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Javis last won the day on December 11 2018

Javis had the most liked content!

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About Javis

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    Pilgway Helper

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    Oregon Territory
  • Interests
    3D, Ancient History & The Future

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  1. Javis

    3DCoat 4.8 BETA testing thread

    Thank you @AndrewShpagin. I am curious, is there anything you can say on overall bug fixing? Seems like there are a lot of bugs being squashed in the latest builds that I am noticing, but it would be good to hear if this is the case.
  2. Javis

    modo AppLink

    Thank you @Robert N! It's nice to see this getting an update, and very happy that it's working with Modo 13 right out of the gate.
  3. Hi! It should be there in all versions. What if you hit the "E" key? If that doesn't work, maybe try deleting your configs and trying again?
  4. They are not targeting Substance Designer with Mixer though, they are targeting Substance Painter. The same thing can be achieved in Substance Painter in about the same amount of time. It's cool they are trying, but I really don't wish them luck, I had a lot of bad experiences with quixel itself and their support.
  5. Javis

    Bad results with airbrush

    Hi! Try decreasing your spacing down to 5% or lower.
  6. Javis

    why metallness in specular/gloss workflow&

    Hi, It's using metal\rough. Some of the old terminology remains from spec\gloss so it can be a little confusing.
  7. Javis

    3DCoat 4.8 BETA testing thread

    @Sorda and @puntoit Keep the posts about 3D-Coat, negative or positive. Personal attacks of any kind will not be tolerated.
  8. Javis

    3DCoat 4.8 BETA testing thread

    I'm glad to help! I try to keep all of the latest version on there, even a few version back if you need to revert.
  9. Javis

    3DCoat 4.8 BETA testing thread

    Use the google drive link in the first post.
  10. Javis

    3DCoat 4.8 BETA testing thread

    That's a bummer it's happening, but at least it's repeatable. Andrew will no doubt squash it. Thanks for narrowing it down.
  11. Javis

    3DCoat 4.8 BETA testing thread

    Hey Chris! It should definitely not be storing by default, like you found out. Sorry to hear it was messing with you. Just in case you still want to know where the setting to store it is, it can be found in the Preset panel>What to Store?>Store Camera. PS - It was my idea. lol
  12. Hi and welcome! Yes, you become the rightful owner when a license transfer is complete. Just be sure to communicate the transfer through Pligway at the sales AT 3dcoat DOT com address and someone will help get you squared away.
  13. Javis


    Hello and welcome to the forum! Could you provide your system specs and which version of 3DC you're using? Be specific.
  14. Hi, and welcome to the forum! CUDA cores are used only for some sculpting tools, while the GPU is used for many other things in general. The CPU is more important for most things though. I haven't tested the raw count on my latest machine, but on my old machine (core i7 4770k, geforce 760 and 16GB DDR3) I could easily go up to 40M polys. If you have anything newer than that you could probably go higher, especially with more RAM. Yes. Yes. See #2. Can't recall off the top of my head. Sorry!
  15. Javis

    Tabs and Menus Flickering -Sculpt Layers

    Yeah this is happening a lot to me. I am sure it's a bug and hopefully Andrew knows about it. I'm on a dual Xeon, dual 1080 TI, 128GB DDR4, dual monitors (and Cintiq) and Win10.