I decided to give this guy his own thread here in the WIP forum. You may recognize him from my Doodle thread. I actually managed to create a retopo mesh for him despite his chunky thighs, so I thought I would post the results. Seems there may even be a chance to animate him now that the poly flow is all looped out. I'm also attaching a link for a 360 turn rendered in 3DC.
http://www.OT3D.com/cyborg_full2retopo.swf <=animated swf of full voxel and retopo mesh (basically the 3 images posted here with transitions).
http://www.OT3D.com/cyborg_turn.mp4 <=voxel 360 turn
Painting up next I think. Final renders will be posted in the Finished Works forum. I already have some ideas for my next model, definitely in a more rigging-friendly pose, perhaps something more monstrous.