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Lucoat

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  1. Thanks man, now it works
  2. loadPlugin("3dc_applink.py"); ------------------------------ maya.exe path: D:/Progs/Autodesk/Maya2013/bin/maya.exe user docs path: F:/Docs/ 3dcoat maya dir: F:/Docs/3D-CoatV4/Exchange/Maya/ maya project dir: F:/Docs/maya/projects/default/ maya 3dcoat dir: F:/Docs/maya/projects/default/3dcoat/ ------------------------------ 3dcoat connector successfully loaded. // Result: 3dc_applink //
  3. No warnings: coatImport(); ........... file -import -type "OBJ" -ra true -options "mo=1" -pr -loadReferenceDepth "all" "F:/Docs/maya/projects/default/3dcoat/import.obj"; fileCmdCallback; renameTextureViewPanel; animationEditorFileCallback; optionVar -exists dynPrefRunupToCurrentTime; // Result: 1 // optionVar -q dynPrefRunupToCurrentTime; // Result: 0 // proxyRefreshUI; fileCmdRestoreCallback; // Result: F:/Docs/maya/projects/default/3dcoat/import.obj // []
  4. I dont know why, but its not working on maya2013 for me, no textures when imports from 3dc, on maya2012 works fine
  5. It is working for susanne but for other objects works axis_forward='-Z',axis_up='Y'
  6. When i cheked "Swap Y and Z" it rotated, but wrong again: I'v changed axis in the applink (coat.py) X to Y and Y to Z, and its work fine now. I'm surprised that no one had this problem
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