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Mighty Pea

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About Mighty Pea

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  1. Mighty Pea

    Only Metalness or glossiness while painting

    Metalness and Specular are two different ways of working (except in the case of abnormal materials which need their refraction index adjusted, but that's so rare as to be negligable) so you'd never need both icons at the same time. Emmisive is a layer blending mode.
  2. Mighty Pea

    V4.5 BETA (experimental)

    Oh yeah, I'd *love* that too!
  3. Not publically, but Andrew has the project.
  4. That works! Was there a change in how Layer 0 works? Because I used to do it by selectively erasing parts of that, but it seems like Layer 0 is protected?
  5. Hey guys, I need to paint transparency, which I've traditionally always done by erasing layer 0. Now, whenever I reopen the file layer 0 is fully gray again and consequently lost all transparency. Is there a new way to do this, or is this a bug?
  6. I'm still getting the other problem shown, and Andrew can't reproduce, so I was wondering if anyone else gets this issue? Where things look different in Photoshop when you export the psd or edit externally? I'm thinking it might be related to colour profiles, but don't know enough about them to really figure it out.
  7. Then the function 'Send file to support@3dcoat.com' that exists inside of 3dcoat has been broken since 2013 >__> When I find the time I'll find the files and send them directly, but you might want to see if you can fix that function, or take it out
  8. I sent a file over a week ago through the online interface (a different one than this one, but with similar problems), from 'michael knubben' at gmail. I can't send this one right now, but I will tomorrow. edit: sent.
  9. It says to 'email to remind you' if there are no responses here, but given that I already emailed before I ever posted this, I think that's just a bit ridiculous.
  10. Just to add my 2 cents: I use it, but not often as it's so slow at higher resolutions. But I definitely have use for it! It's odd too - the Fill tool (which with colour tolerance must operate the same way?) is not as slow, and unfreezing *is* slow, so I suspect it's the freezing operation itself that's slowing things down.
  11. I've just upgraded to the latest beta (Stable) in hopes of this being fixed, but no such luck, so: -Merging layers is broken -External editing is broken Merging a non 100% layer onto another one (both standard blend) fucks up. As you can tell, there's nothing there. Merging an entire group similarly results in an empty layer. 'Merger visible' also results in an empty grey layer Exporting to photoshop fucks up the colours in less-than-subtle ways. In my email I said I thought maybe it was a linear/gamma issue, but I really don't know now. The layer opacity is still the same across 3dcoat and Photoshop, it just looks fucked up. This is with the compatibility shader, if it should matter, and there's no depth, normalmap, spec or gloss at all. I've sent a file to support a week ago, explaining what was happening, and I was never contacted about it, so here we are. If you want this file as well, let me know, but please: this is for work and deadlines are strict, this is really fucking up my workflow.
  12. Mighty Pea

    Is there any more smart material?

    I'd be interested, Michael!
  13. Mighty Pea

    V4.5 BETA (experimental)

    Painting with Steady Stroke doesn't work with angle constrain (holding shift). This may not be exclusive to 4.5, but I don't have an old version around to try with.
  14. Mighty Pea

    V4.5 BETA (experimental)

    This doesn't always happen, but it's *been* happening for a while now, randomly. It should be noted that this there are no artifacts with the color or normal channel, and that this happens using multiple drivers. I can't reproduce, but it's something that happens every so often. I'll let you know if I can figure out how or why. I'm assuming the other issues could be reproduced? I don't have time to doublecheck anything right now, so if someone can reproduce any of them that would be nice.
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