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Everything posted by Carlosan
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Hi ! Any purchasing-related questions or requests, please address them to sales@3dcoat.com Thx !
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Paint - jitter and rotate along spline...
Carlosan replied to online offworld's topic in General 3DCoat
Hi As I have tried it is not possible. -
Official and Training YouTube Channel
Carlosan replied to webmaster's topic in Tutorials and new feature demos
- 204 replies
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- youtube
- retopology
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(and 3 more)
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Scaling problem again
Carlosan replied to JustAnotherName's topic in SOS! If you need urgent help for 3DCoat
Another option will be to import the Sculpt model to a new Fresh Project using RMB over the Voxel layer and using the command > Import 3B File. Hope this help Amethysta_2.obj.zip -
Layers have their own transforms. Try changing to Global Space -RMB over the layer-
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Scaling problem again
Carlosan replied to JustAnotherName's topic in SOS! If you need urgent help for 3DCoat
Switching to paint room, use Measure Tool to check again. -
Scaling problem again
Carlosan replied to JustAnotherName's topic in SOS! If you need urgent help for 3DCoat
The Scene Scale value is correct ? Measurement Units are CM, is ok ? Please try this version Amethysta_2.zip -
Are this videos useful for you ?
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First separate parts in your external app assigning different materials to any group. At import, to every material an UVset is assigned. Hope this help.
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Hi Which is your primary target ? - Nice collection and well narrated: -
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Hi Are you using latest version 4.8.05 ?
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Split an UV-mapped object into smaller parts and smaller UV maps?
Carlosan replied to skote's topic in General 3DCoat
Try Textures > Texturing Baking tool This tool allows you to get projections of normal. Use it to bake old model to new model. Hope it help -
Extension installation doesn´t work
Carlosan replied to black_otter's topic in SOS! If you need urgent help for 3DCoat
Sad news. You welcome. -
Split an UV-mapped object into smaller parts and smaller UV maps?
Carlosan replied to skote's topic in General 3DCoat
Try this please. Dont press Apply UV-set in UV tab. Switch back to Paint and only apply changes there -
You have you separated the uvmaps by color islands for future use ? You can Fill tool any island on Textures > Texture UV Editor
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Back to the forums, limited somewhat.
Carlosan replied to digman's topic in CG & Hardware Discussion
Welcome back ! -
This video demonstrates some of the advantages of using Voxel (Vertex) Paint, in 3D Coat, as opposed to the standard UV based texture painting tools.
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[Feature] Option to disable hotkeys swapping to previous tool
Carlosan replied to TomGT's topic in General 3DCoat
This bug was reported. Thx. -
[Feature] Option to disable hotkeys swapping to previous tool
Carlosan replied to TomGT's topic in General 3DCoat
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[Feature] Option to disable hotkeys swapping to previous tool
Carlosan replied to TomGT's topic in General 3DCoat