016
just watched the video on this weapon excellent work . I will watch it again at slower speed to learn more I like the color id and will go that way on my next model.
Posted August 24, 2016
Cool, thanks for watching. It's a pretty easy process. I also sometimes do it in Photoshop instead of baking. Either way works well. Also, once Andrew puts in Smart Material layers, Color ID maps will play a much larger role than they do now in 3DC.
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