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AbnRanger

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Everything posted by AbnRanger

  1. That's pretty big and it shows that the industry is starting to recognize Blender as a serious contender in the market. I hope it impacts Autodesk's pricing where they at least off an Indie version, like Houdini does.
  2. AbnRanger

    3DCoat 4.8 BETA testing thread

    I just now tested this same voxel model > 4k polys and it worked very well. Maybe close the app > delete "MyDocs/3DCoat 4.8/OPTIONS.xml" file. If that gets corrupted, it can exhibit bug-like behavior.
  3. AbnRanger

    Retopo - next big Step

    Apples and Oranges. The Retopo Room isn't 3ds Max. It's a raw poly construction workspace specifically for RETOPO Work. Not Material setups, Animation or Rendering. If you want to preview retopo results after baking, you can do that in one hotkey.
  4. AbnRanger

    3DCoat 4.8 BETA testing thread

    You cannot duplicate settings in the 3DConnexion. Just save the current one and reload it later. It's stored per file name. When a software vendor changes the name of the file, 3dconnexion sees it as an entirely different application. It's going to require a person to have go back through and setup each button or multiple buttons in a radial menu. It would take me a full hour or more to do that on my device, because it has so many different functions.
  5. AbnRanger

    3DCoat 4.8 BETA testing thread

    I have the same problem. It's because Andrew changed the name of the .exe file, slightly. I have to change it back each time, to avoid having my 3dconnexion setting disappear.
  6. AbnRanger

    3DCoat 4.8 BETA testing thread

    Thanks for the update, Andrew. Next critical issues are: 1) 3DCoat not loading texture maps on Import (I sent you a video showing this problem) 2) Super slow loading times on import, and even on .3b file loading, if the model is semi complex (many of them will be, as characters always tend to have multiple secondary objects, like eyes, teeth, tongue, hair, hats, clothes, shoes, gloves, belts, buckles, etc). I tested the Viking Model, imported as OBJ and dozens of image maps. Blender loaded it in 10-20 seconds. 3DCoat 2:30 MINUTES and it failed to import the textures! Blender had the maps all hooked up and ready to preview in EVEE/Cycles. 3) Slow brush performance of PPP (Microvertex is noticeably better, but both still exhibit strong levels of brush lag when using large brushes and especially 4k maps). This has actually been a longstanding problem, but needs to get fixed, so people aren't needlessly spending money on hardware upgrades, assuming it will help, when it won't.
  7. AbnRanger

    [Solved] how to add an opacity mask to a smart material

    For what you are trying to do, would it not be best to simply paint a freeze mask on the model and apply the Smart Material like normal? I thought you may have had some particular pattern stretched across a map, but you seem to want specific placement on the body. That's what a freeze mask is for.
  8. AbnRanger

    Is it possible to import substance smart materials?

    BTW, when I say "they," I meant Allegorithmic. IIRC, Andrew reached out to them on this topic years ago, but they weren't interested.
  9. AbnRanger

    How can i hide wireframe on retopo object?

    He's talking about previewing the retopo mesh without Wireframe. That's just not practical in a RETOPO-ONLY environment. That's why I've personally never seen a need for it, nor has anyone else bothered to request it, AFAIK. You generally bake (3DCoat bakes and sends a copy to the Paint Room, ready to paint) to preview the mesh. If you don't like the bake result, you delete the Paint Object > clear any empty paint layers by clicking the X icon at the bottom of the LAYERS panel > go back to the Retopo Workspace > make adjustments to the mesh or baking cages and try again. One reason why there is no wireframe toggle is because it would be too hard to distinguish between the underlying voxel object, while creating the Retopo meshes. I have no problem with such a request, just the criticism of the app for not already having it. It's for a reason.
  10. AbnRanger

    Retopo - next big Step

    It's not a workaround. Retopo meshes are in wireframe only for a reason. To differentiate it from underlying Voxel/Surface mode meshes. If you really must see it without wireframe, it's one hotkey away. Your comparison to 3D apps having a toggle on/off is comparing apples to oranges...a standard 3D environment, where the same mesh is animated, textures and rendered...to a RETOPO ONLY environment. That's also why there are no materials, subdivision levels, etc on the Retopo meshes.
  11. AbnRanger

    [Solved] Send model from paint room to sculpt room

    Try Microvertex Mode. It will let you bake depth/displacement to the exported mesh
  12. AbnRanger

    Is it possible to import substance smart materials?

    Because Allegorithmic is a competitor, they don't have any plans to collaborate on compatibility.
  13. AbnRanger

    [Solved] how to add an opacity mask to a smart material

    At the bottom of each layer in the Smart Material Editor, is a MASK channel where you would import an alpha channel mask. Have you tried that?
  14. AbnRanger

    How can i hide wireframe on retopo object?

    I done a lot of Retopo work over the years and not once have I ever needed to turn wireframe off, during the Retopo phase. You do that in the Sculpt and Paint Room, but in the Retopo workspace, it has no real use, nor does applying shaders or materials....until you are done with the Retopo phase.
  15. AbnRanger

    Retopo - next big Step

    I actually thought it was a somewhat strange request, personally, and not something one would expect in a RETOPO toolset. In the Retopo phase you are trying to construct the mesh & tweak the topology > bake. If you want to see what the mesh would look like after doing Retopo work, go to the BAKE Menu > RETOPO PPP (NO BAKING). You can hide the Retopo mesh layer to see the result without having to step into the Paint Room. If you don't like what you see, you can delete it from the PAINT OBJECTS panel (which you can dock in the Retopo Workspace, from the WINDOWS > Popups menu). So, to streamline that process, just assign a hotkey to that BAKE Menu item. You'll see it in just a few seconds.
  16. I LOVE the new changes in 2.8. So much nicer, all around, IMO. Especially the new icons for tools, workspace tabs and such.
  17. AbnRanger

    SoftBooleans Workflow

    Yeah, that's it, just softens or flat-edge bevel when merged. Perhaps Andrew can use a variant of the Vox Hide tool, to create live booleans, soon. Right now, I think he is working on a unified brush engine and Sculpt Layers functionality/compatibility with more tools. Live Booleans might be something he takes on after V5 is released.
  18. AbnRanger

    Un Baking

    Baking as in AO AND CURVATURE? You can just delete those Layers in the Layer panel, and switch back to voxels, obviously. Baking AO and Curvature maps shouldn't cause you file size to increase that much. Strange.
  19. AbnRanger

    SoftBooleans Workflow

    It only works in Surface mode and the parameters are available by toggling the gear icon in the upper right part of the Tool Options panel.
  20. AbnRanger

    SoftBooleans Workflow

  21. AbnRanger

    SoftBooleans Workflow

    There is not really much to cover. Some of the basic primitives have parameters for filleting. That's about it.
  22. AbnRanger

    RenderMan render

    I've had that happen when the scene was too heavy. Test it on a sample scene like the Human Primitive or Mannequin from the splash screen.
  23. AbnRanger

    3D Coat 4-8-40 won't start

    I think I ran into something like this a few years ago, and even reported it to Andrew, but because it worked on his end, he couldn't help. So, I thought "maybe something is causing my Anti-Virus app to block 3DCoat." I went into the EXCLUSION/EXCEPTION list and pointed to that file. Sure enough that fixed it.
  24. AbnRanger

    Renderman

    I think the PBR viewport + default 3DCoat render does help provide a good preview, but Renderman is a great solution for a single image, final render. Outside of that, it's just way too limited in 3DCoat. The Blender applink makes Blender a great hassle-free alternative to use as a render solution.
  25. AbnRanger

    3D Coat 4-8-40 won't start

    Uninstall it and try again. Something seems to have gotten corrupted during an install. It's been years since I've had a problem getting the app to install and open up properly.
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