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© D, Vasylyev
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cat

altix

A sketch inspired by a photo of A. Gnatush that I made in 3D Coat and rendered in Vray.

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© D, Vasylyev

From the album:

Somewhere in Greece

  • 5 images
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  • 7 image comments

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Dear Taros,

 

I model the cat in 3D Coat and made several retopology layers depending on colors of the fur. Say if my layer was intended for black fur, I delete from it all polygons that should be of different color.  The fur was simulated in 3d Max. And after transfer it into mesh I hide the fur layers. The main body layer I painted in 3D  Coat and then backed its  color map. This color map I slightly tweaked in Photoshop  using the textures of real cat fur. On the final stages I add the white contours on the cat in Photoshop. So I used 2D elements on some stages of my work, but I think this is Ok and many do this during map preparation and post-processing.   I added some pictures to this album to illustrate this.

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Thank you for the infos. Looks good. The only thing I don't like is the clean elements on the stairs.

I miss some dirt oveall. Dirt and natural decay would give your scene much more reality and atmosphere.

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Very nice results , well done.

 

P.S

 

Taros we keep our stairs clean in Greece ;) Our financials and politicians are a little dirty though..... lol

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Very nice results , well done.

 

P.S

 

Taros we keep our stairs clean in Greece ;) Our financials and politicians are a little dirty though..... lol

LOL... 

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Dear Taros and Michaelgdrs,

 

I added a new picture with some texture of dirt. I have a feeling that I exaggerated with dirt a little bit. I remember the astonishing white pavements in small Greek towns.  But I think now it looks anyway much more realistic )) Thank you for a tip!

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