-
Posts
28,919 -
Joined
-
Last visited
Content Type
Forums
Calendar
Gallery
Everything posted by Carlosan
-
So who are the best ones? We have the winners of CGTrader Awards 2017 “It’s great to know that no matter how complicated and tedious 3D production process might be, the artists still manage to see beyond the technical limitations and use powerful software as freely as a simple canvas, creating meaningful and strikingly beautiful work,” says Kirill Tokarev, one of the judges of CGTrader Awards and editor-in-chief at 80.lv. And we cannot agree more with Kiril. The artwork submitted for CGTrader Awards in just a bit more than two months is exceptional: the quality is impressive, detail and realism achieved are mind-blowing, and engagement from global artist community is something we could not have imagined to have in the very first year of these awards.
-
Hi Try this please Changes list 4.8.08 - Smart Materials depth scaling is now independent on ortho/perspective/viewport and on viewport size / FOW. - fixed problem of grayed out export (sometimes, rarely) - fixed problem of moving UV islands - possibility to record strokes as curves (enable NewCurves in settings), set RecordStrokes in Curves menu, look CurvesTree
-
repeat/replay last stroke and 'corrective' mouse
Carlosan replied to wailingmonkey's topic in Feature requests
Changes 4.8.08 - possibility to record strokes as curves (enable NewCurves in settings), set RecordStrokes in Curves menu, look CurvesTree -
Open Camera Settings and select Rotate around Last Draw Point
-
Tutorial Painting Scanned Displacement Textures
Carlosan replied to Ascensi's topic in General 3DCoat
I need to have the exact same model exported but with the new UVs.. is this possible ? Switch Use source position to ON- 26 replies
-
- displacement
- painting
-
(and 3 more)
Tagged with:
-
Hey folks. First things first this video is SPOILER FREE in terms of the game’s story. The only things that could be considered even light spoilers would be our conversations about the opening hour of the game, and some footage of environments beyond the starting zone. We produced the video in a way that it wouldn’t negatively impact anyone who hasn’t played the game yet, so feel free to dive in. Also, this is also our final documentary of 2017. We have some Sessions dropping over the holiday break, but we just wanted to take the opportunity to thank you all for watching our productions in 2017. It’s been wonderful to watch you react and comment on the work we’ve created. We hope wherever you are in the world you enjoy the final weeks of the year, and maybe spend some time catching up with some of the year’s games you missed out on. Noclip
-
- documentary
- openworld
-
(and 2 more)
Tagged with:
-
For help scripting this command "Resample" or "$[Page4]Resample" Please contact Andrew Shpagin at support@3dcoat.com Thx
-
https://3dcoat.com/home/
-
[BUG?] Copy Clay performs action when toggling smooth
Carlosan replied to kwhali's topic in General 3DCoat
On feature request sections the Reputation limit is 50 post. You have 65 post so you shouldn't have any trouble posting. Please try again. Latest beta version link. -
https://www.cgtrader.com/challenges/3d-challenge-abstract-elements 3D Challenge: Abstract Elements For some 3D artists, visualizing sci-fi or mythical creatures is a more difficult task than building a 3D model of a photorealistic, real-world object. For others the opposite is true. With the new 3D Challenge: Abstract Elements CGTrader is bringing everyone a task that is both complex and easy at the same time. In this challenge we are looking for high quality, realistic models of various shapes and forms found in nature, graphic design or thought-of by people. Not sure where to start? Create a flame, cloud or smoke. Design a top-facing 3D flower, an ornate leave or create an ornamental work like filigree. How about making a decorative frame for use in a surrealistically designed composition. Make a water splash or a crystal. Turn a plain geometric shape into a decorative piece of art or shatter glass, creating a pattern of fractured shards. Put your imagination to work and show us how stunning and interesting 3D can be even when working on simpler objects!
-
Tutorial Painting Scanned Displacement Textures
Carlosan replied to Ascensi's topic in General 3DCoat
In my test .tif is 16bits, you need to export .tiff to get 32bits. Sidenote: Anyone testing Vector Displacement export ?- 26 replies
-
- displacement
- painting
-
(and 3 more)
Tagged with:
-
How to change 32 bit displacement to 16 bit ?
Carlosan replied to Siegfried999's topic in General 3DCoat
Hi Use .tif file format in the export options. -
Difference Between UV room and UV in Retopo Room
Carlosan replied to Kirch's topic in Basics & Interface
This video begins the demonstration of the Texture Baking process in 3D Coat. Explaining in general terms, how the process typically works, including Sequential Texture Baking -
Difference Between UV room and UV in Retopo Room
Carlosan replied to Kirch's topic in Basics & Interface
-
[BUG?] Copy Clay performs action when toggling smooth
Carlosan replied to kwhali's topic in General 3DCoat
Are you talking about Forum: SOS! Only for official urgent help There isnt any restriction to post there. Which error do you have please ? Usually if we found any bug using latest Beta version, we post the bug report following this thread to keep the information more organized and tracked it more effectively. Thx -
[BUG?] CPU usage high with Copy Clay when enabling Blend
Carlosan replied to kwhali's topic in General 3DCoat
There is a ticket open with this request. Please feel free to add a +1 0001574: Multicore optimization is not working (multithreading) And to make the request more effective please send an email to Andrew Shpagin at support@3dcoat.com Thx -
[Solved] Dealing with boolean intersection errors ?
Carlosan replied to kwhali's topic in General 3DCoat
There is a ticket open with this request. Please feel free to add a +1 0002188: mesh booleans fail way too often. And to make the request more effective please send an email to Andrew Shpagin at support@3dcoat.com Thx -
Bug reported Thx.
-
Yes please, record and share a video to show the issue to Andrew Shpagin at support@3dcoat.com Thx.
-
[BUG - Sculpt Room] Geometry - Smooth All, cannot cancel/exit operation
Carlosan replied to kwhali's topic in General 3DCoat
Bug confirmed and reported. Thx -
Yes, the tiling of the patterned texture becomes very obvious at the seams. The areas that need to have continuity in textures must be on the same UV island. Only a good UVlayout solves that problem.