-
Posts
28,919 -
Joined
-
Last visited
Content Type
Forums
Calendar
Gallery
Posts posted by Carlosan
-
-
Hi, aboutLuxRender: -its free-
http://www.luxrender.net/en_GB/index
Any1 knows how i could render it from within 3DCoat as an option within the 3dcoat renderer ?
Does 3DC have a renderer API, or at the very least a scripting interface that an exporter could be built with ?
ty in advance
-
Ty for your reply
im posting here examples because cant edit my own post, sorry
-
You can hit Alt + Enter to make 3DC fullscreen.
using Alt + Enter to make 3DC fullscreen dont let me to edit numbers with numpad in the numeric box option. Must i change another option in preferences ?
ty
-
Hi
any news about radial ?
or... is there any way to symmetry X Y Z at the same time ?
ty !
-
sorry i revive this old post but...
control the intensity of the Freeze tool works... where can see the amount of intensity ?
Freeze operations Hot key not working here, please could any1 check it ? TY!
Toggle freeze view (ALT+F) nothing
Unfreeze all (CTRL+D) ok
Invert freeze/selection (CTRL+SHIFT+I) ok
Show/hide freeze (CTRL+F) nope
Smooth freezing (CTRL+NUM*) hmmm no
Expand frozen area (CTRL+NUM+) no
Contract frozen area (CTRL+NUM–) no
Freeze border (CTRL+NUM/) no
any help is welcome u
using last beta
-
im trying to do dense stamps using materials or masks in SMode
Is LC inflate the best way ?
ty
-
-
Whit this new features... can I edit the curve of the brush shape ? ty
-
ty BK, found it
SHOW BETA TOOL must be activated to paint surface objects
my fault lol
-
Best 3DCrelease ever !! TY!
note:
jumping from voxels/surface mode to paint... cant see any model to paint... room empty
-
-
-
processor cooler is working ?
-
-
-
-
when I switch over to surface mode and do some sculpting then increase the resolution of the layer in the vox tree I lose all my sculpting from the surface tools?
yes, same here
-
-
They both work fine for me (3.7.10A). Perhaps if you describe the steps you're doing, someone will be better equipped to help you with your problem.
Big Mesh. Import a large mesh (up to 16 M). This function requires two meshes; a low-poly reference mesh and a high poly mesh. Both should have the same non overlapped UVset. First import the low-poly mesh into scene using the usual import dialog, then load the high poly mesh using this option.
testing 3.7.11 and still nothing, ty any help
im importing in paint room trying ppp or microvertex.
//edit
voxel room primitive sphere
switch to surface and brush using liveclay and draw
increase resolution, the painted surface using liveclay dissapear
3dc crash
-
Oh i see...
Can i ask for your detailed workflow and settings ?
ty !
-
Hi
Please will any1 check if reference mesh / big mesh is working ?
Maybe im doing something wrong when import the objs
ty !
-
lol, i just submited few mins ago
ty for extended contest time
... again to work and no sleep !!!!
-
can i ask how do you get a cavity map ?
ty
-
Hi Mixamo
Must i send the *.obj too ?
Or any picture showing the numbers of tris ?
ty
REAL Ambient Occlusion, Why we need it.
in Feature requests
Posted
+1