hey guys,
I have a quick question regardin the look of 3d coat in the viewport,
I am trying to get a similar look to zbrush and the shadow that is supposed to give me this "look" is behaving super strange as you can ee on the image below
http://tinypic.com/v...pic=15dtlye&s=6
I guess i need help because i saw a video on youtube where the shader wasnt behaning like that i guess, is there a way i can fix this bright outline around the sculped part ??
by the way,
I am have a professional 3d workstantion with Nvidea card and all the cores and memory in the world to have a great quality, I am using the CUDA version of 3d coat ...
thanks everybody i hope someone helps me so that i keep learning 3d coat
best
v.