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Everything posted by Carlosan
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Absolutely amazed. 3d coat has zspheres! Wondering if it has zsketch?
Carlosan replied to fneill's topic in General 3DCoat
info related: http://3d-coat.com/forum/index.php?showtopic=4260&st=0&p=33159&hl=zsketch&fromsearch=1entry33159 -
the functions for testing an importing into TF2 are in 3.7 paint room ? export from v4 Paint Room File Export Model DAE file format with all the textures and import it in v3 paint room. File Import Model for per pixel painting ----------------------------------- Giving a weapon custom attributes: http://forums.steampowered.com/forums/showthread.php?t=1661450 If you mean modeling a weapon: http://forums.steampowered.com/forums/showthread.php?t=1536668
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interesting price ! if you pick one, please post a review ty !
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warning The V4 installation use different folder that V3 installation
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hmmmm... Merge the mesh in then hit Subdivide a few times before hitting Enter.
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Hi Are you testing the V4 open beta ? http://3d-coat.com/forum/index.php?showtopic=10395&st=0 ty
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i remember saw this bug before http://3d-coat.com/forum/index.php?showtopic=10434&hl=retopo&fromsearch=1 Please run the DX_V4 version of 3DCoat to see if you still have the wireframe issue. http://3d-coat.com/forum/index.php?showtopic=10395
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Use right click over color boxes Left click to select new color. Right click to toggle color on or off White is the default "off" color
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AWESOME! Paint Your Voxels and Render in Maya Viewport 2.0 easily
Carlosan replied to fneill's topic in General 3DCoat
ty for sharing How many tris have your workflow ? 34.000 ? cant see the detail in the screen capture -
Merge tool . Transparent object
Carlosan replied to Kargall's topic in SOS! If you need urgent help for 3DCoat
same problem here dx-gl / v4 and last v3 -
C:\Users\username\Documents\3D-CoatV4 win7
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C:\Users\username\Documents\3D-CoatV4
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About Blender Cycles rendering normal maps: info
Carlosan replied to Carlosan's topic in CG & Hardware Discussion
this ? done with r51275 -
About Blender Cycles rendering normal maps: info
Carlosan replied to Carlosan's topic in CG & Hardware Discussion
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yup... i remember the Spiraloid posts about TF2 models http://3d-coat.com/forum/index.php?showtopic=8758&st=0&p=68164&hl=fortress&fromsearch=1entry68164 http://3d-coat.com/forum/index.php?showtopic=6704&st=0&p=51978&hl=fortress&fromsearch=1entry51978
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This link help ? http://3d-coat.com/forum/index.php?showtopic=10137&hl=retopo&fromsearch=1
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About Blender Cycles rendering normal maps: info
Carlosan replied to Carlosan's topic in CG & Hardware Discussion
normal map support added to nodes version 51267 -
ouch! sorry quick start is a new screen founded in V4: http://3d-coat.com/forum/index.php?showtopic=10395&st=0 Quick tools -open with space bar- is founded in V4 and V3beta are the links posted before