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Posts posted by Carlosan
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I plan (afetr fixing bugs from mantis/forum) to do one of 2 thinngs:
1) Layers masks ala PS
2) Axial symmetry
Please vote what do you like more for next week
Vote open
ty
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- Ctrl Z resets UV set back to default.
4.1.09
- UV-sets names correceted - if symbl like : happens there - it will be replaced with _ to be able to export textures correctly.
- Fixed Undo in UV/Retopo - no more switching to zero UV set after Undo
- fixed crash in UV room -> Hide. Hide/invert hide/unhide different problems fixed. -
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Was actually the result of someone requesting it
The history
http://3d-coat.com/forum/index.php?showtopic=14816&hl=%2B3d-coat+%2Bjpeg
The mantis request
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Brecht Van Lommel hired by solid angle, he is not more doing cycles development.
http://lists.blender.org/pipermail/bf-cycles/2014-June/001961.html
Hi all,In July I will start a new job at Solid Angle, working on the Arnoldrenderer. This unfortunately means I will no longer be able to add newfeatures to Cycles, though I'll still be around and happy to assistother developers.Many important features in past releases have already been implementedby other contributors, and I expect that the improvements will keepcoming.As for other Blender development, I'll continue to be involved as a volunteer.Many thanks to all contributors and users. I'm especially grateful toTon for supporting my work on Cycles. I think we have pushed opensource production rendering quite a bit further, and I hope to see youall continue doing awesome things with Cycles.Thanks,Brecht.
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спасибо за информацию, я буду учиться
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lol Tony, you right
Redesign magazine mixing:
Landstad 1900 & Gatling 1874
http://www.forgottenweapons.com/early-automatic-pistols/landstad-1900/
http://www.youtube.com/watch?v=t9qEToARkIM#t=103
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would this still be considered a handgun as it can be used single-handedly?
yes
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try to export without modifiers
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Challenge Rules:
1. Create the most badass handgun ever. Real, imaginary, vintage, futurist, your own design, a copied one... it dont matter. Just make it EPIC !
2. 100% 3Dcoat inside. Please posts WIPs here and some details.
3. Your render should implement in 3D Coat. no external renders, no photoshop or any postpro.
4. This is a sculpting challenge. No need to texture it, but if you want to do it, sure do it.
5. Deadline would be last day in June, if this is to tight, please advise... can be expanded
6. Winner would be picked via Poll.
If you have questions, please ask.
Hope you will have fun.
I wish you much fun with that challenge.
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Referencial tutorials and workflows:
- The Voxeler's Modeller Workbook
by Izmeth Sideek
http://pilgway.com/files/manual_pdf/3dcoat_workbook_part1.pdf
- Recorded video tutorial on creating a knife
by Cleitus
http://3d-coat.com/forum/index.php?showtopic=15710
- Metha`s Workshopby Methelina
http://3d-coat.com/forum/index.php?showtopic=3675&p=109298
- 3DCoat - Pistol - Hard surface sculpt - Tutorial video
by Si Bennett
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hmmm... i think you can press ENTER for that in surface mode... but im not 100% sure about it
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Using last upgrade, same error ?
V4.1 BETA (experimental 4.1.17D)
in New Releases, Bugs Reports & Development Discussion
Posted
If is useful
Vote system opened
http://3d-coat.com/forum/index.php?showtopic=16297&page=0