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Carlosan

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Everything posted by Carlosan

  1. Request: An equivalent to "followActiveQuads" UV method or the UVGroups http://3d-coat.com/mantis/view.php?id=1438 please add your +1 if need it
  2. May be the new method of unwrapping - GU (globally ungorm unfolding) along with ABF, LSCM help Is working fine in the next 4.0.17 release http://3d-coat.com/forum/index.php?showtopic=10395&p=106024 -4.0.16 implementation is buggy- ------------------------------------------------ Request: An equivalent to "followActiveQuads" UV method or the UVGroups http://3d-coat.com/mantis/view.php?id=1438 please add your +1 if need it
  3. if i understood ok... you need to first create primitive and then use the primitive to cut another object //edit thanks guys too ! I didn't know you could cut without merging !
  4. wowowow a step by step tutorial: from 3DC to print ready will be cool
  5. Are they all compatible with the latest beta of 3D Coat ? yes Can they be removed once they are installed and if so, how ? open the 3DCPack with winzip, winrar or 7zip and follow the name files to delete it manually
  6. The new version solve this, please will you try ? http://www.3d-coat.com/files/3d-Coat-V4_0-16C-64.exe
  7. https://groups.google.com/forum/#!topic/xsi_list/SDc-b0D3aBs[26-50-false] So here's an update from Brad concerning the coupon code for Modo... The intent of the code was for this list as a sympathetic gesture. The code has since been posted on CGSociety. Now that it's out in the wild, Brad is concerned that the original intent of the code is getting lost the further out it travels. As such, he has let us know that he plans to turn off the code in a few hours. Meanwhile, anyone here who decides they are interested can email him directly (...) As for upgrades to 801... he says this: "1. This price does not include maintenance. Mainly because we don't have an official maintenance for modo. MODO users get service packs (bug fixes not new features) for free for the duration of that major release.
  8. This shader helps you ? http://3d-coat.com/forum/index.php?showtopic=4284&page=1
  9. nope let see... thats my steps start screen voxel room medium sphere camera background ref image for x axis -or z, or y-
  10. Hi everyone, When we created the initial Softimage transition plan our desire was to provide our customers with an easy, no-cost path to transition to either 3ds Max or Maya. We have been monitoring all of your feedback on the forums, including many direct conversations with our customers, and have made adjustments to the transition offering to address your concerns. As we had previously announced, a program is available to all Softimage customers on Subscription providing you with the option of migrating to 3ds Max or Maya via a bundle that will include a Softimage license until April 2016. Based on your feedback we will be adding the ability to continue to access Softimage indefinitely with your Subscription entitlement even after we stop support on Softimage in April 2016. We have heard you and we want to make sure you can continue to be able to access your Softimage projects even after the retirement of Softimage. Our intention was not to create more burden on you with this difficult change. -------- Separately: As many have also asked about this, we would also like to clarify what will happen if you do not want to transition: your licenses will not stop working. Any licenses you have purchased are yours. They are perpetual licenses and will continue working whether you are on Subscription or not. You will continue to be able to contact support if you need to move a license to a new machine. maurice patel Autodesk
  11. choose a primitive from the Trial start screen which one are you using for test ?
  12. Marmoset 1... Marmoset 2 ... ? //edit http://www.cgmeetup.net/home/marmoset-toolbag-2-tutorial-dota-2-shader/
  13. Click on any area on the screen where the brush is and it will crash every time. The reference image on the screen and I click anywhere on the world or workspace Workspace rotate... no crash sorry
  14. hmmm... what im doing wrong... please what is: Click on Editor Grid
  15. i found it solved in version 16C Will you try please ? ty Download http://3d-coat.com/forum/index.php?showtopic=10395
  16. cool can i ask export preferences used for NM or inside Toolbag ?
  17. A special SI user subforum -at Houdini forum- was created to help user migration: http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewforum&f=51&sid=d7c1e1aac09a9fb28f234a8790b4bc2a
  18. Special Crossgrade Pricing for XSI Artists and Studios! http://www.liberty3d.com/2014/03/special-crossgrade-pricing-for-xsi-artists-and-studios/ LightWave3D 11.6 Full Seats Cross Grade for XSI Artists and Studios LightWave3D 11.6 Full Commercial Seat XSI Crossgrade Special (Download) Just $495.00USD
  19. Do you know Mantis? 3D Coats bug reporting / feature request website
  20. http://3d-coat.com/wiki/index.php/1.6_Viewport_Reference_Images
  21. Send any technical and support-related questions, feature requests to Andrew Shpagin at support@3d-coat.com
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