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Everything posted by Carlosan
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Try the V4 Beta. There is a setting called "Normals calculation method" Set to "Maya normals" instead of "3D-Coat normals". Try too normal maps: force-set to a gamma of 1.0
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http://forums.cgsociety.org/archive/index.php/t-751821.html
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Is there any guides to 3D Printing from 3D Coat?
Carlosan replied to paulrus's topic in CG & Hardware Discussion
Phil just do one http://3d-coat.com/forum/index.php?showtopic=10633&st=0 -
Hi Is there any warning to travel with hard drives full of data for one country to another ? Any1 knows what happens when hds cross the metal detectors at airports ? Will data be erased in any way ? any help is welcome ty
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Painting Spec Maps http://3d-coat.com/forum/index.php?showtopic=7840&hl=specularity&fromsearch=1 hope it help
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OBJ Painting in 3D Coat, some OBJs are destroyed, why?
Carlosan replied to Monkeybrain's topic in CG & Hardware Discussion
.obj had overlaps UVs try now please you can edit the old .obj UVlayout in UV Room -
Are you using the last stable version ? http://3d-coat.com/forum/index.php?showtopic=8887 is not educational limitation
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wait ! why THOUSANDS of artists paint/sculpt monsters ? Because CG business need its why CG business pay for its ? Because monsters born to be killed the BIG film/game business is based to kill someone is more easy to kill monsters that to kill fairies taadaaa
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If any1 need this... Moving your assets around in a 3DCoat <> Blender Pipeline This tutorial was recorded by Daniel Yarmak whom is an invaluable member of the Pilgway team! Thank you Daniel for recording this video. In this video Daniel covers: - Exporting model from Blender - Importing model in 3D-Coat - Exporting textures from 3D-Coat - Applying created textures in Blender
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3DCoat install & content folders best practices ?
Carlosan replied to popwfx's topic in General 3DCoat
im in the land of confusion too feature requests to make it easier will be good for sure -
new spline e-mode is an incredible time saver, ty ! ----------------------------------------------------------------------- People, i request support +1 for a Taros mantis issue. Its still here at beta7 http://3d-coat.com/m...view.php?id=797 - Materials and UV-Sets have the same meaning, but you are using different words. Reference image: 3dc_uvsetproblems1 - What happened when i imported an .obj that have ONE UVset but Multiples materials ? Reference image: OBJECT_MATERIAL_SURFACES - And the POPUPS WINDOWS: Pictures Materials and Object Materials (Surfaces) are named the same. any +1 is welcome ty
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im doing a basic cube assign 1 material by face... 6 faces = 6 materials Scene > 3DCoat Applink > transfer then at Paint Room Windows > Popups > Object Materials (Surfaces) Only one material listed: default Do the same test exporting the obj, importing at 3dc All materials listed warning Materials are named like UVset_name... is a bug ty for your time
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Click on the mouse icon next to your depth value. Oh My... never saw this icon before lol ty very much !
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How to save Specular to a Diffuse map Alpha channel
Carlosan replied to elija's topic in General 3DCoat
Hello I duno how... Never done it but may be this tools help you... trial and error Paint Room Textures > Adjust > Color to Specular Transform Color Brightness to the specularity channel Layers > Copy Channels Copy any channel of one layer to any other of this or other channel (this operation respects freeze, you can mask/freeze select parts) gl -
Mamurk Will you please post the same post in another CG artist forums like polycount, gameartisans,eat3d, cgsociety -like examples- and come back sharing your experience there ? appreciated
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There is an applink for 2013 only http://3d-coat.com/forum/index.php?showtopic=6692 but duno if works with 3DC_v4 was done for 3DC_v3 --------------------------------------------
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Hi Haikalle Using Blender 2.64.9 Blender Render Model have more than 1 material When i transfer to 3DC take only 1 material Textures used are not exported If i save the same model like .obj And load it in 3DC All the Material used are listed ty
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is like Substance Designer but better ? http://www.allegorit...signer/features To add this feature to 3DC will be the next winner winner dev future. Imagine to convert UV to SVG and use the paths to generate Procedural Painting adding a mantis request lol http://3d-coat.com/mantis/view.php?id=813 ty !
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3DCoat VoxRoom and Vox Rendering Entusiast : What Graphics card ?
Carlosan replied to ggaliens's topic in Basics & Interface
hope it helps http://3d-coat.com/forum/index.php?showtopic=10711 -
yeah ! Edge flow looks good good good
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Actually our living times are humanity bad times... Just read the newspaper or watch tv... - Some type of Art reflect reality - Some type of Art make an alternative reality influenced by the environment - Some type of Art make an alternative reality NOT influenced by the environment... this is the art that lasts forever
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Fabric and Drapery: Sculpting Reference
Carlosan replied to The Candy-floss Kid's topic in CG & Hardware Discussion
great references, ty for sharing