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AbnRanger

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Everything posted by AbnRanger

  1. AbnRanger

    Scary M's Sketch book

    Nice work. As a purely stylistic choice, I would perhaps make the tread of the boots relatively thin in the forefoot area and keep the height in the heels. This way it keeps that look of high heels, but still has that rugged boot look, too...having a nice, unique contrast.
  2. You can export the Paint Mesh to the Retopo Room to make changes by going to the Retopo Room and from the to RETOPO Menu > TAKE MESH FROM PAINT ROOM. Make your changes/fixes and then go to the BAKE Menu and choose UPDATE PAINT MESH W/ RETOPO MESH. For your 2nd question, you can go to the FILE menu from the Paint Room, and select IMPORT OBJECT. That will merge the object into the scene.
  3. The only one that I noticed much noise in, was the Blender scene with the kid in it. I agree on that one, but everything else seemed OK.
  4. AbnRanger

    Scary M's Sketch book

    Very cool. BTW, why may I ask, did you say you needed/planned to go into ZBrush? Was it for the ZRemesher?
  5. AbnRanger

    3DCoat 4.9 BETA testing thread

    I recently asked Andrew if we could get a Hotkey toggle for Render Room rendering in the Sculpt Room and Paint Room. He sounded like he liked the idea. Maybe if others email him, it will add to the priority of the request
  6. AbnRanger

    Scary M's Sketch book

    Yes, understood. I just realized a little while later that the camera angle also made the ear appear considerably lower than it actually is. It's sort of like 2 equally sized football players standing next to each other, can appear to be very different, depending on how close one is to the camera, than the other.
  7. AbnRanger

    3DCoat 4.9 BETA testing thread

    I think that has been the default behavior for a long time. I actually do not like it, personally. I'd rather it be an option. Because, if I have already laid out my UV's and for some reason, need to use Symmetrical Copy, it just messes up all the work I did, and now I have to go back and re-arrange the furniture (islands) all over again.
  8. AbnRanger

    Scary M's Sketch book

    It's looking good, though.Yeah, it's not easy when we are used to working with male anatomy/proportions. Female torso's are literally shaped like an hour glass and men...more like a bowling ball. LOL If I may make one slight suggestion. Can you shift her ears up to where the tip is near in line with the eyebrow?
  9. AbnRanger

    3DCoat 4.9 BETA testing thread

    ...for the BASE BRUSH?
  10. AbnRanger

    3DCoat 4.9 BETA testing thread

    Has the CTRL ACTION menu issues been fixed?
  11. AbnRanger

    Bump to geometry ?

    When you first import the mesh into 3DCoat, it needs to be in Microvertex mode, not Per Pixel Painting. I don't know why Andrrew hasn't enabled this EXPORT TO HIGH POLY MESH option in Per Pixel mode, yet, but it's not.
  12. AbnRanger

    [Solved] Help please

    Perhaps you should close the app and restart it. Maybe that will refresh what's stored in memory. Sometimes it helps, when 3DCoat seems to be acting up. If that doesn't help, create a new layer and try to use that one, instead. Also, make sure you have the right VoxTree (now called SculptTree) layer selected it's not ghosted. Additionally, you may want to check and see if your DEPTH value in the Toolbar is sufficient to actually affect the surface. It's hard to diagnose with no visual aid like a Screen Recording or Screen Grab.
  13. AbnRanger

    [Solved] Help please

    You need to make the selected layer visible. Also, you should uncheck "Voxelize Immediately." It's not very useful, anymore. By default, it will work the same way SURFACE TOOLS does.
  14. AbnRanger

    [Solved] Help please

    The MOVE tool since 4.9.37, in Voxel Mode, is basically using Surface mode unless you check VOXELIZE IMMEDIATELY (old voxel mode, where it voxelizes the model with every adjustment...which creates a pause at the end) in the Tool Options panel. Since it is working in Surface mode, effectively, it is recording that information on Sculpt Layers. This is the reason you get the warning.
  15. AbnRanger

    Scary M's Sketch book

    Yeah, it does pinch or go haywire when the value is greater than -5. But beneath that it looks practically the same to me. The screenshot seems pretty conclusive that it is indeed the inverse of the regular stroke. Nevertheless, it still needs to be fixed to where values greater than -5 don't go crazy.
  16. AbnRanger

    Scary M's Sketch book

    Looking good. Here is a video showing what I was talking about. I'm not getting quite the same behavior, for some reason. CTRL action with a negative value is not smoothing. It's an actual inverse action.
  17. AbnRanger

    [Bug] NGons Issue when importing

    Yes, 3DCoat has real problems with NGons. It would be good to report this to Andrew. I spent a lot of time trying to import HardOps meshes into 3DCoat and had the same issues.
  18. AbnRanger

    3DCoat 4.9 BETA testing thread

    I'm using a Spacemouse everyday in the newest 4.9 builds. Windows 10
  19. AbnRanger

    Scary M's Sketch book

    Ok. I found the problem. If you set a value over -5, 3DCoat goes crazy. Change it to -1 to -5 and it seems to work OK. It's a bug of some kind, for sure.
  20. AbnRanger

    Scary M's Sketch book

    Any chance JITTER is turned on in the BRUSH OPTIONS panel, or some extended length in spacing?
  21. AbnRanger

    Scary M's Sketch book

    I am. Gonna make a video covering the basics of this brush. Seems to behave on my end...using DX Cuda version
  22. AbnRanger

    Scary M's Sketch book

    I saw that, but for some odd reason, I am not getting that adverse behavior on my end.
  23. AbnRanger

    Scary M's Sketch book

    So, if you click on the COPY SETTINGS FROM REGULAR (in the CTRL Action section), and then just gave the DEGREE setting a negative value of that number, it doesn't work predictably? It seems to on my side. Multiple strokes, too.
  24. AbnRanger

    Scary M's Sketch book

    CTRL does indeed INVERT in all other brushes. Therefore, IMO, it should be the default option for that button.
  25. AbnRanger

    Scary M's Sketch book

    I told Andrew that he should change the button for the CTRL ACTION section, "COPY SETTINGS FROM REGULAR" to "INVERT REGULAR BRUSH SETTINGS" The DEGREE parameter seems to be a percentage of the main DEPTH value...similar to how it works in the Smart Materials Editor, when adjusting Smart Material layer depth. The value there is based on the value in the DEPTH parameter in the Toolbar
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