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Everything posted by Carlosan
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Not sure. All you have to do though is manually export to OBJ and then reimport manually,
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Auto retopology - place exact polygon edges
Carlosan replied to Harvey Greensall's topic in General 3DCoat
May be Pin vertices/edges can be used in both request ? A pin system ? UV Tool: Pin Selected/Unselected http://3d-coat.com/m...view.php?id=341 ---------------------------------------------- AngelScript was added at Beta11 -
Winners will rocket jump to the hall of fame: http://3d-coat.com/gallery/images-gallery/ ------------------------------- we need a new Competitions subforum and a vote system and to add IPGallery to the IPBoard forum config just to have the Recent Gallery Images option ready example
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lol, nice idea the Unity feature requests is soooo cool ! Taros is the Mantis admin, please drop him a line may be mantis have a lot of others features hidden in the plugins and ready to be set ? http://www.mantisbt.org/wiki/doku.php/mantisbt:mantis_plugins and... ty for your support ----------------------- My POV 3DC is a mature app ready to make a newsletter, using it like example... this info will be added for all community knowledge easily
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Auto retopology - place exact polygon edges
Carlosan replied to Harvey Greensall's topic in General 3DCoat
Mantis request open http://3d-coat.com/mantis/view.php?id=1106 feel free to add your +1 ty -
Important suggestion for ex-projection and symmetry
Carlosan replied to Onlyme's topic in Basics & Interface
nope mypaint or krita have a feature called mirror paint but only let to paint mirroring the image at middle (at Xx or Y) projection in external editor dont read UVlayout information... is only use like planar projection paint all you paint is all you see... brute force... external editor projection scale let you to have better results hope it help -
Where could i find that NO CENTER SNAP ? http://3dcoat.blogspot.com.ar/2010/12/tips-tricks-keep-origin-scene-center.html 5- is requested http://3d-coat.com/mantis/view.php?id=1104
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http://3d-coat.com/mantis/view.php?id=581
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3- Are you using the last version ? http://3d-coat.com/forum/index.php?showtopic=10395&st=0 1- use NO CENTER SNAP one always 4- nope, there is a mantis request asking for that http://3d-coat.com/mantis/view.php?id=32 5- you can create new brush's folders, duno if is helpful
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[SOLVED] Folder Groups & Layer Comps in Paint Room layers
Carlosan replied to popwfx's topic in Feature requests
http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/ Adobe Photoshop File Formats Specification -------------------------------------------------------------- Image Resource IDs Image resources use several standard ID numbers, as shown in the Image resource IDs. Not all file formats use all ID's. Some information may be stored in other sections of the file. 0x0402 1026 Layers group information. 2 bytes per layer containing a group ID for the dragging groups. Layers in a group have the same group ID. -
Important suggestion for ex-projection and symmetry
Carlosan replied to Onlyme's topic in Basics & Interface
symmetry is paint program based, no 3DC based - PShop or Gimp dont have symmetry - Mypaint and Krita have The only way to mirror paint is to work with Asymmetrical UVs -
+1111111111111111111111
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i use a matcap shader to fake one point light just to bake it from voxels to paint room and to use the baked layer like lighting map
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bump
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+1
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mantis request open Please add your +1, ty 0001097: To bake lighting information http://3d-coat.com/mantis/view.php?id=1097 ----------- http://en.wikipedia.org/wiki/Lightmap
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desaturated and add with overlay helps ?
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Duno if is related but... 0001045: Add an option in preferences to select which path is wanted for user folder http://3d-coat.com/mantis/view.php?id=1045
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0000702: Create custom channel http://3d-coat.com/mantis/view.php?id=702 Reporter pixo We need to be able to define custom channel like Mari. I saw that many peoples ask for many channels Glow, incandescence etc It would be much better to let the peoples define they own channels with the way of mix it . Mixing different channels is almost always basic mathematic operation. In the worse case peoples will ask for different way to mix them.