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Tony Nemo

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Everything posted by Tony Nemo

  1. Apparently, if the software won't do it automatically (as one may reasonably expect), one is obliged to do it oneself.
  2. Boots.3bBoots.3b It works when I tried it just now but I can't get any materials to apply after doing the sole with 'rubber'. The Freeze tool works but no color can be applied.
  3. It works when I tried it just now but I can't get any materials to apply after doing the sole with 'rubber'. The Freeze tool works but no color can be applied.
  4. You can duplicate the hand and enlarge the copy.
  5. I am happy to report that this issue has disappeared with v24.
  6. I started to paint the sole with a rubber material (in the preview) but no brush or bucket will apply the paint. I have never had this happen and can't imagine how to proceed. This is not the voxel model but the Paint Object.
  7. With "Mark Seams" selected (very important for context menu), click now visible "Unhide All".
  8. I hid the selected pants in the UV room and now I can't get the mesh back that is visible in the UV Preview. Plus can anyone explain the edges that are marked violet or yellow that can't be erased with ctrl-click? Also the model is no longer visible in the UV room so can't "apply UV" there.
  9. The only way it could look better is to have some grass, moss or weeds showing. Well done!
  10. My first! Here's what I got: I always install as Admin. Fortunately, it all went away when item # 6 was executed.
  11. We can't be talking about the 'eye' in Retopo objects panel? It hides the mesh in that object.
  12. The seam is in a very conspicuous place, can you show a UV map (using "Drag files to attach, or choose files..)? You may need to locate the seam in a less conspicuous place or delete your paint object so you can rebake it at 4k.
  13. These critters are having a rough time with melting ice. Nice model, Carlos!
  14. Have you tried the Crease and Pinch brushes?
  15. I'm having this: This from the 2nd download from different source.------------------------------------------------------------ OpenGL | Version: 1.1.0 OpenGL | Vendor: Microsoft Corporation OpenGL | Renderer: GDI Generic OpenGL | Supported features: OpenGL | Texture Compression: -/-/-/- OpenGL | Unsupported features: OpenGL | Pixel format OpenGL | Multisample OpenGL | Multitexture OpenGL | Vertex Array Object OpenGL | Vertex Buffer Object OpenGL | Vertex Attributes OpenGL | OpenGL Shading Language OpenGL | Frame Buffer Object OpenGL | Extensions (3) : GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture ------------------------------------------------------------
  16. What is the relationship between the first and second images? Can you show the UV map with seams?
  17. In voxel mode, upping the res makes the voxels smaller and they will disappear at sufficiently high res but Surface mode doesn't have the same problem.
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