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Everything posted by Carlosan
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1. yes 2.3.4.5. Please check this video series
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Screwed Tiling in paint room for cube mapping.
Carlosan replied to pickers's topic in General 3DCoat
Never saw this bug before, will you share that smart material ? Are you using latest version ? -
New Curve tools. snapping and cutting questions/issues.
Carlosan replied to bfriedman's topic in General 3DCoat
Reported. Thx -
New Curve tools. snapping and cutting questions/issues.
Carlosan replied to bfriedman's topic in General 3DCoat
Hi Are you using latest version ? -
This video covers the Light Baking tool in 3D Coat
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FServer on the go laptop
Carlosan replied to shadeflea's topic in SOS! If you need urgent help for 3DCoat
Is the same support team. * Issue reported -
FServer on the go laptop
Carlosan replied to shadeflea's topic in SOS! If you need urgent help for 3DCoat
Hi ! Please send any linux support-related questions to Sergii Kryzhanovskyi at support.linux@3dcoat.com Thx -
Screwed Tiling in paint room for cube mapping.
Carlosan replied to pickers's topic in General 3DCoat
Click RMB over the button to reset rotation. -
[Solved] Paint/UV mess after reloading project
Carlosan replied to Hammers's topic in General 3DCoat
Try disabling View > Show Voxels in Paint Room -
Screwed Tiling in paint room for cube mapping.
Carlosan replied to pickers's topic in General 3DCoat
Replace Tile2x2.obj & TiledSubdividedPlane.obj on folder C:\Program Files\3D-Coat-V4-xx\Samples with this ones Hope this help Samples.zip -
"Apply UV set" command in the room is permanently marked yellow
Carlosan replied to GrzegorzWięcek's topic in General 3DCoat
I start working in Paint room I have to turn off 'Show Voxels in Paint Room' option... You can use Paint room to... paint textures (UV based) or Polypaint (vertex based) If you switch from sculpt room to paint room for Polypaint, let Show voxels... on. If you switch from sculpt room to paint room for UVpaint, let Show voxels... off. At retopo stage you can see the option Bake AO, dont use that command, switch it off. Its deprecated. Better to use Paint Room > Textures > Calculate Occlusion with option Separate paint objects = on -
"Apply UV set" command in the room is permanently marked yellow
Carlosan replied to GrzegorzWięcek's topic in General 3DCoat
Turn off please -
"Apply UV set" command in the room is permanently marked yellow
Carlosan replied to GrzegorzWięcek's topic in General 3DCoat
Paint room > View > Show Voxels in Paint Room is switched off ? -
It's hard to say without seeing an image. Are you using the latest version? The original configuration is optimized for that job. Common settings: Contrast = 0 Primary Light = 100 Background = Use environment map
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Dont export the fbx as 6.1 ascii file. Use FBX 7.4 binary
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Try using different shaders.