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Mighty Pea

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  1. Oh, another painting thing that hasn't been fixed yet: This setting doesn't get saved with Presets, so it makes for some awkward situations where you've left on Random Color
  2. Love the fixes to ctrl-inversion on paint tools! In a similar area: Can you look into the Polygon stroke mode in the Texture Editor? The Polygon Stroke mode does this: So, those are three clicks, all of which just fill a few random blobs (those aren't the pixels, I should note) but not the entire polygon. I also have a suggested addition to the Fill tool that I think will make it a lot easier to use: An interactive 'color tolerance', where dragging left and right (or using two hotkeys to go up and down) will increase or decrease the Tolerance, with immediate visual feedback of the effect. Right now it's often very labour-intensive to click, see that bits were missed (or too much painted), go back to the Tool Options, tweak it, try again, repeat.
  3. Just something I noticed: the 'Copy Channels' dialog doesn't yet offer copying from or to masks. As I often do this, it'd be really useful if I didn't have to resort to workarounds with selection etc
  4. Oh, another long-standing request I'm only now thinking of: -Allow users to paint outside of uv islands in the Texture Editor. As it stands, when moving from the inside to the outside, strokes are often cut off too soon Here's a gif that should hopefully demonstrate the issue well: I set the Steady Stroke as high as it goes to show it as well as I can
  5. Oh, another one I requested in this thread already, but I fear it got lost: The ability to get rid of this window entirely, not just collapse it. Hotkeying of Brush Presets would also be great! And while we're reiterating points: -Preference for Layer Thumbnail size, and preference for the size of the thumbnail you get when you hover -Hotkey for toggling between painting/displaying a layer and its mask, I suggest alt-clicking as in Photoshop -Hotkey for turning mask on/off (shift-click?) -Brush Tilt/rotation: Many tablets have tilt and rotation, and it's an annoying limitation not to have access to these. Especially brush rotation would help a _lot_ in the style I work in. Another quirk related to the ctrl-inversion of tools is this: If you press ctrl while already drawing, you'll get an odd pattern of erased pixels. This happens every so often, and if you're working fast you might not notice! If you let go of ctrl before finishing a stroke however, nothing happens. So intended or not, it's an odd discrepancy
  6. Having just upgraded, let me reiterate a few things I've requested over the years, all related to painting: -using CTRL to invert a tool for _all_ stroke modes. Currently shapes (vertex lasso etc) don't erase when holding down ctrl for instance. -Nodes in the Paint room (not just sculpt!) -A metalness channel we can toggle on/off like the others -Fill layers (non-destructive layers that fill a colour, texture, or nodes) -Fill Masks (non-destructive masks that automatically mask a certain Object, Surface Material or Poly Group, updating when these change (internally or from a reimport)
  7. I've always wanted these two to be separate. Makes no sense otherwise. I'm using Substance Painter for PBR stuff, but this is a definite vote for separate Gloss/Metallic channels!
  8. I've had multiple crashes applying masks in 2024.12 Also, I just saw the release video implying 2024 is out... is 2024.12 meant to be a stable release?
  9. I just opened a file that was saved in 2024.07 (same version as I opened it in), and the mask I used in it is gone. Anyone else have this issue? Unrelated, but am I the only one who wants to turn the 'Smart Material Preview' window off entirely? Especially on smaller screens it's always in the way, even if I collapse it.
  10. Is 'Fill Surface Material' broken for anyone else? It just does nothing on my end. Fill Object and Layer works just fine Edit: nevermind, Export problem on my end.
  11. The new bar has a big darkened box drawn over the viewport when I open anything from it, see the left side of my screenshot.:
  12. We need both. One is like a selection, the other is a layer mask. They're not the same thing!
  13. Sadly, the mask doesn't work by the b/w value, but by... erasing. Makes no sense to me! I'd also want a toggle (alt-clicking) to show the mask instead of the colour, rather than clicking on it and changing the opacity of it The tooltip for adding a mask is missing by the way, and I can't find any other location to do so, like say the context menu Given that these don't work with the grayscale values of the mask, are these compatible with PSD export? Would be a big downside if not! edit: I'd also appreciate a choice for how large the layer thumbnails are, both in the Layer tab and the ones you get when hovering
  14. This setting isn't saved with the Brush preset, so totally messes up everything when used.
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