-
Posts
28,550 -
Joined
-
Last visited
Content Type
Forums
Calendar
Gallery
Everything posted by Carlosan
-
Hi ! Are you asking for this or this ?
-
PIXAR's RENDERMAN Free Non-Commercial Use
Carlosan replied to Carlosan's topic in CG & Hardware Discussion
Renderman 21 Non-Commercial is finally available for download. -
Reported. Ty !
-
Farsthary update channel
Carlosan replied to farsthary's topic in New Releases, Bugs Reports & Development Discussion
QuadPaint control keys This is the current main hot keys and actions to control the strokes of QuadPaint, and by changing the boundary you can control the inner quadrangulation. Right click a vertex allows to smooth and move the stroke. Hovering a vertex and pressing DEL , remove the vertices. Double Click a vertex, will pin it so you basically created a new edge freely to move. Double Click a segment, between 2 vertices will insert a new point, provided that the radius is smaller than the segment, otherwise will capture the closest vertex an pin it. Ctrl + Click a vertex will split the stroke into 2 strokes. Pressing +(plus) over a stroke will increase vertices count by 2. (some manual smoothing will be required to make vertices more even, will improve soon) Pressing – (minus) will decrease by 2 Overlapping 2 vertices will merge them on mouse release. Overlapping segments will be intersected on mouse up. The numerical hint tells the number of vertices between 2 pinned points (inclusive), updated at mouse up. Moving a vertices very far, after release will insert new divisions, moving them too close will merge them to maintain an average distance. Sometimes the preview snap to surface incorrectly, but the final result will be much better because more smoothing and post process is used at execution time. -
Resample not working after import
Carlosan replied to Ratchet's topic in SOS! If you need urgent help for 3DCoat
are you resampling the right layer ? -
more intuitive and obvious... can you explain your impression ? What changes do you like to see in 3DC baking to make the process more intuitive and obvious ? ty.
-
- 1 reply
-
- uv
- high to low
-
(and 2 more)
Tagged with:
-
[Solved] Import multi objects from ".Obj" file as multi voxels
Carlosan replied to Ratchet's topic in Feature requests
Hope this help. -
[Solved] Cannot use trial due to crashes at startup
Carlosan replied to Mechapangolin's topic in General 3DCoat
Do you get errors using version 4.7.13 too ? -
[Solved] Problem with using Clay tool and Stencil
Carlosan replied to eskay's topic in General 3DCoat
yes in my test -
[Solved] Problem with using Clay tool and Stencil
Carlosan replied to eskay's topic in General 3DCoat
It seems like a bug. //confirmed -
[Solved] Problem with using Clay tool and Stencil
Carlosan replied to eskay's topic in General 3DCoat
is your project scale very low ? -
we lose the pinky, and the ring change to opposable thumb probably.
-
Official and Training YouTube Channel
Carlosan replied to webmaster's topic in Tutorials and new feature demos
- 204 replies
-
- youtube
- retopology
-
(and 3 more)
Tagged with:
-
Windows -> Popup -> paint Objects Windows -> Popup -> surface materials Do you have only one or more ?
-
Use Output mesh path to set our export folder.
-
All keyboard shortcuts lost with install of V4.1 Official Release
Carlosan replied to RobH2's topic in General 3DCoat
http://3dcoat.com/wiki/index.php?title=10.1_All_Hot_Keys -
LMB over letter T
-
Hi ! Are you using the latest version ?
-
You welcome.