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erklaerbar

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Everything posted by erklaerbar

  1. think.co was done for fun :-) another one
  2. i would love to see some development towards artificial intelligence. For example it would be a blast if you could implement something like automatic 3d face extraction from small res videos. Newest paper on that is amazing and can be seen here in action:
  3. hi You can now order digital and/or physical copies of the griffin for a limited time: https://wemakeit.com/projects/griffin-bronze Cheers Oliver
  4. in case anyone is interested, i made some light tent pictures from the griffin
  5. thank you! let's see :-)
  6. thank you taros, I may do that.
  7. thank you Michael, and the same to you!
  8. working on medium details
  9. erklaerbar

    greif bronze

    thank you! First cast @ 780 USD, additional casts @ 400 USD/PCS. the model size is: X (21cm) Y (14cm) Z (7cm)
  10. erklaerbar

    greif bronze

    Hi Taros, danke Dir! Ist ein Foto. 3D print, mold and bronze casting were done by Tany Foundry
  11. erklaerbar

    3dc work

    https://www.behance.net/erklaerbar
  12. erklaerbar

    greif bronze4

    From the album: 3dc work

  13. Hi Tony, im not sure I have no experience as seller with either service. there are some more shots.
  14. got some pics from the foundry, overall it looks good
  15. thank you guys! Im still in the waiting line so i made a previz of brown patina with smartmats
  16. 3d printed a prototype, my foundry is currently working on the mold so it can be first cast in wax and then in bronze.
  17. yes i can scale it, but i must import it to surface first because meshes are not closed. When in surface it doesnt respect the size i scaled it in. It is overridden by a much lower value. reproduce steps: import mesh, scale it to 8 mio polygons but import without voxelation. As soon as it is merged, it will have a [voxel size] attached which cannot be changed. Now convert mesh to voxels, it will be 1 mio polygons instead of 8
  18. specifically im looking for an option to override voxel size when in surface mode, is that possible? Its very important for me as it breaks my workflow and there is no workaround. So im stuck
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