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h.tomioka

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Everything posted by h.tomioka

  1. Reupload file for test. i hope it fixed.ToonShaderBeta.zip
  2. I'm making toon shader for 3DCoat. It's only beta because the line from crase edge is in progress and far from perfect. Setting "LineThicknessFromColorAlpha" value to higher, you can control line width with color opacity.
  3. To highlights the wire frame shaders,technique shader compiled with pixel shader4.0 or above will help to make that. also Normalmap or RGB colormap like Depthmap(DepthSampler) in HLSL/GLSL code will very helpfull. Andrew,please enable these? P.S. I'm now making a ToonShader for 3DCoat.As to Normalmap or RGB colormap , that's very helpfull for improve toonshader too. here's beta version of the my toonshader. ToonShaderBeta.zip
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