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Everything posted by Carlosan
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Zbrush Core's "Surface Noise" alternative in 3DCoat
Carlosan replied to mkdm's topic in General 3DCoat
Malo is right Surface Noise; Zbrsuhcore: Render Effect ZBrush: Actual Geometry Surface noise equivalent can be achieve in 3DC adding a normal map to the Sculpt shader -
[Solved] 3D Coat Incompatible with macOS Sierra :-(
Carlosan replied to bs_twinbits's topic in General 3DCoat
Please report this issue directly at "support DOT linux AT 3dcoat.com" Ty. -
[Solved] The materials only paint out the diffuse map
Carlosan replied to emilche's topic in General 3DCoat
can you share me the project -dropbox or gdrive- sending the link by PM ? ty -
[Solved] The materials only paint out the diffuse map
Carlosan replied to emilche's topic in General 3DCoat
can you create a layer on top the others and paint ? -
[Solved] The materials only paint out the diffuse map
Carlosan replied to emilche's topic in General 3DCoat
Can you paint over the texture editor window ? -
What about this option ? http://www.videocopilot.net/docs/element2/texturing_and_materials/surface_uv_mapping/ AUTO NORMALS This auto-calculates the normals for shading based on a mesh’s geometry. This can be used as a solution to generate smoothing if your model was not able be exported with smoothing groups or normals. This may prove helpful in many scenarios, although it is more efficient to have the normals and smoothing fixed before importing into Element. Edge Threshold Adjusts the angle at which auto normals will generate a sharp edge. UV Repeat Invert Normals Inverts all polygon normals. For more info and uses for Auto Normals and Edge Threshold see 3D Object Troubleshooting and Exporting 3D Objects for Element 3D.
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You asked about this issue at videocopilot forum ?
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Changes in this version can help your request: 4.7.11 - Input decreased (the time between human's action and visual feedback on the screen).
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ZbrushCore, a new streamlined version of Zbrush (Indie?)
Carlosan replied to RabenWulf's topic in CG & Hardware Discussion
You can export your sculpts to Wavefront OBJ. where you found this info confirmed ? -
Red screen of death?
Carlosan replied to mrchairboy's topic in SOS! If you need urgent help for 3DCoat
reported. Ty ! -
ZbrushCore, a new streamlined version of Zbrush (Indie?)
Carlosan replied to RabenWulf's topic in CG & Hardware Discussion
From what I have read -I can be wrong- - You can't export to other applications. - Only seems to export to 3d printing services directly. -
Select the faces and use Flip Faces Tool
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Help. How to "Export Objects & textures" to Thea Render ?
Carlosan replied to mkdm's topic in General 3DCoat
Hi ! -
Out of memory... Nope
Carlosan replied to herve_bis's topic in SOS! If you need urgent help for 3DCoat
i had similar issues working with GL version. DX version works fine... still testing. -
What if you export any default model created inside 3DC ? Can you drop an email at support@3dcoat.com asking for this issue ? ty !
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Official and Training YouTube Channel
Carlosan replied to webmaster's topic in Tutorials and new feature demos
3D Coat Training Channel This channel is intended to be a supplementary resource for 3D Coat training and demonstration videos- 204 replies
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- youtube
- retopology
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Appears normal is inverted on green channel.
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Help me . Texture can not be exported
Carlosan replied to Kargall's topic in SOS! If you need urgent help for 3DCoat
To change this settings help ? -
Out of memory... Nope
Carlosan replied to herve_bis's topic in SOS! If you need urgent help for 3DCoat
Hi ! Are you using the last version 4.7.10 ? Please drop a email at support@3dcoat.com attaching a link for download your project. ty -
3DC export by materials - surface materials- Assign to every model different UVset can help. Do you have name correspondence on before baking ?
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Sculpt: export depth along Y: difference viewport/output images
Carlosan replied to thinkinmonkey's topic in General 3DCoat
Sometimes we are having trouble scaling the sculpted object to fit the texture without trial and error exports. -
Import scene complete for peinture -- method--
Carlosan replied to Kargall's topic in SOS! If you need urgent help for 3DCoat
Can you export all the models at once as fbx ? -
[Solved] Getting weird indents with the Absolute tool (Default spacing)
Carlosan replied to vladius's topic in General 3DCoat
Windows > popups > Strips... is close ? -
[Solved] Depth stopped working in Paint Room
Carlosan replied to Shift Studio's topic in General 3DCoat
Imported normal maps cant be painted over. can you open a default sample model -shift+M- and try ?