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Carlosan

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Everything posted by Carlosan

  1. I suggest you post this offer to Google+ community too. Thx
  2. Surface mode can give better results.
  3. As far i know, Allegorithmic would not be interested in co-developing a plugin for 3D Coat.
  4. I see Depth = 0% Please change it to another value and try again. Thx
  5. using version 4.8.04 it works fine from my side. Please test GL version. Thx.
  6. New update released Radeon™ ProRender Plug-ins Radeon™ ProRender is fully integrated into Autodesk® 3ds Max® 2016 and 3ds Max® 2017 for Microsoft Windows®. Radeon™ ProRender for Autodesk® 3ds Max® Radeon™ ProRender is fully integrated into Autodesk® Maya® 2015, Maya® 2016, and Maya® 2017 for Microsoft Windows® and Linux®. Radeon™ ProRender for Autodesk® Maya® Radeon™ ProRender is fully integrated into Blender™ 2.78 and higher for Microsoft Windows® and Linux®. Radeon™ ProRender for Blender™ Radeon™ ProRender is fully integrated into SOLIDWORKS® 2016 and higher for Microsoft Windows®. Radeon™ ProRender for SOLIDWORKS®
  7. RawTherapee 5.3 has been released! New Features since 5.2: CIECAM02 enhanced with control over the scene and viewing conditions. CIECAM02-friendly "Average Surround" color theme and L* middle gray preview background color, takes into account human vision and color appearance with regard to the surrounding color. Manually save the collapsed/expanded state of tools. Lensfun support, for automatic (and manual) profiled lens correction. ACES, DCI-P3 Theater and DCI-P3 D65 output color profiles. Numerous speed optimizations and bug fixes.
  8. The guy on the video has an UV map in his loaded obj-file .
  9. Hi, You can do it easily using this command
  10. Hi, Diffuse, specular and normal channels are active ?
  11. Please send support-related question about this issue to Andrew Shpagin at support@3dcoat.com Thx.
  12. replace the retopo mesh (LM) with a new LM without UV unwrapping again... Hi, The UV unwrap /seams are based in original model vertex geometry/topology. If topology has changed, you must do the job again.
  13. Hello. You can using Advance curve modes. But repeating your most recent stroke on another part of your model by using the Replay Last Relative function as ZB is not possible atm.
  14. Replaying Strokes Repeating your most recent stroke on another part of your model is possible by using the Replay Last Relative function. For example, a lightning bolt alpha that is drawn in one location can be identically reproduced at another location as long as the point of view remains the same. To replay the last stroke in this manner, you must use the Shift+1 hotkey. Because the repeated stroke begins at the cursor location it is not possible to use the interface button for this function. If you want to replay a set of strokes, you need to use the Stroke >Inventory > Record function to save your actions. Once done, use Shift+2 hotkey to replay all of the stored strokes. Because the strokes are recorded, it is possible to change the point of view before replaying them.
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