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Jake_H

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Everything posted by Jake_H

  1. Hi Fantastic software/app Andrew - looking forward to getting my credit card and buying it. I was wondering if there was any chance of setting a some sort of lattice deformer (maya) or ffd modifyer (3dsMax ) for voxel sculpting ( unless its already in there ). Basically some way you can adjust proportions on certain sections of a mesh say the top half of a torso - perhaps even a similar UI to the intial creation of a capsule - or something like Mayas lattice deformer which allows you define the number of control points. Anyone else think this approach will fit in with 3D Coats workflows? See attachement
  2. Yeah good link Nice level of work there!!
  3. Hi I am busy playing with the demo, and I have overwritten some of the default voxel shaders trying t o create some new shaders. How do I reset the shaders back to the defaults? (its not in the manual as far as I can tell) Also - It would be good to see some sort of hypershade tree (yes I'm a Maya user) of the voxel material so one can check out the defaults before i break em.
  4. Hi been watching this app for a while. I am just down loading the Alpha and I am going to give it a good play. This software looks good - I hope I can give some relvant feedback. Good for Zbrush and Mudbox to have some competition. Keep up the good work, its truely amazing how the software has developed so rapidly. Jake www.jake-hempson.com
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