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Adam Gibson

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Posts posted by Adam Gibson

  1. Hey Guys,

    I just created a new tutorial for creating game assets for Unity 3D. Hope some of you find this helpful.

    3D Coat 4.7- Volume #24- Creating Game Assets

    http://www.learn3dsoftware.com/3dc_4_vol_24_unity_assets.htm

    3DC_4_Vol_24_Unity_Assets_Front_Cover.jp

     

     -Have you ever wanted to Learn How Make 3D Models for Video Games? 

    -But Don't Know Anything about Video Game Programming?

    -But Still Want to Get Hired or Sell 3D Models for use in Video Games?

    Then this is the course for you!! 

    *You Do Not Have to Learn any Programming Skills to make 3D Models & Textures for Video Games!!

    *You Just Need to Learn the Skills to Convert, Import and Set-Up your Models & Textures in a Ready-to-Use Format for the Unity Game Engine.

    *Once you have done this your job is done and it's now up to the Game Programmer to take it from there.

    -Adding this new Skill-Set to your Current Knowledge Base can greatly increase your ability to break into the 3D Gaming Industry!!

    In this training volume 3D Instructor Adam Gibson will show you how to convert your 3D Coat models and textures for use in the Unity 3D Game Engine software.  You can download a FREE Version of Unity 3D with no other purchases necessary.

    Some Topics Covered: 1) Standard (Spec)Workflow (Export/Import), 2) Standard (Metallic-PBR) Workflow (Export/Import), 3), Unity UI (User Interface) Basics, 4) File Formats, 5) Tips & Gotchas, 6) Unity Export Presets in 3D Coat, 7) Making Prefabs in Unity, 8) Assigning Textures to Models in Unity, 9) Spec/Gloss Maps (Smoothness Slider), 10) Creating Unity Packages to Bundle Up your Model Collections, 11) Selling Your Models on the Unity Store and much much more!!


     Table of Contents for Volume #24

    Chapter 1- Intro

    Chapter 2- Course Goals

    Chapter 3- Unity Export Presets (Basic Concepts & Texture Channels)

    Chapter 4- Standard (Spec/Gloss) Export Workflow from 3D Coat

    Chapter 5- Standard (Spec/Gloss) Import Workflow into Unity 3D

    Chapter 6- Standard (Metallic) Export Workflow from 3D Coat

    Chapter 7- Standard (Metallic) Import Workflow into Unity 3D

    Chapter 8- Emissive Channel Set-Up & Export from 3D Coat

    Chapter 9- Emissive Channel Import & Set-Up in Unity 3D

    Chapter 10- Final

     

    Bonus Unity Training (Basics)

     Chapter 1- Intro

    Chapter 2- How to Create a Project File

    Chapter 3- How to Import Models and Textures

    Chapter 4- Scene Tab/Window (Create, Save, Open a Scene File)

    Chapter 5- Layout Tab (Single and Multiple Views)

    Chapter 6- Hierarchy Window

    Chapter 7- Project Window

    Chapter 8- Inspector Window

    Chapter 9- Perspective & Orthagonal Views Widget

    Chapter 10- Perspective Camera (Move Up, Down, Left, Right)

    Chapter 11- Perspective Camera (Rotate)

    Chapter 12- Perspective Camera (Zoom)

    Chapter 13- Move Objects (Models, Lights, Cameras)

    Chapter 14- Rotate Objects (Models, Lights, Cameras)

    Chapter 15- Scale Models (Axis Control Widget & Corner Widget)

    Chapter 16- Frame Object/Item

    Chapter 17- Light Basics (Type, Color, Shadows, Range, Intensity, Duplicate, Rename)

    Chapter 18- How to Create a Prefab

    Chapter 19- Unity Packages (Export/Import)

    Chapter 20- Models with Same Surface Name- Gotcha & Fix

    Chapter 21- Models with Multiple UV Maps- Gotcha & Fix

    Chapter 22- Selling your Models/Textures on the Unity Store

    Chapter 23- Final

     

     Running Time:  4 hrs. 1 mins.

    High Quality (Screen-Res 1920 x 1080 pixels)

    Video Format: MP4 (.mp4)

    Level: Beginner

    3DC_47_Vol_24_Demo_Pic_01.jpg

    3DC_47_Vol_24_Demo_Pic_02.jpg

    3DC_47_Vol_24_Demo_Pic_03.jpg

    3DC_47_Vol_24_Demo_Pic_04.jpg

    3DC_47_Vol_24_Demo_Pic_05.jpg

    3DC_47_Vol_24_Demo_Pic_06.jpg

    3DC_47_Vol_24_Demo_Pic_08.jpg

  2. Hey Guys,

    We are having a $7 Video Summer Madness Sale at Learn3DSoftware.com.

    All 3D Video Tutorials are $7 Each Until 500 videos are sold.

    http://www.learn3dsoftware.com/

     

    3D Coat Tutorial Catalog
    ------------------------------------------------------------------

    3D Coat Version 4.5 Tutorials
    ----------------------------------------------------------

    3D Coat V4.5-Vol.#18-Smart Materials I- $7

    3D Coat V4.5-Vol.#19-Smart Materials II- $7

    3D Coat V4.5-Vol.#20-Smart Materials III- $7

    3D Coat V4.5-Vol.#21-Hard Surface UV Mapping- $7

    ------------------------------------------------------------------


    3D Coat Version 4 Tutorials
    ----------------------------------------------------------

    3D Coat V4-Volume #1-Getting Started - $7

    3D Coat V4-Volume #2-Getting Started II- $7

    3D Coat V4-Volume #3-UV Mapping I- $7

    3D Coat V4-Volume #4-UV Mapping II- $7

    3D Coat V4-Volume #5-Retopology I- $7

    3D Coat V4-Volume #6-Retopology II- $7

    3D Coat V4-Volume #7- Voxels I- $7

    3D Coat V4-Volume #8- Voxels VI- $7

    3D Coat V4-Volume #9- Voxels III- $7

    3D Coat V4-Volume #10- Voxels IV- $7

    3D Coat V4-Volume #11- Voxels V- $7

    3D Coat V4-Volume #12- Voxels VI- $7

    3D Coat V4-Volume #13-Dino Detailing I- $7

    3D Coat V4-Volume #14-Auto-Retopology Secrets- $7

    3D Coat V4-Volume #15- Photo Painting & Masking Tools- $7

    3D Coat V4-Volume #16- Texture Baking I- $7

    3D Coat V4-Volume #17- Texture Baking II- $7


    ---------------------------------------------------------------------------------------------

    3D Coat Version 3 Tutorials
    ------------------------------------------------

    3D Coat 3.5-Auto-Retopology - $7

    3D Coat 3.5-Retopology- $7

    3D Coat 3.5-Retopology II-Project Suchomimus- $7

    3D Coat 3.5-UV Mapping- $7

    3D Coat 3.5-Normal & Displacement Maps- $7

    3D Coat 3.5-Painting Color- $7

    3D Coat 3.5-Voxel Sculpting-Project Dragon- $7

    3D Coat 3.5-Photo Painting I-Project Elephant- $7

    3D Coat 3.5-Photo Painting II-Project Human- $7

    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#1- $7

    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#2- $7

    3D Coat 3.7-Starfighter UV Mapping-Quick Method- $7

    3D Coat 3.7-Starfighter Detailing-Normal Maps- $7

    3D Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1- $7
     

    • Like 1
  3. Hey guys,

     

    This is the latest 3D Coat training bundle that I created.

     

    A great way for beginner 3D artists to get started learning 3D Coat.

     

    The bundle includes:

     

    1) 21 Volumes of 3D Coat Training

    2) Sci-Fi Alpha Brush Collection- Volume #1 (100 Alpha Brushes)

    3) Sci-Fi Alpha Brush Collection- Volume #2  (50 Alpha Brushes)

    4) Creature Eye Pack

    5) Dinosaur Mega-Pack (40 Dinosaur Models)

     

    You can get it at Liberty3d.com for 25% Off the regular price until April 3rd.

     

    Coupon Code: L3DST2016

     

    http://www.liberty3d.com/

     

     

    3DC_4_Power_Bundle_JPEG-1024x686.jpg

  4. Thank-you for your advice Gary. We keep things very simple on our main website so that we can keep prices affordable for our customers and students.

     

    We do have our courses available on a few different websites. I believe on the Udemy website there is video preview for some of our courses.

     

    We have a very loyal base of customers that have been getting great feedback and support for the video training for many years now.

     

    I love the 3D Coat community and all the support they have given.

     

    Lots of good people here :)

     

    I'm looking forward to the bright future of 3D Coat :)

     

    Hope you are well Gary and best of luck to you in your 3D adventures :)

     

    Have a Great Day!!

  5. New Tutorial!! Hard Surface UV Mapping in 3D Coat 4.5

     

    http://www.learn3dsoftware.com/3dc_4_vol_21_hard_surf_uv_map.htm

     

     

    In this twenty-first video volume of 24 volumes 3D Instructor Adam Gibson goes through a project based session of Hard Surface UV Mapping of a multi-mesh layered sci-fi vehicle.
     
    UV Mapping for a lot of 3D artists can be a frustrating task. 
     
    In this course easy to use work-flow tips and concepts are discussed and demonstrated to get you UV Mapping your 3D models quickly and efficiently. 
     
    *Bonus: Content Folder Included.
     
     
    Table of Contents for Volume #21
     
    Chapter 1- Intro
     
    Chapter 2- What is Hard Surface UV Mapping?
     
    Chapter 3- 3D Model Preparation Tips and Gotchas 
     
    Chapter 4- Breaking Up Model Layer into Easier to Unwrap Pieces
     
    Chapter 5- Importing Model Into 3D Coat & Surface Materials/Paint Objects Visibility
     
    Chapter 6- Interior Compartment UV Unwrap
     
    Chapter 7- Exterior Compartment UV Unwrap
     
    Chapter 8- Rear Hatch Plate UV Unwrap
     
    Chapter 9- Front Wing Rotators UV Unwrap
     
    Chapter 10- Front Wing Thrusters UV Unwrap
     
    Chapter 11- Front Wings UV Unwrap
     
    Chapter 12- Upper Laser Cannons UV Unwrap
     
    Chapter 13- Lower Laser Cannons UV Unwrap
     
    Chapter 14- Cockpit UV Unwrap
     
    Chapter 15- Tail Fin UV Unwrap
     
    Chapter 16- Rear Wing Thrusters UV Unwrap
     
    Chapter 17- Rear Wings UV Unwrap
     
    Chapter 18- Rear Wing Rotators UV Unwrap
     
    Chapter 19- Rear Compartment UV Unwrap
     
    Chapter 20- Tail Fin Support UV Unwrap
     
    Chapter 21- Cockpit Nose UV Unwrap
     
    Chapter 22- Top Cap Panel UV Unwrap
     
    Chapter 23- Compartment Doors UV Unwrap
     
    Chapter 24- Rear Fins UV Unwrap
     
    Chapter 25- Export to UV Unwrapped Model to Lightwave
     
    Chapter 26- Final
     
     
     
    Running Time:  4 hrs. 4 mins.
     
    High Quality (Screen-Res 1920 x 1080 pixels) 
     
    Video Format: MP4 (.mp4)
     
    Level: Beginner
     
    post-1168-0-59363400-1458109694_thumb.jp
     
  6. Merry Christmas Everyone,

     

    We are having a 50% OFF all our 3D Coat Video Tutorials at LEARN3DSOFTWARE.com.

     

    http://www.learn3dsoftware.com/50_percent_off_sale_dec_2015.htm

     

    Below is a list of all our 3D Coat Training:

     

     
     
    3D Coat Tutorial Catalog
    ------------------------------------------------------------------
     
    3D Coat Version 4.5 Tutorials
    ----------------------------------------------------------
     
    3D Coat V4.5-Vol.#18-Smart Materials I- $9.50
     
    3D Coat V4.5-Vol.#19-Smart Materials II- $9.50
     
    3D Coat V4.5-Vol.#20-Smart Materials III- $9.50
     
    ------------------------------------------------------------------
     
     
    3D Coat Version 4 Tutorials
    ----------------------------------------------------------
     
    3D Coat V4-Volume #1-Getting Started - $9.50
     
    3D Coat V4-Volume #2-Getting Started II- $9.50
     
    3D Coat V4-Volume #3-UV Mapping I- $9.50
     
    3D Coat V4-Volume #4-UV Mapping II- $9.50
     
    3D Coat V4-Volume #5-Retopology I- $9.50
     
    3D Coat V4-Volume #6-Retopology II- $9.50
     
    3D Coat V4-Volume #7- Voxels I- $9.50
     
    3D Coat V4-Volume #8- Voxels VI- $9.50
     
    3D Coat V4-Volume #9- Voxels III- $9.50
     
    3D Coat V4-Volume #10- Voxels IV- $9.50
     
    3D Coat V4-Volume #11- Voxels V- $9.50
     
    3D Coat V4-Volume #12- Voxels VI- $9.50
     
    3D Coat V4-Volume #13-Dino Detailing I- $9.50
     
    3D Coat V4-Volume #14-Auto-Retopology Secrets- $9.50
     
    3D Coat V4-Volume #15- Photo Painting & Masking Tools- $9.50
     
    3D Coat V4-Volume #16- Texture Baking I- $9.50
     
    3D Coat V4-Volume #17- Texture Baking II- $9.50
     
     
    ---------------------------------------------------------------------------------------------
     
    3D Coat Version 3 Tutorials
    ------------------------------------------------
     
    3D Coat 3.5-Auto-Retopology - $9.50
     
    3D Coat 3.5-Retopology- $9.50
     
    3D Coat 3.5-Retopology II-Project Suchomimus- $9.50
     
    3D Coat 3.5-UV Mapping- $9.50
     
    3D Coat 3.5-Normal & Displacement Maps- $9.50
     
    3D Coat 3.5-Painting Color- $9.50
     
    3D Coat 3.5-Voxel Sculpting-Project Dragon- $9.50
     
    3D Coat 3.5-Photo Painting I-Project Elephant- $9.50
     
    3D Coat 3.5-Photo Painting II-Project Human- $9.50
     
    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#1- $9.50
     
    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#2- $9.50
     
    3D Coat 3.7-Starfighter UV Mapping-Quick Method- $9.50
     
    3D Coat 3.7-Starfighter Detailing-Normal Maps- $9.50
     
    3D Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1- $9.50
     
     
    Our Christmas/New Year's Sale also includes software training for other 3D packages including: Lightwave, ZBrush, Modo, Substance Painter, DDO.
     
    Hope you all having a Safe and Fun Holiday!!
     
     
    3DC_4_Vol_20_PBR_SM_III_Front_Cover.jpg
     
  7. Hi Everyone,

     

    A feature that I personally would love to see added to the UV Room would be "Wireframe/Xray Mode".

     

    This would allow easier selection of edges (marking of UV Seams) for unfolding geometry that has overlapping polygons and hidden edges.

     

    UV Mapping in 3D Coat is already awesome.

     

    This would make it the perfect UV Mapping solution for me.

     

    Hope to see this feature in a future update of the software.

     

    All the best,

     

    Adam Gibson

    www.learn3dsoftware.com

     

     

  8. Hey Guys,
     
    Were having a Super Halloween Special at LEARN3DSOFTWARE.com.
     
    -Lifetime Memberships are 50% Off -Only $249 US (Reg.$499) Until October 31st!!
     
    -Training for 3D Coat, Lightwave, ZBrush, Modo, Substance Painter, and DDO training.
     
    -One Time Fee and you get Access to All New and Older Tutorial Releases!!
     
    -Over 157 Video Titles and More Being Added Every Month!!
     
     
     
    Raptor_Ghost_Mode_Pic_2.jpg

     

     

    Halloween_Membership_Special_Banner_JPEG

  9. Hey Guys,

     

    Have a question for you.

     

    Is there a full transparency mode/or Xray Mode for the UV Room?

     

    So it's easier to select hard to reach edges or hidden edges (while marking UV Seams) on your models.

     

    I generally find this a necessary feature if you are UV Mapping a Sub-D model that has not been retopologized or a model that has overlapping polygons that hide some of the edges.

     

    In Lightwave and other 3D packages we a fully transparent Wireframe Mode and in the UV Layout Software we have an XRay Mode that you can adjust the transparency of the Polygons.

     

    Does this option already exist in 3DC? If so I'd love to know where it is. I've searched all over but can't seam to find it :(

     

    Thanks in Advance Guys :)

     

    Adam :)

    • Like 1
  10. Hey Guys,

     

    Just letting you know we are having a $7 Video Tutorial Summer Sale :)

     

    http://www.learn3dsoftware.com/3dcoatvideos_menu.htm

     

    -All 3D Coat titles are all $7 each!!

     

    -All Other Software Tutorials (Lightwave, Zbrush, Modo, Substance Painter, DDO) are $7 each!!

     

    ------------------------------------------------------------------------------------------------------

     

    3D Coat Tutorial Catalog
    ------------------------------------------------------------------
     
    3D Coat Version 4.5 Tutorials
    ----------------------------------------------------------
     
    3D Coat V4.5-Vol.#18-Smart Materials I-$7
     
    3D Coat V4.5-Vol.#19-Smart Materials II-$7
     
    3D Coat V4.5-Vol.#20-Smart Materials III-$7
     
    ------------------------------------------------------------------
     
     
    3D Coat Version 4 Tutorials
    ----------------------------------------------------------
     
    3D Coat V4-Volume #1-Getting Started -$7
     
    3D Coat V4-Volume #2-Getting Started II-$7
     
    3D Coat V4-Volume #3-UV Mapping I-$7
     
    3D Coat V4-Volume #4-UV Mapping II-$7
     
    3D Coat V4-Volume #5-Retopology I-$7
     
    3D Coat V4-Volume #6-Retopology II-$7
     
    3D Coat V4-Volume #7- Voxels I-$7
     
    3D Coat V4-Volume #8- Voxels VI-$7
     
    3D Coat V4-Volume #9- Voxels III-$7
     
    3D Coat V4-Volume #10- Voxels IV-$7
     
    3D Coat V4-Volume #11- Voxels V-$7
     
    3D Coat V4-Volume #12- Voxels VI-$7
     
    3D Coat V4-Volume #13-Dino Detailing I-$7
     
    3D Coat V4-Volume #14-Auto-Retopology Secrets-$7
     
    3D Coat V4-Volume #15- Photo Painting & Masking Tools-$7
     
    3D Coat V4-Volume #16- Texture Baking I-$7
     
    3D Coat V4-Volume #17- Texture Baking II-$7
     
     
    ---------------------------------------------------------------------------------------------
     
    3D Coat Version 3 Tutorials
    ------------------------------------------------
     
    3D Coat 3.5-Auto-Retopology -$7
     
    3D Coat 3.5-Retopology-$7
     
    3D Coat 3.5-Retopology II-Project Suchomimus-$7
     
    3D Coat 3.5-UV Mapping-$7
     
    3D Coat 3.5-Normal & Displacement Maps-$7
     
    3D Coat 3.5-Painting Color-$7
     
    3D Coat 3.5-Voxel Sculpting-Project Dragon-$7
     
    3D Coat 3.5-Photo Painting I-Project Elephant-$7
     
    3D Coat 3.5-Photo Painting II-Project Human-$7
     
    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#1-$7
     
    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#2-$7
     
    3D Coat 3.7-Starfighter UV Mapping-Quick Method-$7
     
    3D Coat 3.7-Starfighter Detailing-Normal Maps-$7
     
    3D Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1-$7
     
     
    3DC_4_Vol_20_PBR_SM_III_Product_Box_400p3DC_4_Vol_19_PBR_SM_II_Product_Shot_400p3DC_4_Vol_18_PBR_SM_I_Product_Shot_400pi
    • Like 1
  11. Hey Guys,

     

    I just wanted to let you know about a new tutorial I just released for creating Sci-Fi Normal Maps in 3D Coat for use in DDO (3D Texturing Plug-in for Adobe Photoshop).

     


     

    DDO_for_LW_Users_Vol_3_Demo_Pic_02.jpg

     

     

    Table of Contents for Volume #3

     

    Chapter 1- Intro

     

    Chapter 2- Creating Input Normal Maps Using Other Software Packages

     

    Chapter 3- Creating Normal Maps in 3D Coat for DDO Introduction

     

    Chapter 4- Painting Normal Maps in 3D Coat for DDO (Part One)

     

    Chapter 5- Painting Normal Maps in 3D Coat for DDO (Part Two)

     

    Chapter 6- Painting Normal Maps in 3D Coat for DDO (Part Three)

     

    Chapter 7- Painting Normal Maps in 3D Coat for DDO (Part Four)

     

    Chapter 8- Exporting Normal Map from 3D Coat

     

    Chapter 9- Exporting Normal Map from 3D Coat

     

    Chapter 10- Loading Input Maps in DDO

     

    Chapter 11- Testing Normal Map with Smart Textures

     

    Chapter 12- Normal Map Error

     

    Chapter 13- Normal Map Input Fix

     

    Chapter 14- Exporting Textures in DDO

     

    Chapter 15- Testing Final Textures in Lightwave

     

    Chapter 16- Final

     

     

     

    Running Time:   3 hrs. 0 mins.

     

    High Quality (Screen-Res 1920 x 1080 pixels) 

     

    • Like 1
  12. Hey Guys,

     

    Just created some new video training on how to Bake Voxel Data (Displacement, Color, Ambient Occlusion) to a Normal and Color Map.

     

    It was designed for beginners who are new to baking in 3D Coat.

     

    http://www.learn3dsoftware.com/3dc_4_vol_16_texture_baking_I.htm

     

    It also covers importing the final maps into Lightwave and setting them up.

     

     

    3DC_4_Vol_16_Texture_Baking_I_Product_Sh3DC_4_Vol_16_Texture_Baking_I_Pic_002.jp

     

    • Like 1
  13. Hey Guys,

     

    Were having a $7 dollar Video Sale at Learn3DSoftware.com on all our tutorials!!

     

    -Save 63% OFF all our Software Titles!!

     

    -Over 100 Titles to Choose From!!

     

    http://www.learn3dsoftware.com/7_dollar_madness_Back_to_School_2014.htm

     

     

    3D Coat Version 4 Tutorials
    ----------------------------------------------------------
     
    3D Coat V4-Volume #1-Getting Started -$7
     
    3D Coat V4-Volume #2-Getting Started II-$7
     
    3D Coat V4-Volume #3-UV Mapping I-$7
     
    3D Coat V4-Volume #4-UV Mapping II-$7
     
    3D Coat V4-Volume #5-Retopology I-$7
     
    3D Coat V4-Volume #6-Retopology II-$7
     
    3D Coat V4-Volume #7- Voxels I-$7
     
    3D Coat V4-Volume #8- Voxels VI-$7
     
    3D Coat V4-Vol.#9- Voxels III-$7
     
    3D Coat V4-Vol.#10- Voxels IV-$7
     
    3D Coat V4-Vol.#11- Voxels V-$7
     
    3D Coat V4-Vol.#12- Voxels VI-$7
     
    3D Coat V4-Vol.#13-Dino Detailing I-$7
     
    3D Coat V4-Vol.#14-Auto-Retopology Secrets-$7
     
    3D Coat V4-Vol.#15- Photo Painting & Masking Tools-$7
     
     
    ---------------------------------------------------------------------------------------------
     
    3D Coat Version 3 Tutorials
    ------------------------------------------------
     
    3D Coat 3.5-Auto-Retopology -$7
     
    3D Coat 3.5-Retopology-$7
     
    3D Coat 3.5-Retopology II-Project Suchomimus-$7
     
    3D Coat 3.5-UV Mapping-$7
     
    3D Coat 3.5-Normal & Displacement Maps-$7
     
    3D Coat 3.5-Painting Color-$7
     
    3D Coat 3.5-Voxel Sculpting-Project Dragon-$7
     
    3D Coat 3.5-Photo Painting I-Project Elephant-$7
     
    3D Coat 3.5-Photo Painting II-Project Human-$7
     
    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#1-$7
     
    3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#2-$7
     
    3D Coat 3.7-Starfighter UV Mapping-Quick Method-$7
     
    3D Coat 3.7-Starfighter Detailing-Normal Maps-$7
     
    3D Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1-$7
     

     

     

     

  14. Hey Guys,

     

    I just made a new tutorial on Autoretopology.

     

    http://www.learn3dsoftware.com/3dc_4_vol_14_autoretopo_secrets.htm

     

     

    3DC_4_Vol_14_Autoretopo_Secrets_Product_

     

    In this fourteenth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to 3D Coat's powerful Auto-Retopology Tools.  So why is Auto-Retopology a needed process?  The best 3D texture artists in the world know that in order to have flawless textures you need near perfect UV maps.  The problem is that with Organic Sub-D models a process called "Retopology" is usually needed to do that. But the other problem that lies within that is that "Manual Retopology" is just as time consuming as UV Mapping, if not more in some cases.  So this is where "Auto-Retopology" comes in to help speed up the process.
     
    Table of Contents for Volume #14
     
    Chapter 1- Intro
     
    Chapter 2- What is Auto-Retopology?
     
    Chapter 3- How to Access the Auto-Retopology Wizard for Polygonal and Voxel Objects (Part One)
     
    Chapter 4- How to Access the Auto-Retopology Wizard for Polygonal and Voxel Objects (Part Two)
     
    Chapter 5- Poly Density Masking
     
    Chapter 6- Guide Strokes for Redirecting Poly Flow
     
    Chapter 7- How to Export your Mesh to Other Software and Clean-Up
     
    Chapter 8- Hard Surface Hard Edge Auto-Retopology
     
    Chapter 9- Applying Auto-Retopology to a Parasaurolophus Dinosaur
     
    Chapter 10- Final
     
     
     
    Running Time:  2hrs. 10 mins.
     
    High Quality (Screen-Res 1920 x 1080 pixels) 
     
    Video Format: MP4 (.mp4)
     
    Level: Beginner
     
  15. Hey Guys,

     

    I just made a new tutorial on Dinosaur Detailing and Normal/Displacement Maps.

     

    ---------------------------------------------------------------------------------------------------------------------------

     

    3D Coat 4.1- Volume #13-Dinosaur Detailing I-Normal and Displacement Maps-by Adam Gibson

     

     

    In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosaurus dinosaur  in 3D Coat Version 4.1. A great tutorial for beginners and those who want to create their own Jurassic Park.

     

    http://www.learn3dsoftware.com/3dc_4_vol_13_dinosaur_detailing_I.htm

     

    3DC_4_Vol_13_Dinosaur_Detailing_I_DVD_Ca

     

     

    Table of Contents for Volume #13

     

    Chapter 1- Intro

    Chapter 2- Lightwave Model Review in Lightwave 11.6

    Chapter 3- How to Import Mesh Layers and UVs into 3D Coat

    Chapter 4- How Set-Up Alpha Brushes for Creating Scales and Creatng your Own Alpha Brushes

    Chapter 5- Creating Body Scales

    Chapter 6- Creating Tail Scales

    Chapter 7- How to Fix and Touch Up Bad Scales

    Chapter 8- Creating Arm and Finger Scales

    Chapter 9- Head Detailing (Part One)

    Chapter 10- Head Detailing (Part Two)

    Chapter 11- Gum Detailing

    Chapter 12- Gum Detail Review

    Chapter 13- Horn Detail

    Chapter 14- Exporting Model and Maps from 3D Coat

    Chapter 15- Checking the Normal Maps in Lightwave in VPR Mode

    Chapter 16- Connecting Displacement Map Node and Final

     

    Running Time:  3 hrs. 15 mins.

    High Quality (Screen-Res 1920 x 1080 pixels)

    Video Format: MP4 (.mp4)

    Level: Beginner

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    • Like 1
  16. Hey Guys,

     

    Just wanted let people that I released a new Get-Started Trainng Series for 3D Coat Version 4 for beginners or people who are new to 3D Coat.

     

    http://www.learn3dsoftware.com/3dc_4_bundle_pack_I_Vol_1_to_12.htm

     

    This collection of 12 Volumes of Tutorials contains over 28 hours of 3D Coat Version 4 Training. An ultimate get-started guide for new users of this amazing software package.
     

    This 3D Coat bundle contains the following titles:

    1) 3D Coat 4- Volume #1-Getting Started

    2) 3D Coat 4- Volume #2-Getting Started II

    3) 3D Coat V4-Volume #3-UV Mapping I

    4) 3D Coat 4- Volume #4- UV Mapping II

    5) 3D Coat 4- Volume #5-Retopology I

    6) 3D Coat 4- Volume #6-Retopology II

    7) 3D Coat Version 4- Volume #7-Voxels I

    8 ) 3D Coat 4- Volume #8- Voxels II

    9) 3D Coat 4- Volume #9-Voxels III

    10) 3D Coat 4- Volume #10-Voxels IV

    11) 3D Coat 4- Volume #11-Voxels V

    12) 3D Coat 4- Volume #12-Voxels VI

     

    post-1168-0-02593500-1403949917_thumb.jp

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