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Markus F.

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Everything posted by Markus F.

  1. yes in sufacemode i get pretty good results too, but often i get artefacts after merging the model back to voxlelmode. But the voxelpinch is not so problematic, for getting some quick specific forms in the model the tool works good. "Real crispness comes from real nice drawing IMO" Good point, the better your eye and hand works together, the better your results:) regards Markus
  2. Did trying out your Tip artman, thank you. It works good so far but performance was a little sluggish ..maybe i have to copy it again to another layer with lower polycount. Thanks michalis, maybe i put him on a Podest with some Trash around that he has got something to play with . Yes to get it sharp isn't so easy. I'm trying as often as i can to not use the pinchbrush or the movetool for now ..and do sharp details with the thinbrush or sometimes with splineExtrude It takes longer but it brings me good results.
  3. You have some nice Sculptures there, great job with the Hair on the last one! Like the Rendering regards Markus
  4. Thank You Taros! Yeah the pants need work , it's a quick test done with C4Ds Clothmodule. But i haven't baked the Simulation so it gets badly deformed through the bones. The whole Rig ist not ready for serious Animation, i really suck at this point i have not enough knowledge in this case. It's just a simple Ik for Arms and Legs and some Musclebones for the pectos and his back. For the final Rig i want to do all with joints and weightmaps, and some extras like a armroll Ik, Spline IK and so on. When, i get it to work! The Hulk himself is 3D-Coat only, it's based on a merged Retopomesh of my old Hulk. Later i will go one level higher, to get the Facedetails more crisp. Thank You artman! Maybe I do the pants complete in 3d-Coat without Clothsimulation. I also was thinking about, to give him a shirt like i've seen it on some Artcovers. Thank You Cube! A Lowpolyshot!
  5. Später Post, trotzdem Danke Taros. War bischen faul die letzte Zeit . After a long Brake i continued playing with 3D-Coat. I took my Hulkbust and decide to refine him more to a different look. Because i didn't like the old one anymore. I have used my old retopomesh for that sculpture, current resolution is 4M. Still lots of work to get him right, especially on Legs and Hands but i'm more pleased with this version. regards Markus
  6. Thank You for your Feedback . It motivates to keep at it, next i will try to create a little background for the Hulkpicture.
  7. nice Stuff LJB, the heavy Creature would be a nice addition in a Warhammer or World of Warcraft Trailer . Markus
  8. The Design looks really great, I like it. regards Markus
  9. Hi Guys, haven't 3D-Coat tried out much in the past . But i have to say the newer version turned out pretty well. Did some new models and refine my old Big Guy a little to get him closer to Final . Also did a quick Rendering in finalRender /Cinema4D with some overpaint. regards Markus
  10. Thank You Jokermax, the current resolution is around 800k.
  11. still a little tryout with 3d-coat, i was trying to keep the resolution low. hope you getting not to be bored to much because of this many overdone muscleshapes
  12. The changes you've made on the model, are looking good too
  13. Well done , i like the design too .
  14. Wow nice progress, the wrinkles look much better now
  15. Thank You for your comments! @Tony Nemo, not a bad idea! maybe i can do some workflow videos if i have more Time
  16. Have got some time to continue to working on my Org like model. proportions still need work, i will tweak them if hands and feet are connected . Current polycount is around 2mil. Have made some little changes on my Female Heads too. Markus
  17. Hi Juan Carlos Montes! The overall look comes really cool, but the Colortexture of his Head seems a little bit to simple compare to rest of the scene. maybe you could add some more Details, a few age marks or some tiny blue veins for example, anyway good work . Markus
  18. Cloth looks fine, as well as the Shoes . Markus
  19. Good shapes, the head has a nice natural feeling . Markus
  20. Nice Taros, so far the Gorilla looks really good to me, keep it up! Markus
  21. Thank You GED, yes a few times i have set the resolution to fast to high .
  22. Nice one Akira, really like the new sculptings! Markus
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